wine/dlls/d3d9
2011-06-20 11:28:29 +02:00
..
tests d3d9/tests: Add some tests for IDirect3DDevice9::UpdateSurface(). 2011-06-16 11:16:22 +02:00
buffer.c d3d9: Implement IDirect3DIndexBuffer9 private data handling on top of wined3d_resource. 2011-06-17 11:02:32 +02:00
cubetexture.c d3d9: Implement IDirect3DCubeTexture9 private data handling on top of wined3d_resource. 2011-06-20 11:28:22 +02:00
d3d9.spec
d3d9_main.c
d3d9_private.h d3d9: Increment the reference count of the IDirect3D9 parent when creating a device. 2011-06-06 21:49:19 +02:00
device.c d3d9: Increment the reference count of the IDirect3D9 parent when creating a device. 2011-06-06 21:49:19 +02:00
directx.c d3d9: Increment the reference count of the IDirect3D9 parent when creating a device. 2011-06-06 21:49:19 +02:00
Makefile.in
query.c
shader.c
stateblock.c
surface.c
swapchain.c
texture.c d3d9: Implement IDirect3DTexture9 private data handling on top of wined3d_resource. 2011-06-20 11:28:26 +02:00
version.rc
vertexdeclaration.c
volume.c
volumetexture.c d3d9: Implement IDirect3DVolumeTexture9 private data handling on top of wined3d_resource. 2011-06-20 11:28:29 +02:00