d3d9: Implement IDirect3DIndexBuffer9 private data handling on top of wined3d_resource.

This commit is contained in:
Henri Verbeet 2011-06-16 22:38:27 +02:00 committed by Alexandre Julliard
parent 469eba24c0
commit a5ee9f1938

View file

@ -299,6 +299,11 @@ HRESULT vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, IDirect3DDevice9Im
return D3D_OK;
}
static inline IDirect3DIndexBuffer9Impl *impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DIndexBuffer9Impl, lpVtbl);
}
static HRESULT WINAPI d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9 *iface, REFIID riid, void **object)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
@ -373,14 +378,16 @@ static HRESULT WINAPI d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9 *iface, I
static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *iface,
REFGUID guid, const void *data, DWORD data_size, DWORD flags)
{
IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
iface, debugstr_guid(guid), data, data_size, flags);
wined3d_mutex_lock();
hr = wined3d_buffer_set_private_data(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer,
guid, data, data_size, flags);
resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
wined3d_mutex_unlock();
return hr;
@ -389,14 +396,16 @@ static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *ifa
static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *iface,
REFGUID guid, void *data, DWORD *data_size)
{
IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
iface, debugstr_guid(guid), data, data_size);
wined3d_mutex_lock();
hr = wined3d_buffer_get_private_data(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer,
guid, data, data_size);
resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
wined3d_mutex_unlock();
return hr;
@ -404,12 +413,15 @@ static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *ifa
static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid)
{
IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
wined3d_mutex_lock();
hr = wined3d_buffer_free_private_data(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, guid);
resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
hr = wined3d_resource_free_private_data(resource, guid);
wined3d_mutex_unlock();
return hr;