wine/dlls/d3d9
2023-07-27 11:54:21 +09:00
..
tests wined3d: Recreate swapchain textures in wined3d_swapchain_resize_buffers(). 2023-06-29 12:04:35 +02:00
buffer.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
d3d9.spec
d3d9_main.c d3d9: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
d3d9_private.h d3d9: Remove DECLSPEC_HIDDEN usage. 2023-07-11 22:39:35 +02:00
device.c wined3d: Add helpers to retrieve shader constants from a wined3d_stateblock. 2023-07-27 11:54:21 +09:00
directx.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
Makefile.in d3d9: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
query.c d3d9: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
shader.c d3d9: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
stateblock.c d3d9: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
surface.c d3d9: Hold a reference to the wined3d swapchain from d3d9 swapchain surfaces. 2023-05-10 17:08:48 +02:00
swapchain.c d3d9: Pass the container to d3d9_surface_create(). 2023-04-26 22:49:17 +02:00
texture.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
version.rc
vertexdeclaration.c d3d9: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
volume.c d3d9: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00