mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-01 19:33:38 +00:00
1293 lines
42 KiB
C
1293 lines
42 KiB
C
/* Window-specific OpenGL functions implementation.
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*
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* Copyright (c) 1999 Lionel Ulmer
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* Copyright (c) 2005 Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include <stdlib.h>
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#include <math.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winbase.h"
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#include "winreg.h"
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#include "ntuser.h"
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#include "malloc.h"
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#include "unixlib.h"
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#include "private.h"
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#include "wine/glu.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(opengl);
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WINE_DECLARE_DEBUG_CHANNEL(fps);
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static const MAT2 identity = { {0,1},{0,0},{0,0},{0,1} };
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#ifndef _WIN64
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static char **wow64_strings;
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static SIZE_T wow64_strings_count;
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static CRITICAL_SECTION wow64_cs;
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static CRITICAL_SECTION_DEBUG wow64_cs_debug =
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{
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0, 0, &wow64_cs,
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{ &wow64_cs_debug.ProcessLocksList, &wow64_cs_debug.ProcessLocksList },
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0, 0, { (DWORD_PTR)(__FILE__ ": wow64_cs") }
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};
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static CRITICAL_SECTION wow64_cs = { &wow64_cs_debug, -1, 0, 0, 0, 0 };
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static void append_wow64_string( char *str )
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{
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char **tmp;
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EnterCriticalSection( &wow64_cs );
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if (!(tmp = realloc( wow64_strings, (wow64_strings_count + 1) * sizeof(*wow64_strings) )))
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ERR( "Failed to allocate memory for wow64 strings\n" );
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else
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{
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wow64_strings = tmp;
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wow64_strings[wow64_strings_count] = str;
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wow64_strings_count += 1;
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}
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LeaveCriticalSection( &wow64_cs );
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}
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static void cleanup_wow64_strings(void)
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{
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while (wow64_strings_count--) free( wow64_strings[wow64_strings_count] );
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free( wow64_strings );
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}
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#endif
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/***********************************************************************
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* wglGetCurrentReadDCARB
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*
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* Provided by the WGL_ARB_make_current_read extension.
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*/
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HDC WINAPI wglGetCurrentReadDCARB(void)
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{
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if (!NtCurrentTeb()->glCurrentRC) return 0;
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return NtCurrentTeb()->glReserved1[1];
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}
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/***********************************************************************
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* wglGetCurrentDC (OPENGL32.@)
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*/
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HDC WINAPI wglGetCurrentDC(void)
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{
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if (!NtCurrentTeb()->glCurrentRC) return 0;
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return NtCurrentTeb()->glReserved1[0];
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}
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/***********************************************************************
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* wglGetCurrentContext (OPENGL32.@)
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*/
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HGLRC WINAPI wglGetCurrentContext(void)
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{
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return NtCurrentTeb()->glCurrentRC;
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}
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/***********************************************************************
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* wglChoosePixelFormat (OPENGL32.@)
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*/
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INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd)
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{
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PIXELFORMATDESCRIPTOR format, best;
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int i, count, best_format;
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int bestDBuffer = -1, bestStereo = -1;
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TRACE( "%p %p: size %u version %u flags %lu type %u color %u %u,%u,%u,%u "
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"accum %u depth %u stencil %u aux %u\n",
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hdc, ppfd, ppfd->nSize, ppfd->nVersion, ppfd->dwFlags, ppfd->iPixelType,
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ppfd->cColorBits, ppfd->cRedBits, ppfd->cGreenBits, ppfd->cBlueBits, ppfd->cAlphaBits,
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ppfd->cAccumBits, ppfd->cDepthBits, ppfd->cStencilBits, ppfd->cAuxBuffers );
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count = wglDescribePixelFormat( hdc, 0, 0, NULL );
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if (!count) return 0;
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best_format = 0;
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best.dwFlags = 0;
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best.cAlphaBits = -1;
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best.cColorBits = -1;
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best.cDepthBits = -1;
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best.cStencilBits = -1;
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best.cAuxBuffers = -1;
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for (i = 1; i <= count; i++)
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{
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if (!wglDescribePixelFormat( hdc, i, sizeof(format), &format )) continue;
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if ((ppfd->iPixelType == PFD_TYPE_COLORINDEX) != (format.iPixelType == PFD_TYPE_COLORINDEX))
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{
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TRACE( "pixel type mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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/* only use bitmap capable for formats for bitmap rendering */
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if( (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) != (format.dwFlags & PFD_DRAW_TO_BITMAP))
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{
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TRACE( "PFD_DRAW_TO_BITMAP mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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/* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
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* is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
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* with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
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* formats without the given flag set.
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* A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
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* has indicated that a format without stereo is returned when stereo is unavailable.
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* So in case PFD_STEREO is set, formats that support it should have priority above formats
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* without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
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*
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* To summarize the following is most likely the correct behavior:
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* stereo not set -> prefer non-stereo formats, but also accept stereo formats
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* stereo set -> prefer stereo formats, but also accept non-stereo formats
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* stereo don't care -> it doesn't matter whether we get stereo or not
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*
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* In Wine we will treat non-stereo the same way as don't care because it makes
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* format selection even more complicated and second drivers with Stereo advertise
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* each format twice anyway.
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*/
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/* Doublebuffer, see the comments above */
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if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE))
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{
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if (((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
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((format.dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)))
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goto found;
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if (bestDBuffer != -1 && (format.dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) continue;
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}
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else if (!best_format)
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goto found;
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/* Stereo, see the comments above. */
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if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE))
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{
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if (((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
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((format.dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)))
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goto found;
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if (bestStereo != -1 && (format.dwFlags & PFD_STEREO) != bestStereo) continue;
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}
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else if (!best_format)
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goto found;
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/* Below we will do a number of checks to select the 'best' pixelformat.
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* We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
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* The code works by trying to match the most important options as close as possible.
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* When a reasonable format is found, we will try to match more options.
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* It appears (see the opengl32 test) that Windows opengl drivers ignore options
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* like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
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* as DONTCARE. At least Serious Sam TSE relies on this behavior. */
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if (ppfd->cColorBits)
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{
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if (((ppfd->cColorBits > best.cColorBits) && (format.cColorBits > best.cColorBits)) ||
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((format.cColorBits >= ppfd->cColorBits) && (format.cColorBits < best.cColorBits)))
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goto found;
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if (best.cColorBits != format.cColorBits) /* Do further checks if the format is compatible */
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{
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TRACE( "color mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->cAlphaBits)
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{
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if (((ppfd->cAlphaBits > best.cAlphaBits) && (format.cAlphaBits > best.cAlphaBits)) ||
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((format.cAlphaBits >= ppfd->cAlphaBits) && (format.cAlphaBits < best.cAlphaBits)))
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goto found;
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if (best.cAlphaBits != format.cAlphaBits)
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{
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TRACE( "alpha mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->cStencilBits)
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{
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if (((ppfd->cStencilBits > best.cStencilBits) && (format.cStencilBits > best.cStencilBits)) ||
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((format.cStencilBits >= ppfd->cStencilBits) && (format.cStencilBits < best.cStencilBits)))
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goto found;
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if (best.cStencilBits != format.cStencilBits)
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{
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TRACE( "stencil mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->cDepthBits && !(ppfd->dwFlags & PFD_DEPTH_DONTCARE))
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{
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if (((ppfd->cDepthBits > best.cDepthBits) && (format.cDepthBits > best.cDepthBits)) ||
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((format.cDepthBits >= ppfd->cDepthBits) && (format.cDepthBits < best.cDepthBits)))
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goto found;
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if (best.cDepthBits != format.cDepthBits)
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{
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TRACE( "depth mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->cAuxBuffers)
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{
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if (((ppfd->cAuxBuffers > best.cAuxBuffers) && (format.cAuxBuffers > best.cAuxBuffers)) ||
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((format.cAuxBuffers >= ppfd->cAuxBuffers) && (format.cAuxBuffers < best.cAuxBuffers)))
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goto found;
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if (best.cAuxBuffers != format.cAuxBuffers)
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{
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TRACE( "aux mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->dwFlags & PFD_DEPTH_DONTCARE && format.cDepthBits < best.cDepthBits)
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goto found;
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continue;
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found:
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best_format = i;
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best = format;
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bestDBuffer = format.dwFlags & PFD_DOUBLEBUFFER;
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bestStereo = format.dwFlags & PFD_STEREO;
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}
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TRACE( "returning %u\n", best_format );
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return best_format;
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}
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/***********************************************************************
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* wglGetPixelFormat (OPENGL32.@)
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*/
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INT WINAPI wglGetPixelFormat(HDC hdc)
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{
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struct wglGetPixelFormat_params args = { .teb = NtCurrentTeb(), .hdc = hdc };
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NTSTATUS status;
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TRACE( "hdc %p\n", hdc );
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if ((status = UNIX_CALL( wglGetPixelFormat, &args )))
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{
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WARN( "wglGetPixelFormat returned %#lx\n", status );
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SetLastError( ERROR_INVALID_PIXEL_FORMAT );
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}
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return args.ret;
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}
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/***********************************************************************
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* wglSwapBuffers (OPENGL32.@)
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*/
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BOOL WINAPI DECLSPEC_HOTPATCH wglSwapBuffers( HDC hdc )
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{
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struct wglSwapBuffers_params args = { .teb = NtCurrentTeb(), .hdc = hdc };
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NTSTATUS status;
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if ((status = UNIX_CALL( wglSwapBuffers, &args ))) WARN( "wglSwapBuffers returned %#lx\n", status );
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else if (TRACE_ON(fps))
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{
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static long prev_time, start_time;
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static unsigned long frames, frames_total;
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DWORD time = GetTickCount();
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frames++;
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frames_total++;
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/* every 1.5 seconds */
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if (time - prev_time > 1500)
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{
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TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
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1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
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prev_time = time;
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frames = 0;
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if (start_time == 0) start_time = time;
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}
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}
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return args.ret;
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}
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/***********************************************************************
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* wglCreateLayerContext (OPENGL32.@)
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*/
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HGLRC WINAPI wglCreateLayerContext( HDC hdc, int iLayerPlane )
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{
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TRACE("(%p,%d)\n", hdc, iLayerPlane);
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if (iLayerPlane == 0) return wglCreateContext( hdc );
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FIXME("no handler for layer %d\n", iLayerPlane);
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return NULL;
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}
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/***********************************************************************
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* wglDescribeLayerPlane (OPENGL32.@)
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*/
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BOOL WINAPI wglDescribeLayerPlane(HDC hdc,
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int iPixelFormat,
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int iLayerPlane,
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UINT nBytes,
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LPLAYERPLANEDESCRIPTOR plpd) {
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FIXME("(%p,%d,%d,%d,%p)\n", hdc, iPixelFormat, iLayerPlane, nBytes, plpd);
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return FALSE;
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}
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/***********************************************************************
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* wglGetLayerPaletteEntries (OPENGL32.@)
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*/
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int WINAPI wglGetLayerPaletteEntries(HDC hdc,
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int iLayerPlane,
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int iStart,
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int cEntries,
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const COLORREF *pcr) {
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FIXME("(): stub!\n");
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return 0;
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}
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/***********************************************************************
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* wglGetProcAddress (OPENGL32.@)
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*/
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PROC WINAPI wglGetProcAddress( LPCSTR name )
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{
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struct wglGetProcAddress_params args = { .teb = NtCurrentTeb(), .lpszProc = name };
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const void *proc;
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NTSTATUS status;
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if (!name) return NULL;
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if ((status = UNIX_CALL( wglGetProcAddress, &args )))
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WARN( "wglGetProcAddress %s returned %#lx\n", debugstr_a(name), status );
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if (args.ret == (void *)-1) return NULL;
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proc = extension_procs[(UINT_PTR)args.ret];
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TRACE( "returning %s -> %p\n", name, proc );
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return proc;
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}
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|
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/***********************************************************************
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* wglRealizeLayerPalette (OPENGL32.@)
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*/
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BOOL WINAPI wglRealizeLayerPalette(HDC hdc,
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int iLayerPlane,
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BOOL bRealize) {
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FIXME("()\n");
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return FALSE;
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}
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|
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/***********************************************************************
|
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* wglSetLayerPaletteEntries (OPENGL32.@)
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*/
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int WINAPI wglSetLayerPaletteEntries(HDC hdc,
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int iLayerPlane,
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int iStart,
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int cEntries,
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const COLORREF *pcr) {
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FIXME("(): stub!\n");
|
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return 0;
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}
|
|
|
|
/***********************************************************************
|
|
* wglGetDefaultProcAddress (OPENGL32.@)
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|
*/
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PROC WINAPI wglGetDefaultProcAddress( LPCSTR name )
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{
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FIXME( "%s: stub\n", debugstr_a(name));
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return NULL;
|
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}
|
|
|
|
/***********************************************************************
|
|
* wglSwapLayerBuffers (OPENGL32.@)
|
|
*/
|
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BOOL WINAPI wglSwapLayerBuffers(HDC hdc,
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UINT fuPlanes) {
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TRACE("(%p, %08x)\n", hdc, fuPlanes);
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|
|
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if (fuPlanes & WGL_SWAP_MAIN_PLANE) {
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if (!wglSwapBuffers( hdc )) return FALSE;
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fuPlanes &= ~WGL_SWAP_MAIN_PLANE;
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|
}
|
|
|
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if (fuPlanes) {
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WARN("Following layers unhandled: %08x\n", fuPlanes);
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|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontBitmaps_common
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|
*/
|
|
static BOOL wglUseFontBitmaps_common( HDC hdc, DWORD first, DWORD count, DWORD listBase, BOOL unicode )
|
|
{
|
|
GLYPHMETRICS gm;
|
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unsigned int glyph, size = 0;
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void *bitmap = NULL, *gl_bitmap = NULL;
|
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int org_alignment;
|
|
BOOL ret = TRUE;
|
|
|
|
glGetIntegerv( GL_UNPACK_ALIGNMENT, &org_alignment );
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, 4 );
|
|
|
|
for (glyph = first; glyph < first + count; glyph++) {
|
|
unsigned int needed_size, height, width, width_int;
|
|
|
|
if (unicode)
|
|
needed_size = GetGlyphOutlineW(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, &identity);
|
|
else
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needed_size = GetGlyphOutlineA(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, &identity);
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|
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TRACE("Glyph: %3d / List: %ld size %d\n", glyph, listBase, needed_size);
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|
if (needed_size == GDI_ERROR) {
|
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ret = FALSE;
|
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break;
|
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}
|
|
|
|
if (needed_size > size) {
|
|
size = needed_size;
|
|
free( bitmap );
|
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free( gl_bitmap );
|
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bitmap = calloc( 1, size );
|
|
gl_bitmap = calloc( 1, size );
|
|
}
|
|
if (needed_size != 0) {
|
|
if (unicode)
|
|
ret = (GetGlyphOutlineW(hdc, glyph, GGO_BITMAP, &gm,
|
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size, bitmap, &identity) != GDI_ERROR);
|
|
else
|
|
ret = (GetGlyphOutlineA(hdc, glyph, GGO_BITMAP, &gm,
|
|
size, bitmap, &identity) != GDI_ERROR);
|
|
if (!ret) break;
|
|
}
|
|
|
|
if (TRACE_ON(opengl))
|
|
{
|
|
unsigned int bitmask;
|
|
unsigned char *bitmap_ = bitmap;
|
|
|
|
TRACE(" - bbox: %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
|
|
TRACE(" - origin: (%ld, %ld)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
|
|
TRACE(" - increment: %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
|
|
if (needed_size != 0) {
|
|
TRACE(" - bitmap:\n");
|
|
for (height = 0; height < gm.gmBlackBoxY; height++) {
|
|
TRACE(" ");
|
|
for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
|
|
if (bitmask == 0) {
|
|
bitmap_ += 1;
|
|
bitmask = 0x80;
|
|
}
|
|
if (*bitmap_ & bitmask)
|
|
TRACE("*");
|
|
else
|
|
TRACE(" ");
|
|
}
|
|
bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
|
|
TRACE("\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
/* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
|
|
* glyph for it to be drawn properly.
|
|
*/
|
|
if (needed_size != 0) {
|
|
width_int = (gm.gmBlackBoxX + 31) / 32;
|
|
for (height = 0; height < gm.gmBlackBoxY; height++) {
|
|
for (width = 0; width < width_int; width++) {
|
|
((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
|
|
((int *) bitmap)[height * width_int + width];
|
|
}
|
|
}
|
|
}
|
|
|
|
glNewList( listBase++, GL_COMPILE );
|
|
if (needed_size != 0) {
|
|
glBitmap( gm.gmBlackBoxX, gm.gmBlackBoxY, 0 - gm.gmptGlyphOrigin.x,
|
|
(int)gm.gmBlackBoxY - gm.gmptGlyphOrigin.y, gm.gmCellIncX, gm.gmCellIncY, gl_bitmap );
|
|
} else {
|
|
/* This is the case of 'empty' glyphs like the space character */
|
|
glBitmap( 0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL );
|
|
}
|
|
glEndList();
|
|
}
|
|
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, org_alignment );
|
|
free( bitmap );
|
|
free( gl_bitmap );
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontBitmapsA (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase)
|
|
{
|
|
return wglUseFontBitmaps_common( hdc, first, count, listBase, FALSE );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontBitmapsW (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
|
|
{
|
|
return wglUseFontBitmaps_common( hdc, first, count, listBase, TRUE );
|
|
}
|
|
|
|
static void fixed_to_double(POINTFX fixed, UINT em_size, GLdouble vertex[3])
|
|
{
|
|
vertex[0] = (fixed.x.value + (GLdouble)fixed.x.fract / (1 << 16)) / em_size;
|
|
vertex[1] = (fixed.y.value + (GLdouble)fixed.y.fract / (1 << 16)) / em_size;
|
|
vertex[2] = 0.0;
|
|
}
|
|
|
|
typedef struct _bezier_vector {
|
|
GLdouble x;
|
|
GLdouble y;
|
|
} bezier_vector;
|
|
|
|
static double bezier_deviation_squared(const bezier_vector *p)
|
|
{
|
|
bezier_vector deviation;
|
|
bezier_vector vertex;
|
|
bezier_vector base;
|
|
double base_length;
|
|
double dot;
|
|
|
|
vertex.x = (p[0].x + p[1].x*2 + p[2].x)/4 - p[0].x;
|
|
vertex.y = (p[0].y + p[1].y*2 + p[2].y)/4 - p[0].y;
|
|
|
|
base.x = p[2].x - p[0].x;
|
|
base.y = p[2].y - p[0].y;
|
|
|
|
base_length = sqrt(base.x*base.x + base.y*base.y);
|
|
base.x /= base_length;
|
|
base.y /= base_length;
|
|
|
|
dot = base.x*vertex.x + base.y*vertex.y;
|
|
dot = min(max(dot, 0.0), base_length);
|
|
base.x *= dot;
|
|
base.y *= dot;
|
|
|
|
deviation.x = vertex.x-base.x;
|
|
deviation.y = vertex.y-base.y;
|
|
|
|
return deviation.x*deviation.x + deviation.y*deviation.y;
|
|
}
|
|
|
|
static int bezier_approximate(const bezier_vector *p, bezier_vector *points, FLOAT deviation)
|
|
{
|
|
bezier_vector first_curve[3];
|
|
bezier_vector second_curve[3];
|
|
bezier_vector vertex;
|
|
int total_vertices;
|
|
|
|
if(bezier_deviation_squared(p) <= deviation*deviation)
|
|
{
|
|
if(points)
|
|
*points = p[2];
|
|
return 1;
|
|
}
|
|
|
|
vertex.x = (p[0].x + p[1].x*2 + p[2].x)/4;
|
|
vertex.y = (p[0].y + p[1].y*2 + p[2].y)/4;
|
|
|
|
first_curve[0] = p[0];
|
|
first_curve[1].x = (p[0].x + p[1].x)/2;
|
|
first_curve[1].y = (p[0].y + p[1].y)/2;
|
|
first_curve[2] = vertex;
|
|
|
|
second_curve[0] = vertex;
|
|
second_curve[1].x = (p[2].x + p[1].x)/2;
|
|
second_curve[1].y = (p[2].y + p[1].y)/2;
|
|
second_curve[2] = p[2];
|
|
|
|
total_vertices = bezier_approximate(first_curve, points, deviation);
|
|
if(points)
|
|
points += total_vertices;
|
|
total_vertices += bezier_approximate(second_curve, points, deviation);
|
|
return total_vertices;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontOutlines_common
|
|
*/
|
|
static BOOL wglUseFontOutlines_common(HDC hdc,
|
|
DWORD first,
|
|
DWORD count,
|
|
DWORD listBase,
|
|
FLOAT deviation,
|
|
FLOAT extrusion,
|
|
int format,
|
|
LPGLYPHMETRICSFLOAT lpgmf,
|
|
BOOL unicode)
|
|
{
|
|
UINT glyph;
|
|
GLUtesselator *tess = NULL;
|
|
LOGFONTW lf;
|
|
HFONT old_font, unscaled_font;
|
|
UINT em_size = 1024;
|
|
RECT rc;
|
|
|
|
TRACE("(%p, %ld, %ld, %ld, %f, %f, %d, %p, %s)\n", hdc, first, count,
|
|
listBase, deviation, extrusion, format, lpgmf, unicode ? "W" : "A");
|
|
|
|
if(deviation <= 0.0)
|
|
deviation = 1.0/em_size;
|
|
|
|
if(format == WGL_FONT_POLYGONS)
|
|
{
|
|
tess = gluNewTess();
|
|
if(!tess)
|
|
{
|
|
ERR("glu32 is required for this function but isn't available\n");
|
|
return FALSE;
|
|
}
|
|
gluTessCallback( tess, GLU_TESS_VERTEX, (void *)glVertex3dv );
|
|
gluTessCallback( tess, GLU_TESS_BEGIN, (void *)glBegin );
|
|
gluTessCallback( tess, GLU_TESS_END, glEnd );
|
|
}
|
|
|
|
GetObjectW(GetCurrentObject(hdc, OBJ_FONT), sizeof(lf), &lf);
|
|
rc.left = rc.right = rc.bottom = 0;
|
|
rc.top = em_size;
|
|
DPtoLP(hdc, (POINT*)&rc, 2);
|
|
lf.lfHeight = -abs(rc.top - rc.bottom);
|
|
lf.lfOrientation = lf.lfEscapement = 0;
|
|
unscaled_font = CreateFontIndirectW(&lf);
|
|
old_font = SelectObject(hdc, unscaled_font);
|
|
|
|
for (glyph = first; glyph < first + count; glyph++)
|
|
{
|
|
DWORD needed;
|
|
GLYPHMETRICS gm;
|
|
BYTE *buf;
|
|
TTPOLYGONHEADER *pph;
|
|
TTPOLYCURVE *ppc;
|
|
GLdouble *vertices = NULL;
|
|
int vertex_total = -1;
|
|
|
|
if(unicode)
|
|
needed = GetGlyphOutlineW(hdc, glyph, GGO_NATIVE, &gm, 0, NULL, &identity);
|
|
else
|
|
needed = GetGlyphOutlineA(hdc, glyph, GGO_NATIVE, &gm, 0, NULL, &identity);
|
|
|
|
if(needed == GDI_ERROR)
|
|
goto error;
|
|
|
|
buf = malloc( needed );
|
|
|
|
if(unicode)
|
|
GetGlyphOutlineW(hdc, glyph, GGO_NATIVE, &gm, needed, buf, &identity);
|
|
else
|
|
GetGlyphOutlineA(hdc, glyph, GGO_NATIVE, &gm, needed, buf, &identity);
|
|
|
|
TRACE("glyph %d\n", glyph);
|
|
|
|
if(lpgmf)
|
|
{
|
|
lpgmf->gmfBlackBoxX = (float)gm.gmBlackBoxX / em_size;
|
|
lpgmf->gmfBlackBoxY = (float)gm.gmBlackBoxY / em_size;
|
|
lpgmf->gmfptGlyphOrigin.x = (float)gm.gmptGlyphOrigin.x / em_size;
|
|
lpgmf->gmfptGlyphOrigin.y = (float)gm.gmptGlyphOrigin.y / em_size;
|
|
lpgmf->gmfCellIncX = (float)gm.gmCellIncX / em_size;
|
|
lpgmf->gmfCellIncY = (float)gm.gmCellIncY / em_size;
|
|
|
|
TRACE("%fx%f at %f,%f inc %f,%f\n", lpgmf->gmfBlackBoxX, lpgmf->gmfBlackBoxY,
|
|
lpgmf->gmfptGlyphOrigin.x, lpgmf->gmfptGlyphOrigin.y, lpgmf->gmfCellIncX, lpgmf->gmfCellIncY);
|
|
lpgmf++;
|
|
}
|
|
|
|
glNewList( listBase++, GL_COMPILE );
|
|
glFrontFace( GL_CCW );
|
|
if(format == WGL_FONT_POLYGONS)
|
|
{
|
|
glNormal3d( 0.0, 0.0, 1.0 );
|
|
gluTessNormal(tess, 0, 0, 1);
|
|
gluTessBeginPolygon(tess, NULL);
|
|
}
|
|
|
|
while(!vertices)
|
|
{
|
|
if (vertex_total != -1) vertices = malloc( vertex_total * 3 * sizeof(GLdouble) );
|
|
vertex_total = 0;
|
|
|
|
pph = (TTPOLYGONHEADER*)buf;
|
|
while((BYTE*)pph < buf + needed)
|
|
{
|
|
GLdouble previous[3];
|
|
fixed_to_double(pph->pfxStart, em_size, previous);
|
|
|
|
if(vertices)
|
|
TRACE("\tstart %d, %d\n", pph->pfxStart.x.value, pph->pfxStart.y.value);
|
|
|
|
if (format == WGL_FONT_POLYGONS) gluTessBeginContour( tess );
|
|
else glBegin( GL_LINE_LOOP );
|
|
|
|
if(vertices)
|
|
{
|
|
fixed_to_double(pph->pfxStart, em_size, vertices);
|
|
if (format == WGL_FONT_POLYGONS) gluTessVertex( tess, vertices, vertices );
|
|
else glVertex3d( vertices[0], vertices[1], vertices[2] );
|
|
vertices += 3;
|
|
}
|
|
vertex_total++;
|
|
|
|
ppc = (TTPOLYCURVE*)((char*)pph + sizeof(*pph));
|
|
while((char*)ppc < (char*)pph + pph->cb)
|
|
{
|
|
int i, j;
|
|
int num;
|
|
|
|
switch(ppc->wType) {
|
|
case TT_PRIM_LINE:
|
|
for(i = 0; i < ppc->cpfx; i++)
|
|
{
|
|
if(vertices)
|
|
{
|
|
TRACE("\t\tline to %d, %d\n",
|
|
ppc->apfx[i].x.value, ppc->apfx[i].y.value);
|
|
fixed_to_double(ppc->apfx[i], em_size, vertices);
|
|
if (format == WGL_FONT_POLYGONS) gluTessVertex( tess, vertices, vertices );
|
|
else glVertex3d( vertices[0], vertices[1], vertices[2] );
|
|
vertices += 3;
|
|
}
|
|
fixed_to_double(ppc->apfx[i], em_size, previous);
|
|
vertex_total++;
|
|
}
|
|
break;
|
|
|
|
case TT_PRIM_QSPLINE:
|
|
for(i = 0; i < ppc->cpfx-1; i++)
|
|
{
|
|
bezier_vector curve[3];
|
|
bezier_vector *points;
|
|
GLdouble curve_vertex[3];
|
|
|
|
if(vertices)
|
|
TRACE("\t\tcurve %d,%d %d,%d\n",
|
|
ppc->apfx[i].x.value, ppc->apfx[i].y.value,
|
|
ppc->apfx[i + 1].x.value, ppc->apfx[i + 1].y.value);
|
|
|
|
curve[0].x = previous[0];
|
|
curve[0].y = previous[1];
|
|
fixed_to_double(ppc->apfx[i], em_size, curve_vertex);
|
|
curve[1].x = curve_vertex[0];
|
|
curve[1].y = curve_vertex[1];
|
|
fixed_to_double(ppc->apfx[i + 1], em_size, curve_vertex);
|
|
curve[2].x = curve_vertex[0];
|
|
curve[2].y = curve_vertex[1];
|
|
if(i < ppc->cpfx-2)
|
|
{
|
|
curve[2].x = (curve[1].x + curve[2].x)/2;
|
|
curve[2].y = (curve[1].y + curve[2].y)/2;
|
|
}
|
|
num = bezier_approximate(curve, NULL, deviation);
|
|
points = malloc( num * sizeof(bezier_vector) );
|
|
num = bezier_approximate(curve, points, deviation);
|
|
vertex_total += num;
|
|
if(vertices)
|
|
{
|
|
for(j=0; j<num; j++)
|
|
{
|
|
TRACE("\t\t\tvertex at %f,%f\n", points[j].x, points[j].y);
|
|
vertices[0] = points[j].x;
|
|
vertices[1] = points[j].y;
|
|
vertices[2] = 0.0;
|
|
if (format == WGL_FONT_POLYGONS) gluTessVertex( tess, vertices, vertices );
|
|
else glVertex3d( vertices[0], vertices[1], vertices[2] );
|
|
vertices += 3;
|
|
}
|
|
}
|
|
free( points );
|
|
previous[0] = curve[2].x;
|
|
previous[1] = curve[2].y;
|
|
}
|
|
break;
|
|
default:
|
|
ERR("\t\tcurve type = %d\n", ppc->wType);
|
|
if (format == WGL_FONT_POLYGONS) gluTessEndContour( tess );
|
|
else glEnd();
|
|
goto error_in_list;
|
|
}
|
|
|
|
ppc = (TTPOLYCURVE*)((char*)ppc + sizeof(*ppc) +
|
|
(ppc->cpfx - 1) * sizeof(POINTFX));
|
|
}
|
|
if (format == WGL_FONT_POLYGONS) gluTessEndContour( tess );
|
|
else glEnd();
|
|
pph = (TTPOLYGONHEADER*)((char*)pph + pph->cb);
|
|
}
|
|
}
|
|
|
|
error_in_list:
|
|
if (format == WGL_FONT_POLYGONS) gluTessEndPolygon( tess );
|
|
glTranslated( (GLdouble)gm.gmCellIncX / em_size, (GLdouble)gm.gmCellIncY / em_size, 0.0 );
|
|
glEndList();
|
|
free( buf );
|
|
free( vertices );
|
|
}
|
|
|
|
error:
|
|
DeleteObject(SelectObject(hdc, old_font));
|
|
if(format == WGL_FONT_POLYGONS)
|
|
gluDeleteTess(tess);
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontOutlinesA (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglUseFontOutlinesA(HDC hdc,
|
|
DWORD first,
|
|
DWORD count,
|
|
DWORD listBase,
|
|
FLOAT deviation,
|
|
FLOAT extrusion,
|
|
int format,
|
|
LPGLYPHMETRICSFLOAT lpgmf)
|
|
{
|
|
return wglUseFontOutlines_common(hdc, first, count, listBase, deviation, extrusion, format, lpgmf, FALSE);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontOutlinesW (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglUseFontOutlinesW(HDC hdc,
|
|
DWORD first,
|
|
DWORD count,
|
|
DWORD listBase,
|
|
FLOAT deviation,
|
|
FLOAT extrusion,
|
|
int format,
|
|
LPGLYPHMETRICSFLOAT lpgmf)
|
|
{
|
|
return wglUseFontOutlines_common(hdc, first, count, listBase, deviation, extrusion, format, lpgmf, TRUE);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glDebugEntry (OPENGL32.@)
|
|
*/
|
|
GLint WINAPI glDebugEntry( GLint unknown1, GLint unknown2 )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
const GLubyte * WINAPI glGetStringi( GLenum name, GLuint index )
|
|
{
|
|
struct glGetStringi_params args =
|
|
{
|
|
.teb = NtCurrentTeb(),
|
|
.name = name,
|
|
.index = index,
|
|
};
|
|
NTSTATUS status;
|
|
#ifndef _WIN64
|
|
GLubyte *wow64_str = NULL;
|
|
#endif
|
|
|
|
TRACE( "name %d, index %d\n", name, index );
|
|
|
|
#ifndef _WIN64
|
|
if (UNIX_CALL( glGetStringi, &args ) == STATUS_BUFFER_TOO_SMALL) args.ret = wow64_str = malloc( (size_t)args.ret );
|
|
#endif
|
|
if ((status = UNIX_CALL( glGetStringi, &args ))) WARN( "glGetStringi returned %#lx\n", status );
|
|
#ifndef _WIN64
|
|
if (args.ret != wow64_str) free( wow64_str );
|
|
else if (args.ret) append_wow64_string( (char *)args.ret );
|
|
#endif
|
|
return args.ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glGetString (OPENGL32.@)
|
|
*/
|
|
const GLubyte * WINAPI glGetString( GLenum name )
|
|
{
|
|
struct glGetString_params args = { .teb = NtCurrentTeb(), .name = name };
|
|
NTSTATUS status;
|
|
#ifndef _WIN64
|
|
GLubyte *wow64_str = NULL;
|
|
#endif
|
|
|
|
TRACE( "name %d\n", name );
|
|
|
|
#ifndef _WIN64
|
|
if (UNIX_CALL( glGetString, &args ) == STATUS_BUFFER_TOO_SMALL) args.ret = wow64_str = malloc( (size_t)args.ret );
|
|
#endif
|
|
if ((status = UNIX_CALL( glGetString, &args ))) WARN( "glGetString returned %#lx\n", status );
|
|
#ifndef _WIN64
|
|
if (args.ret != wow64_str) free( wow64_str );
|
|
else if (args.ret) append_wow64_string( (char *)args.ret );
|
|
#endif
|
|
return args.ret;
|
|
}
|
|
|
|
const char * WINAPI wglGetExtensionsStringARB( HDC hdc )
|
|
{
|
|
struct wglGetExtensionsStringARB_params args = { .teb = NtCurrentTeb(), .hdc = hdc };
|
|
NTSTATUS status;
|
|
#ifndef _WIN64
|
|
char *wow64_str = NULL;
|
|
#endif
|
|
|
|
TRACE( "hdc %p\n", hdc );
|
|
|
|
#ifndef _WIN64
|
|
if (UNIX_CALL( wglGetExtensionsStringARB, &args ) == STATUS_BUFFER_TOO_SMALL) args.ret = wow64_str = malloc( (size_t)args.ret );
|
|
#endif
|
|
if ((status = UNIX_CALL( wglGetExtensionsStringARB, &args ))) WARN( "wglGetExtensionsStringARB returned %#lx\n", status );
|
|
#ifndef _WIN64
|
|
if (args.ret != wow64_str) free( wow64_str );
|
|
else if (args.ret) append_wow64_string( wow64_str );
|
|
#endif
|
|
return args.ret;
|
|
}
|
|
|
|
const char * WINAPI wglGetExtensionsStringEXT(void)
|
|
{
|
|
struct wglGetExtensionsStringEXT_params args = { .teb = NtCurrentTeb() };
|
|
NTSTATUS status;
|
|
#ifndef _WIN64
|
|
char *wow64_str = NULL;
|
|
#endif
|
|
|
|
TRACE( "\n" );
|
|
|
|
#ifndef _WIN64
|
|
if (UNIX_CALL( wglGetExtensionsStringEXT, &args ) == STATUS_BUFFER_TOO_SMALL) args.ret = wow64_str = malloc( (size_t)args.ret );
|
|
#endif
|
|
if ((status = UNIX_CALL( wglGetExtensionsStringEXT, &args ))) WARN( "wglGetExtensionsStringEXT returned %#lx\n", status );
|
|
#ifndef _WIN64
|
|
if (args.ret != wow64_str) free( wow64_str );
|
|
else if (args.ret) append_wow64_string( wow64_str );
|
|
#endif
|
|
return args.ret;
|
|
}
|
|
|
|
const GLchar * WINAPI wglQueryCurrentRendererStringWINE( GLenum attribute )
|
|
{
|
|
struct wglQueryCurrentRendererStringWINE_params args = { .teb = NtCurrentTeb(), .attribute = attribute };
|
|
NTSTATUS status;
|
|
#ifndef _WIN64
|
|
char *wow64_str = NULL;
|
|
#endif
|
|
|
|
TRACE( "attribute %d\n", attribute );
|
|
|
|
#ifndef _WIN64
|
|
if (UNIX_CALL( wglQueryCurrentRendererStringWINE, &args ) == STATUS_BUFFER_TOO_SMALL) args.ret = wow64_str = malloc( (size_t)args.ret );
|
|
#endif
|
|
if ((status = UNIX_CALL( wglQueryCurrentRendererStringWINE, &args ))) WARN( "wglQueryCurrentRendererStringWINE returned %#lx\n", status );
|
|
#ifndef _WIN64
|
|
if (args.ret != wow64_str) free( wow64_str );
|
|
else if (args.ret) append_wow64_string( wow64_str );
|
|
#endif
|
|
return args.ret;
|
|
}
|
|
|
|
const GLchar * WINAPI wglQueryRendererStringWINE( HDC dc, GLint renderer, GLenum attribute )
|
|
{
|
|
struct wglQueryRendererStringWINE_params args =
|
|
{
|
|
.teb = NtCurrentTeb(),
|
|
.dc = dc,
|
|
.renderer = renderer,
|
|
.attribute = attribute,
|
|
};
|
|
NTSTATUS status;
|
|
#ifndef _WIN64
|
|
char *wow64_str = NULL;
|
|
#endif
|
|
|
|
TRACE( "dc %p, renderer %d, attribute %d\n", dc, renderer, attribute );
|
|
|
|
#ifndef _WIN64
|
|
if (UNIX_CALL( wglQueryCurrentRendererStringWINE, &args ) == STATUS_BUFFER_TOO_SMALL) args.ret = wow64_str = malloc( (size_t)args.ret );
|
|
#endif
|
|
if ((status = UNIX_CALL( wglQueryRendererStringWINE, &args ))) WARN( "wglQueryRendererStringWINE returned %#lx\n", status );
|
|
#ifndef _WIN64
|
|
if (args.ret != wow64_str) free( wow64_str );
|
|
else if (args.ret) append_wow64_string( wow64_str );
|
|
#endif
|
|
return args.ret;
|
|
}
|
|
|
|
#ifndef _WIN64
|
|
static void *get_buffer_pointer( GLenum target )
|
|
{
|
|
void (WINAPI *p_glGetBufferPointerv)( GLenum target, GLenum pname, void **params );
|
|
void *ptr;
|
|
if (!(p_glGetBufferPointerv = (void *)wglGetProcAddress( "glGetBufferPointerv" ))) return 0;
|
|
p_glGetBufferPointerv( target, GL_BUFFER_MAP_POINTER, &ptr );
|
|
return ptr;
|
|
}
|
|
|
|
static void *get_named_buffer_pointer( GLint buffer )
|
|
{
|
|
void (WINAPI *p_glGetNamedBufferPointerv)( GLuint buffer, GLenum pname, void **params );
|
|
void *ptr;
|
|
if (!(p_glGetNamedBufferPointerv = (void *)wglGetProcAddress( "glGetNamedBufferPointerv" ))) return 0;
|
|
p_glGetNamedBufferPointerv( buffer, GL_BUFFER_MAP_POINTER, &ptr );
|
|
return ptr;
|
|
}
|
|
#endif
|
|
|
|
void * WINAPI glMapBuffer( GLenum target, GLenum access )
|
|
{
|
|
struct glMapBuffer_params args =
|
|
{
|
|
.teb = NtCurrentTeb(),
|
|
.target = target,
|
|
.access = access,
|
|
};
|
|
NTSTATUS status;
|
|
|
|
TRACE( "target %d, access %d\n", target, access );
|
|
|
|
if (!(status = UNIX_CALL( glMapBuffer, &args ))) return args.ret;
|
|
#ifndef _WIN64
|
|
if (status == STATUS_INVALID_ADDRESS)
|
|
{
|
|
TRACE( "Unable to map wow64 buffer directly, using copy buffer!\n" );
|
|
if (!(args.ret = _aligned_malloc( (size_t)args.ret, 16 ))) status = STATUS_NO_MEMORY;
|
|
else if (!(status = UNIX_CALL( glMapBuffer, &args ))) return args.ret;
|
|
_aligned_free( args.ret );
|
|
}
|
|
#endif
|
|
WARN( "glMapBuffer returned %#lx\n", status );
|
|
return args.ret;
|
|
}
|
|
|
|
void * WINAPI glMapBufferARB( GLenum target, GLenum access )
|
|
{
|
|
return glMapBuffer( target, access );
|
|
}
|
|
|
|
void * WINAPI glMapBufferRange( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access )
|
|
{
|
|
struct glMapBufferRange_params args =
|
|
{
|
|
.teb = NtCurrentTeb(),
|
|
.target = target,
|
|
.offset = offset,
|
|
.length = length,
|
|
.access = access,
|
|
};
|
|
NTSTATUS status;
|
|
|
|
TRACE( "target %d, offset %Id, length %Id, access %d\n", target, offset, length, access );
|
|
|
|
if (!(status = UNIX_CALL( glMapBufferRange, &args ))) return args.ret;
|
|
#ifndef _WIN64
|
|
if (status == STATUS_INVALID_ADDRESS)
|
|
{
|
|
TRACE( "Unable to map wow64 buffer directly, using copy buffer!\n" );
|
|
if (!(args.ret = _aligned_malloc( length, 16 ))) status = STATUS_NO_MEMORY;
|
|
else if (!(status = UNIX_CALL( glMapBufferRange, &args ))) return args.ret;
|
|
_aligned_free( args.ret );
|
|
}
|
|
#endif
|
|
WARN( "glMapBufferRange returned %#lx\n", status );
|
|
return args.ret;
|
|
}
|
|
|
|
void * WINAPI glMapNamedBuffer( GLuint buffer, GLenum access )
|
|
{
|
|
struct glMapNamedBuffer_params args =
|
|
{
|
|
.teb = NtCurrentTeb(),
|
|
.buffer = buffer,
|
|
.access = access,
|
|
};
|
|
NTSTATUS status;
|
|
|
|
TRACE( "(%d, %d)\n", buffer, access );
|
|
|
|
if (!(status = UNIX_CALL( glMapNamedBuffer, &args ))) return args.ret;
|
|
#ifndef _WIN64
|
|
if (status == STATUS_INVALID_ADDRESS)
|
|
{
|
|
TRACE( "Unable to map wow64 buffer directly, using copy buffer!\n" );
|
|
if (!(args.ret = _aligned_malloc( (size_t)args.ret, 16 ))) status = STATUS_NO_MEMORY;
|
|
else if (!(status = UNIX_CALL( glMapNamedBuffer, &args ))) return args.ret;
|
|
_aligned_free( args.ret );
|
|
}
|
|
#endif
|
|
WARN( "glMapNamedBuffer returned %#lx\n", status );
|
|
return args.ret;
|
|
}
|
|
|
|
void * WINAPI glMapNamedBufferEXT( GLuint buffer, GLenum access )
|
|
{
|
|
return glMapNamedBuffer( buffer, access );
|
|
}
|
|
|
|
void * WINAPI glMapNamedBufferRange( GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access )
|
|
{
|
|
struct glMapNamedBufferRange_params args =
|
|
{
|
|
.teb = NtCurrentTeb(),
|
|
.buffer = buffer,
|
|
.offset = offset,
|
|
.length = length,
|
|
.access = access,
|
|
};
|
|
NTSTATUS status;
|
|
|
|
TRACE( "buffer %d, offset %Id, length %Id, access %d\n", buffer, offset, length, access );
|
|
|
|
if (!(status = UNIX_CALL( glMapNamedBufferRange, &args ))) return args.ret;
|
|
#ifndef _WIN64
|
|
if (status == STATUS_INVALID_ADDRESS)
|
|
{
|
|
TRACE( "Unable to map wow64 buffer directly, using copy buffer!\n" );
|
|
if (!(args.ret = _aligned_malloc( length, 16 ))) status = STATUS_NO_MEMORY;
|
|
else if (!(status = UNIX_CALL( glMapNamedBufferRange, &args ))) return args.ret;
|
|
_aligned_free( args.ret );
|
|
}
|
|
#endif
|
|
WARN( "glMapNamedBufferRange returned %#lx\n", status );
|
|
return args.ret;
|
|
}
|
|
|
|
void * WINAPI glMapNamedBufferRangeEXT( GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access )
|
|
{
|
|
return glMapNamedBufferRange( buffer, offset, length, access );
|
|
}
|
|
|
|
GLboolean WINAPI glUnmapBuffer( GLenum target )
|
|
{
|
|
struct glUnmapBuffer_params args =
|
|
{
|
|
.teb = NtCurrentTeb(),
|
|
.target = target,
|
|
};
|
|
NTSTATUS status;
|
|
#ifndef _WIN64
|
|
void *ptr = get_buffer_pointer( target );
|
|
#endif
|
|
|
|
TRACE( "target %d\n", target );
|
|
|
|
if (!(status = UNIX_CALL( glUnmapBuffer, &args ))) return args.ret;
|
|
#ifndef _WIN64
|
|
if (status == STATUS_INVALID_ADDRESS)
|
|
{
|
|
TRACE( "Releasing wow64 copy buffer %p\n", ptr );
|
|
_aligned_free( ptr );
|
|
return args.ret;
|
|
}
|
|
#endif
|
|
WARN( "glUnmapBuffer returned %#lx\n", status );
|
|
return args.ret;
|
|
}
|
|
|
|
GLboolean WINAPI glUnmapBufferARB( GLenum target )
|
|
{
|
|
return glUnmapBuffer( target );
|
|
}
|
|
|
|
GLboolean WINAPI glUnmapNamedBuffer( GLuint buffer )
|
|
{
|
|
struct glUnmapNamedBuffer_params args =
|
|
{
|
|
.teb = NtCurrentTeb(),
|
|
.buffer = buffer,
|
|
};
|
|
NTSTATUS status;
|
|
#ifndef _WIN64
|
|
void *ptr = get_named_buffer_pointer( buffer );
|
|
#endif
|
|
|
|
TRACE( "buffer %d\n", buffer );
|
|
|
|
if (!(status = UNIX_CALL( glUnmapNamedBuffer, &args ))) return args.ret;
|
|
#ifndef _WIN64
|
|
if (status == STATUS_INVALID_ADDRESS)
|
|
{
|
|
TRACE( "Releasing wow64 copy buffer %p\n", ptr );
|
|
_aligned_free( ptr );
|
|
return args.ret;
|
|
}
|
|
#endif
|
|
WARN( "glUnmapNamedBuffer returned %#lx\n", status );
|
|
return args.ret;
|
|
}
|
|
|
|
GLboolean WINAPI glUnmapNamedBufferEXT( GLuint buffer )
|
|
{
|
|
return glUnmapNamedBuffer( buffer );
|
|
}
|
|
|
|
static BOOL WINAPI call_opengl_debug_message_callback( struct wine_gl_debug_message_params *params, ULONG size )
|
|
{
|
|
params->user_callback( params->source, params->type, params->id, params->severity,
|
|
params->length, params->message, params->user_data );
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* OpenGL initialisation routine
|
|
*/
|
|
BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID reserved )
|
|
{
|
|
void **kernel_callback_table;
|
|
NTSTATUS status;
|
|
|
|
switch(reason)
|
|
{
|
|
case DLL_PROCESS_ATTACH:
|
|
if ((status = __wine_init_unix_call()))
|
|
{
|
|
ERR( "Failed to load unixlib, status %#lx\n", status );
|
|
return FALSE;
|
|
}
|
|
|
|
kernel_callback_table = NtCurrentTeb()->Peb->KernelCallbackTable;
|
|
kernel_callback_table[NtUserCallOpenGLDebugMessageCallback] = call_opengl_debug_message_callback;
|
|
/* fallthrough */
|
|
case DLL_THREAD_ATTACH:
|
|
if ((status = UNIX_CALL( thread_attach, NtCurrentTeb() )))
|
|
{
|
|
WARN( "Failed to initialize thread, status %#lx\n", status );
|
|
return FALSE;
|
|
}
|
|
break;
|
|
|
|
case DLL_PROCESS_DETACH:
|
|
if (reserved) break;
|
|
UNIX_CALL( process_detach, NULL );
|
|
#ifndef _WIN64
|
|
cleanup_wow64_strings();
|
|
#endif
|
|
return TRUE;
|
|
}
|
|
return TRUE;
|
|
}
|