wine/dlls/windows.gaming.input/Makefile.in
Rémi Bernon 4e04446c9b windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-17 20:46:52 +02:00

23 lines
366 B
Makefile

MODULE = windows.gaming.input.dll
IMPORTS = combase uuid user32 dinput8 setupapi hid
C_SRCS = \
async.c \
condition_effect.c \
constant_effect.c \
controller.c \
event_handlers.c \
force_feedback.c \
gamepad.c \
main.c \
manager.c \
periodic_effect.c \
provider.c \
racing_wheel.c \
ramp_effect.c \
vector.c
IDL_SRCS = \
classes.idl \
provider.idl