wine/dlls/dinput/tests
Ivo Ivanov c821787338 dinput/tests: Reduce the available FFB axes to X and Y in test_windows_gaming_input.
Windows.Gaming.Input on Windows always uses the X and Y axes for
FFB, ignoring what is declared in the HID report descriptor, and
the Axes Enable collection. Since we have the correct behavior
on Wine, this allows the test to complete on both platforms
without issues.
2022-11-25 10:02:40 +01:00
..
device8.c dinput/tests: Mark a mouse input test as flaky. 2022-09-26 21:49:54 +02:00
dinput.c dinput/tests: Get rid of pDirectInputCreateEx. 2022-11-17 16:35:54 +01:00
dinput_test.h dinput/tests: Get rid of pDirectInputCreateEx. 2022-11-17 16:35:54 +01:00
driver_bus.c dinput/tests: Remove WINAPI on static functions where not needed. 2022-08-31 18:31:43 +02:00
driver_bus.spec
driver_hid.c
driver_hid.h dinput/tests: Add dummy flaky test count. 2022-10-20 17:21:45 +02:00
driver_hid.spec
driver_hid_poll.c
driver_hid_poll.spec
force_feedback.c dinput/tests: Reduce the available FFB axes to X and Y in test_windows_gaming_input. 2022-11-25 10:02:40 +01:00
hid.c hid: Fix HidP_(Get|Set)(Scaled)UsageValue with usage ranges and arrays. 2022-11-21 21:21:29 +01:00
hotplug.c dinput/tests: Put the calling convention inside the function pointer parentheses. 2022-11-22 09:55:36 +01:00
joystick.c
joystick8.c dinput/tests: Put the calling convention inside the function pointer parentheses. 2022-11-22 09:55:36 +01:00
Makefile.in
pop_hid_macros.h
psh_hid_macros.h dinput/tests: Fix incorrect HID STRING_INDEX tag value. 2022-11-21 21:21:20 +01:00