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wine/dlls/d3drm
Nikolay Sivov 1de01fcaa6 d3drm/tests: Use CRT allocation functions.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-11-14 13:13:01 +01:00
..
tests d3drm/tests: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
d3drm_main.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
d3drm_private.h d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
d3drm.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
d3drm.spec
device.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
face.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
frame.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
light.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
Makefile.in d3drm: Build without -DWINE_NO_LONG_TYPES. 2022-04-07 22:44:39 +02:00
material.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
math.c
meshbuilder.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
texture.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00
version.rc
viewport.c d3drm: Use CRT allocation functions. 2022-11-14 13:13:01 +01:00