wine/dlls/wined3d
Józef Kucia c11251c188 wined3d: Get rid of unneeded includes.
math.h is included in wined3d_private.h

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-19 16:53:49 +02:00
..
arb_program_shader.c wined3d: Get rid of unneeded includes. 2017-10-19 16:53:49 +02:00
ati_fragment_shader.c wined3d: Get rid of unneeded includes. 2017-10-19 16:53:49 +02:00
buffer.c
context.c
cs.c
device.c
directx.c
drawprim.c wined3d: Get rid of unneeded includes. 2017-10-19 16:53:49 +02:00
gl_compat.c
glsl_shader.c wined3d: Skip unhandled stream output components. 2017-10-19 16:53:49 +02:00
Makefile.in
nvidia_texture_shader.c wined3d: Get rid of unneeded includes. 2017-10-19 16:53:49 +02:00
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Get rid of unneeded includes. 2017-10-19 16:53:49 +02:00
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c
swapchain.c
texture.c
utils.c
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h include: Get rid of wglext.h. 2017-10-11 19:49:29 +02:00
wined3d_main.c
wined3d_private.h wined3d: Pack interpolation modes. 2017-10-18 15:38:18 +02:00