wine/dlls/dsound/tests/ds3d.c

1558 lines
62 KiB
C

/*
* Tests the panning and 3D functions of DirectSound
*
* Part of this test involves playing test tones. But this only makes
* sense if someone is going to carefully listen to it, and would only
* bother everyone else.
* So this is only done if the test is being run in interactive mode.
*
* Copyright (c) 2002-2004 Francois Gouget
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <windows.h>
#include <math.h>
#include "wine/test.h"
#include "mmsystem.h"
#include "dsound.h"
#include "ks.h"
#include "ksmedia.h"
#include "dsound_test.h"
#define PI 3.14159265358979323846
char* wave_generate_la(WAVEFORMATEX* wfx, double duration, DWORD* size, BOOL ieee)
{
int i;
int nb_samples;
char* buf;
char* b;
nb_samples=(int)(duration*wfx->nSamplesPerSec);
*size=nb_samples*wfx->nBlockAlign;
b=buf=HeapAlloc(GetProcessHeap(), 0, *size);
for (i=0;i<nb_samples;i++) {
double y=sin(440.0*2*PI*i/wfx->nSamplesPerSec);
if (wfx->wBitsPerSample==8) {
unsigned char sample=127.5*(y+1.0);
*b++=sample;
if (wfx->nChannels==2)
*b++=sample;
} else if (wfx->wBitsPerSample == 16) {
signed short sample=32767.5*y-0.5;
b[0]=sample & 0xff;
b[1]=sample >> 8;
b+=2;
if (wfx->nChannels==2) {
b[0]=sample & 0xff;
b[1]=sample >> 8;
b+=2;
}
} else if (wfx->wBitsPerSample == 24) {
signed int sample=8388607.5*y-0.5;
b[0]=sample & 0xff;
b[1]=(sample >> 8)&0xff;
b[2]=sample >> 16;
b+=3;
if (wfx->nChannels==2) {
b[0]=sample & 0xff;
b[1]=(sample >> 8)&0xff;
b[2]=sample >> 16;
b+=3;
}
} else if (wfx->wBitsPerSample == 32) {
if (ieee) {
float *ptr = (float *) b;
*ptr = y;
ptr++;
b+=4;
if (wfx->nChannels==2) {
*ptr = y;
b+=4;
}
} else {
signed int sample=2147483647.5*y-0.5;
b[0]=sample & 0xff;
b[1]=(sample >> 8)&0xff;
b[2]=(sample >> 16)&0xff;
b[3]=sample >> 24;
b+=4;
if (wfx->nChannels==2) {
b[0]=sample & 0xff;
b[1]=(sample >> 8)&0xff;
b[2]=(sample >> 16)&0xff;
b[3]=sample >> 24;
b+=4;
}
}
}
}
return buf;
}
const char * getDSBCAPS(DWORD xmask) {
static struct {
DWORD mask;
const char *name;
} flags[] = {
#define FE(x) { x, #x },
FE(DSBCAPS_PRIMARYBUFFER)
FE(DSBCAPS_STATIC)
FE(DSBCAPS_LOCHARDWARE)
FE(DSBCAPS_LOCSOFTWARE)
FE(DSBCAPS_CTRL3D)
FE(DSBCAPS_CTRLFREQUENCY)
FE(DSBCAPS_CTRLPAN)
FE(DSBCAPS_CTRLVOLUME)
FE(DSBCAPS_CTRLPOSITIONNOTIFY)
FE(DSBCAPS_STICKYFOCUS)
FE(DSBCAPS_GLOBALFOCUS)
FE(DSBCAPS_GETCURRENTPOSITION2)
FE(DSBCAPS_MUTE3DATMAXDISTANCE)
#undef FE
};
static char buffer[512];
unsigned int i;
BOOL first = TRUE;
buffer[0] = 0;
for (i = 0; i < ARRAY_SIZE(flags); i++) {
if ((flags[i].mask & xmask) == flags[i].mask) {
if (first)
first = FALSE;
else
strcat(buffer, "|");
strcat(buffer, flags[i].name);
}
}
return buffer;
}
HWND get_hwnd(void)
{
HWND hwnd=GetForegroundWindow();
if (!hwnd)
hwnd=GetDesktopWindow();
return hwnd;
}
void init_format(WAVEFORMATEX* wfx, int format, int rate, int depth,
int channels)
{
wfx->wFormatTag=format;
wfx->nChannels=channels;
wfx->wBitsPerSample=depth;
wfx->nSamplesPerSec=rate;
wfx->nBlockAlign=wfx->nChannels*wfx->wBitsPerSample/8;
/* FIXME: Shouldn't this test be if (format!=WAVE_FORMAT_PCM) */
if (wfx->nBlockAlign==0)
{
/* align compressed formats to byte boundary */
wfx->nBlockAlign=1;
}
wfx->nAvgBytesPerSec=wfx->nSamplesPerSec*wfx->nBlockAlign;
wfx->cbSize=0;
}
typedef struct {
char* wave;
DWORD wave_len;
LPDIRECTSOUNDBUFFER dsbo;
LPWAVEFORMATEX wfx;
DWORD buffer_size;
DWORD written;
DWORD played;
DWORD offset;
} play_state_t;
static int buffer_refill(play_state_t* state, DWORD size)
{
LPVOID ptr1,ptr2;
DWORD len1,len2;
HRESULT rc;
if (size>state->wave_len-state->written)
size=state->wave_len-state->written;
/* some broken apps like Navyfield mistakenly pass NULL for a ppValue */
rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size,
&ptr1,NULL,&ptr2,&len2,0);
ok(rc==DSERR_INVALIDPARAM,"expected %08lx got %08lx\n",DSERR_INVALIDPARAM, rc);
rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size,
&ptr1,&len1,&ptr2,&len2,0);
ok(rc==DS_OK,"IDirectSoundBuffer_Lock() failed: %08lx\n", rc);
if (rc!=DS_OK)
return -1;
memcpy(ptr1,state->wave+state->written,len1);
state->written+=len1;
if (ptr2!=NULL) {
memcpy(ptr2,state->wave+state->written,len2);
state->written+=len2;
}
state->offset=state->written % state->buffer_size;
/* some apps blindly pass &ptr1 instead of ptr1 */
rc=IDirectSoundBuffer_Unlock(state->dsbo,&ptr1,len1,ptr2,len2);
ok(rc==DSERR_INVALIDPARAM, "IDDirectSoundBuffer_Unlock(): expected %08lx got %08lx, %p %p\n",DSERR_INVALIDPARAM, rc, &ptr1, ptr1);
rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2);
ok(rc==DS_OK,"IDirectSoundBuffer_Unlock() failed: %08lx\n", rc);
if (rc!=DS_OK)
return -1;
return size;
}
static int buffer_silence(play_state_t* state, DWORD size)
{
LPVOID ptr1,ptr2;
DWORD len1,len2;
HRESULT rc;
BYTE s;
rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size,
&ptr1,&len1,&ptr2,&len2,0);
ok(rc==DS_OK,"IDirectSoundBuffer_Lock() failed: %08lx\n", rc);
if (rc!=DS_OK)
return -1;
s=(state->wfx->wBitsPerSample==8?0x80:0);
memset(ptr1,s,len1);
if (ptr2!=NULL) {
memset(ptr2,s,len2);
}
state->offset=(state->offset+size) % state->buffer_size;
rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2);
ok(rc==DS_OK,"IDirectSoundBuffer_Unlock() failed: %08lx\n", rc);
if (rc!=DS_OK)
return -1;
return size;
}
static BOOL buffer_service(play_state_t* state)
{
DWORD last_play_pos,play_pos,buf_free;
HRESULT rc;
rc=IDirectSoundBuffer_GetCurrentPosition(state->dsbo,&play_pos,NULL);
ok(rc==DS_OK,"IDirectSoundBuffer_GetCurrentPosition() failed: %08lx\n", rc);
if (rc!=DS_OK) {
goto STOP;
}
/* Update the amount played */
last_play_pos=state->played % state->buffer_size;
if (play_pos<last_play_pos)
state->played+=state->buffer_size-last_play_pos+play_pos;
else
state->played+=play_pos-last_play_pos;
if (winetest_debug > 1)
trace("buf size=%ld last_play_pos=%ld play_pos=%ld played=%ld / %ld\n",
state->buffer_size,last_play_pos,play_pos,state->played,
state->wave_len);
if (state->played>state->wave_len)
{
/* Everything has been played */
goto STOP;
}
/* Refill the buffer */
if (state->offset<=play_pos)
buf_free=play_pos-state->offset;
else
buf_free=state->buffer_size-state->offset+play_pos;
if (winetest_debug > 1)
trace("offset=%ld free=%ld written=%ld / %ld\n",
state->offset,buf_free,state->written,state->wave_len);
if (buf_free==0)
return TRUE;
if (state->written<state->wave_len)
{
int w=buffer_refill(state,buf_free);
if (w==-1)
goto STOP;
buf_free-=w;
if (state->written==state->wave_len && winetest_debug > 1)
trace("last sound byte at %ld\n",
(state->written % state->buffer_size));
}
if (buf_free>0) {
/* Fill with silence */
if (winetest_debug > 1)
trace("writing %ld bytes of silence\n",buf_free);
if (buffer_silence(state,buf_free)==-1)
goto STOP;
}
return TRUE;
STOP:
if (winetest_debug > 1)
trace("stopping playback\n");
rc=IDirectSoundBuffer_Stop(state->dsbo);
ok(rc==DS_OK,"IDirectSoundBuffer_Stop() failed: %08lx\n", rc);
return FALSE;
}
void test_buffer(LPDIRECTSOUND dso, LPDIRECTSOUNDBUFFER *dsbo,
BOOL is_primary, BOOL set_volume, LONG volume,
BOOL set_pan, LONG pan, BOOL play, double duration,
BOOL buffer3d, LPDIRECTSOUND3DLISTENER listener,
BOOL move_listener, BOOL move_sound,
BOOL set_frequency, DWORD frequency)
{
HRESULT rc;
DSBCAPS dsbcaps;
WAVEFORMATEX wfx,wfx2;
DWORD size,status,freq;
BOOL ieee = FALSE;
int ref;
if (set_frequency) {
rc=IDirectSoundBuffer_SetFrequency(*dsbo,frequency);
ok(rc==DS_OK||rc==DSERR_CONTROLUNAVAIL,
"IDirectSoundBuffer_SetFrequency() failed to set frequency %08lx\n",rc);
if (rc!=DS_OK)
return;
}
/* DSOUND: Error: Invalid caps pointer */
rc=IDirectSoundBuffer_GetCaps(*dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetCaps() should have "
"returned DSERR_INVALIDPARAM, returned: %08lx\n",rc);
ZeroMemory(&dsbcaps, sizeof(dsbcaps));
/* DSOUND: Error: Invalid caps pointer */
rc=IDirectSoundBuffer_GetCaps(*dsbo,&dsbcaps);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetCaps() should have "
"returned DSERR_INVALIDPARAM, returned: %08lx\n",rc);
dsbcaps.dwSize=sizeof(dsbcaps);
rc=IDirectSoundBuffer_GetCaps(*dsbo,&dsbcaps);
ok(rc==DS_OK,"IDirectSoundBuffer_GetCaps() failed: %08lx\n", rc);
if (rc==DS_OK && winetest_debug > 1) {
trace(" Caps: flags=0x%08lx size=%ld\n",dsbcaps.dwFlags,
dsbcaps.dwBufferBytes);
}
/* Query the format size. */
size=0;
rc=IDirectSoundBuffer_GetFormat(*dsbo,NULL,0,&size);
ok(rc==DS_OK && size!=0,"IDirectSoundBuffer_GetFormat() should have "
"returned the needed size: rc=%08lx size=%ld\n",rc,size);
ok(size == sizeof(WAVEFORMATEX) || size == sizeof(WAVEFORMATEXTENSIBLE),
"Expected a correct structure size, got %ld\n", size);
if (size == sizeof(WAVEFORMATEX)) {
rc=IDirectSoundBuffer_GetFormat(*dsbo,&wfx,size,NULL);
ieee = (wfx.wFormatTag == WAVE_FORMAT_IEEE_FLOAT);
}
else if (size == sizeof(WAVEFORMATEXTENSIBLE)) {
WAVEFORMATEXTENSIBLE wfxe;
rc=IDirectSoundBuffer_GetFormat(*dsbo,(WAVEFORMATEX*)&wfxe,size,NULL);
wfx = wfxe.Format;
ieee = IsEqualGUID(&wfxe.SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT);
} else
return;
ok(rc==DS_OK,
"IDirectSoundBuffer_GetFormat() failed: %08lx\n", rc);
if (rc==DS_OK && winetest_debug > 1) {
trace(" Format: %s tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n",
is_primary ? "Primary" : "Secondary",
wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample,
wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign);
}
/* DSOUND: Error: Invalid frequency buffer */
rc=IDirectSoundBuffer_GetFrequency(*dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetFrequency() should have "
"returned DSERR_INVALIDPARAM, returned: %08lx\n",rc);
/* DSOUND: Error: Primary buffers don't support CTRLFREQUENCY */
rc=IDirectSoundBuffer_GetFrequency(*dsbo,&freq);
ok((rc==DS_OK && !is_primary) || (rc==DSERR_CONTROLUNAVAIL&&is_primary) ||
(rc==DSERR_CONTROLUNAVAIL&&!(dsbcaps.dwFlags&DSBCAPS_CTRLFREQUENCY)),
"IDirectSoundBuffer_GetFrequency() failed: %08lx\n",rc);
if (rc==DS_OK) {
DWORD f = set_frequency?frequency:wfx.nSamplesPerSec;
ok(freq==f,"The frequency returned by GetFrequency "
"%ld does not match the format %ld\n",freq,f);
}
/* DSOUND: Error: Invalid status pointer */
rc=IDirectSoundBuffer_GetStatus(*dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetStatus() should have "
"returned DSERR_INVALIDPARAM, returned: %08lx\n",rc);
rc=IDirectSoundBuffer_GetStatus(*dsbo,&status);
ok(rc==DS_OK,"IDirectSoundBuffer_GetStatus() failed: %08lx\n", rc);
ok(status==0,"status=0x%lx instead of 0\n",status);
if (is_primary) {
DSBCAPS new_dsbcaps;
/* We must call SetCooperativeLevel to be allowed to call SetFormat */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: %08lx\n",rc);
if (rc!=DS_OK)
return;
/* DSOUND: Error: Invalid format pointer */
rc=IDirectSoundBuffer_SetFormat(*dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_SetFormat() should have "
"returned DSERR_INVALIDPARAM, returned: %08lx\n",rc);
init_format(&wfx2,WAVE_FORMAT_PCM,11025,16,2);
rc=IDirectSoundBuffer_SetFormat(*dsbo,&wfx2);
ok(rc==DS_OK,"IDirectSoundBuffer_SetFormat(%s) failed: %08lx\n",
format_string(&wfx2), rc);
/* There is no guarantee that SetFormat will actually change the
* format to what we asked for. It depends on what the soundcard
* supports. So we must re-query the format.
*/
rc=IDirectSoundBuffer_GetFormat(*dsbo,&wfx,sizeof(wfx),NULL);
ok(rc==DS_OK,"IDirectSoundBuffer_GetFormat() failed: %08lx\n", rc);
if (rc==DS_OK &&
(wfx.wFormatTag!=wfx2.wFormatTag ||
wfx.nSamplesPerSec!=wfx2.nSamplesPerSec ||
wfx.wBitsPerSample!=wfx2.wBitsPerSample ||
wfx.nChannels!=wfx2.nChannels)) {
trace("Requested format tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n",
wfx2.wFormatTag,wfx2.nSamplesPerSec,wfx2.wBitsPerSample,
wfx2.nChannels,wfx2.nAvgBytesPerSec,wfx2.nBlockAlign);
trace("Got tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n",
wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample,
wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign);
}
ZeroMemory(&new_dsbcaps, sizeof(new_dsbcaps));
new_dsbcaps.dwSize = sizeof(new_dsbcaps);
rc=IDirectSoundBuffer_GetCaps(*dsbo,&new_dsbcaps);
ok(rc==DS_OK,"IDirectSoundBuffer_GetCaps() failed: %08lx\n", rc);
if (rc==DS_OK && winetest_debug > 1) {
trace(" new Caps: flags=0x%08lx size=%ld\n",new_dsbcaps.dwFlags,
new_dsbcaps.dwBufferBytes);
}
/* Check for primary buffer size change */
ok(new_dsbcaps.dwBufferBytes == dsbcaps.dwBufferBytes,
" buffer size changed after SetFormat() - "
"previous size was %lu, current size is %lu\n",
dsbcaps.dwBufferBytes, new_dsbcaps.dwBufferBytes);
dsbcaps.dwBufferBytes = new_dsbcaps.dwBufferBytes;
/* Check for primary buffer flags change */
ok(new_dsbcaps.dwFlags == dsbcaps.dwFlags,
" flags changed after SetFormat() - "
"previous flags were %08lx, current flags are %08lx\n",
dsbcaps.dwFlags, new_dsbcaps.dwFlags);
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) failed: %08lx\n",rc);
}
if (play) {
play_state_t state;
DS3DLISTENER listener_param;
LPDIRECTSOUND3DBUFFER buffer=NULL;
DS3DBUFFER buffer_param;
DWORD start_time,now;
LPVOID buffer1;
DWORD length1;
if (winetest_interactive) {
if (set_frequency)
trace(" Playing %g second 440Hz tone at %ldx%dx%d with a "
"frequency of %ld (%ldHz)\n", duration,
wfx.nSamplesPerSec, wfx.wBitsPerSample, wfx.nChannels,
frequency, (440 * frequency) / wfx.nSamplesPerSec);
else
trace(" Playing %g second 440Hz tone at %ldx%dx%d\n", duration,
wfx.nSamplesPerSec, wfx.wBitsPerSample, wfx.nChannels);
}
if (is_primary) {
/* We must call SetCooperativeLevel to be allowed to call Lock */
/* DSOUND: Setting DirectSound cooperative level to
* DSSCL_WRITEPRIMARY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),
DSSCL_WRITEPRIMARY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_WRITEPRIMARY) "
"failed: %08lx\n",rc);
if (rc!=DS_OK)
return;
}
if (buffer3d) {
LPDIRECTSOUNDBUFFER temp_buffer;
rc=IDirectSoundBuffer_QueryInterface(*dsbo,&IID_IDirectSound3DBuffer,
(LPVOID *)&buffer);
ok(rc==DS_OK,"IDirectSoundBuffer_QueryInterface() failed: %08lx\n", rc);
if (rc!=DS_OK)
return;
/* check the COM interface */
rc=IDirectSoundBuffer_QueryInterface(*dsbo, &IID_IDirectSoundBuffer,
(LPVOID *)&temp_buffer);
ok(rc==DS_OK && temp_buffer!=NULL,
"IDirectSoundBuffer_QueryInterface() failed: %08lx\n", rc);
ok(temp_buffer==*dsbo,"COM interface broken: %p != %p\n",
temp_buffer,*dsbo);
ref=IDirectSoundBuffer_Release(temp_buffer);
ok(ref==1,"IDirectSoundBuffer_Release() has %d references, "
"should have 1\n",ref);
ref=IDirectSoundBuffer_Release(*dsbo);
ok(ref==0,"IDirectSoundBuffer_Release() has %d references, "
"should have 0\n",ref);
rc=IDirectSound3DBuffer_QueryInterface(buffer,
&IID_IDirectSoundBuffer,
(LPVOID *)dsbo);
ok(rc==DS_OK && *dsbo!=NULL,"IDirectSound3DBuffer_QueryInterface() "
"failed: %08lx\n",rc);
/* DSOUND: Error: Invalid buffer */
rc=IDirectSound3DBuffer_GetAllParameters(buffer,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSound3DBuffer_GetAllParameters() "
"failed: %08lx\n",rc);
ZeroMemory(&buffer_param, sizeof(buffer_param));
/* DSOUND: Error: Invalid buffer */
rc=IDirectSound3DBuffer_GetAllParameters(buffer,&buffer_param);
ok(rc==DSERR_INVALIDPARAM,"IDirectSound3DBuffer_GetAllParameters() "
"failed: %08lx\n",rc);
buffer_param.dwSize=sizeof(buffer_param);
rc=IDirectSound3DBuffer_GetAllParameters(buffer,&buffer_param);
ok(rc==DS_OK,"IDirectSound3DBuffer_GetAllParameters() failed: %08lx\n", rc);
}
if (set_volume) {
if (dsbcaps.dwFlags & DSBCAPS_CTRLVOLUME) {
LONG val;
rc=IDirectSoundBuffer_GetVolume(*dsbo,&val);
ok(rc==DS_OK,"IDirectSoundBuffer_GetVolume() failed: %08lx\n", rc);
rc=IDirectSoundBuffer_SetVolume(*dsbo,volume);
ok(rc==DS_OK,"IDirectSoundBuffer_SetVolume() failed: %08lx\n", rc);
} else {
/* DSOUND: Error: Buffer does not have CTRLVOLUME */
rc=IDirectSoundBuffer_GetVolume(*dsbo,&volume);
ok(rc==DSERR_CONTROLUNAVAIL,"IDirectSoundBuffer_GetVolume() "
"should have returned DSERR_CONTROLUNAVAIL, returned: %08lx\n", rc);
}
}
if (set_pan) {
if (dsbcaps.dwFlags & DSBCAPS_CTRLPAN) {
LONG val;
rc=IDirectSoundBuffer_GetPan(*dsbo,&val);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan() failed: %08lx\n", rc);
rc=IDirectSoundBuffer_SetPan(*dsbo,pan);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan() failed: %08lx\n", rc);
} else {
/* DSOUND: Error: Buffer does not have CTRLPAN */
rc=IDirectSoundBuffer_GetPan(*dsbo,&pan);
ok(rc==DSERR_CONTROLUNAVAIL,"IDirectSoundBuffer_GetPan() "
"should have returned DSERR_CONTROLUNAVAIL, returned: %08lx\n", rc);
}
}
/* try an offset past the end of the buffer */
rc = IDirectSoundBuffer_Lock(*dsbo, dsbcaps.dwBufferBytes, 0, &buffer1,
&length1, NULL, NULL,
DSBLOCK_ENTIREBUFFER);
ok(rc==DSERR_INVALIDPARAM, "IDirectSoundBuffer_Lock() should have "
"returned DSERR_INVALIDPARAM, returned %08lx\n", rc);
/* try a size larger than the buffer */
rc = IDirectSoundBuffer_Lock(*dsbo, 0, dsbcaps.dwBufferBytes + 1,
&buffer1, &length1, NULL, NULL,
DSBLOCK_FROMWRITECURSOR);
ok(rc==DSERR_INVALIDPARAM, "IDirectSoundBuffer_Lock() should have "
"returned DSERR_INVALIDPARAM, returned %08lx\n", rc);
if (set_frequency)
state.wave=wave_generate_la(&wfx,(duration*frequency)/wfx.nSamplesPerSec,&state.wave_len,ieee);
else
state.wave=wave_generate_la(&wfx,duration,&state.wave_len,ieee);
state.dsbo=*dsbo;
state.wfx=&wfx;
state.buffer_size=dsbcaps.dwBufferBytes;
state.played=state.written=state.offset=0;
buffer_refill(&state,state.buffer_size);
rc=IDirectSoundBuffer_Play(*dsbo,0,0,DSBPLAY_LOOPING);
ok(rc==DS_OK,"IDirectSoundBuffer_Play() failed: %08lx\n", rc);
rc=IDirectSoundBuffer_GetStatus(*dsbo,&status);
ok(rc==DS_OK,"IDirectSoundBuffer_GetStatus() failed: %08lx\n", rc);
ok(status==(DSBSTATUS_PLAYING|DSBSTATUS_LOOPING),
"GetStatus: bad status: %lx\n",status);
if (listener) {
ZeroMemory(&listener_param,sizeof(listener_param));
listener_param.dwSize=sizeof(listener_param);
rc=IDirectSound3DListener_GetAllParameters(listener,
&listener_param);
ok(rc==DS_OK,"IDirectSound3dListener_GetAllParameters() "
"failed: %08lx\n",rc);
if (move_listener) {
listener_param.vPosition.x = -5.0f;
listener_param.vVelocity.x = (float)(10.0/duration);
}
rc=IDirectSound3DListener_SetAllParameters(listener,
&listener_param,
DS3D_IMMEDIATE);
ok(rc==DS_OK,"IDirectSound3dListener_SetPosition() failed: %08lx\n", rc);
}
if (buffer3d) {
if (move_sound) {
buffer_param.vPosition.x = 100.0f;
buffer_param.vVelocity.x = (float)(-200.0/duration);
}
buffer_param.flMinDistance = 10;
rc=IDirectSound3DBuffer_SetAllParameters(buffer,&buffer_param,
DS3D_IMMEDIATE);
ok(rc==DS_OK,"IDirectSound3dBuffer_SetPosition() failed: %08lx\n", rc);
}
start_time=GetTickCount();
while (buffer_service(&state)) {
WaitForSingleObject(GetCurrentProcess(),TIME_SLICE);
now=GetTickCount();
if (listener && move_listener) {
listener_param.vPosition.x = (float)(-5.0+10.0*(now-start_time)/1000/duration);
if (winetest_debug>2)
trace("listener position=%g\n",listener_param.vPosition.x);
rc=IDirectSound3DListener_SetPosition(listener,
listener_param.vPosition.x,listener_param.vPosition.y,
listener_param.vPosition.z,DS3D_IMMEDIATE);
ok(rc==DS_OK,"IDirectSound3dListener_SetPosition() failed: %08lx\n",rc);
}
if (buffer3d && move_sound) {
buffer_param.vPosition.x = (float)(100-200.0*(now-start_time)/1000/duration);
if (winetest_debug>2)
trace("sound position=%g\n",buffer_param.vPosition.x);
rc=IDirectSound3DBuffer_SetPosition(buffer,
buffer_param.vPosition.x,buffer_param.vPosition.y,
buffer_param.vPosition.z,DS3D_IMMEDIATE);
ok(rc==DS_OK,"IDirectSound3dBuffer_SetPosition() failed: %08lx\n", rc);
}
}
/* Check the sound duration was within 10% of the expected value */
now=GetTickCount();
ok(fabs(1000*duration-now+start_time)<=100*duration,
"The sound played for %ld ms instead of %g ms\n",
now-start_time,1000*duration);
HeapFree(GetProcessHeap(), 0, state.wave);
if (is_primary) {
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) "
"failed: %08lx\n",rc);
}
if (buffer3d) {
ref=IDirectSound3DBuffer_Release(buffer);
ok(ref==0,"IDirectSound3DBuffer_Release() has %d references, "
"should have 0\n",ref);
}
}
}
static HRESULT test_secondary(LPGUID lpGuid, int play,
int has_3d, int has_3dbuffer,
int has_listener, int has_duplicate,
int move_listener, int move_sound)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
LPDIRECTSOUNDBUFFER primary=NULL,secondary=NULL;
LPDIRECTSOUND3DLISTENER listener=NULL;
DSBUFFERDESC bufdesc;
WAVEFORMATEX wfx, wfx1;
int ref;
/* Create the DirectSound object */
rc = DirectSoundCreate(lpGuid, &dso, NULL);
ok(rc==DS_OK||rc==DSERR_NODRIVER,"DirectSoundCreate() failed: %08lx\n", rc);
if (rc!=DS_OK)
return rc;
/* We must call SetCooperativeLevel before creating primary buffer */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: %08lx\n",rc);
if (rc!=DS_OK)
goto EXIT;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER;
if (has_3d)
bufdesc.dwFlags|=DSBCAPS_CTRL3D;
else
bufdesc.dwFlags|=(DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN);
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok((rc==DS_OK && primary!=NULL) || (rc==DSERR_CONTROLUNAVAIL),
"IDirectSound_CreateSoundBuffer() failed to create a %sprimary buffer: %08lx\n",has_3d?"3D ":"", rc);
if (rc==DSERR_CONTROLUNAVAIL)
trace(" No Primary\n");
else if (rc==DS_OK && primary!=NULL) {
rc=IDirectSoundBuffer_GetFormat(primary,&wfx1,sizeof(wfx1),NULL);
ok(rc==DS_OK,"IDirectSoundBuffer8_Getformat() failed: %08lx\n", rc);
if (rc!=DS_OK)
goto EXIT1;
if (has_listener) {
rc=IDirectSoundBuffer_QueryInterface(primary,
&IID_IDirectSound3DListener,
(void **)&listener);
ok(rc==DS_OK && listener!=NULL,
"IDirectSoundBuffer_QueryInterface() failed to get a 3D listener: %08lx\n",rc);
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
if (rc==DS_OK && listener!=NULL) {
DS3DLISTENER listener_param;
ZeroMemory(&listener_param,sizeof(listener_param));
/* DSOUND: Error: Invalid buffer */
rc=IDirectSound3DListener_GetAllParameters(listener,0);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound3dListener_GetAllParameters() should have "
"returned DSERR_INVALIDPARAM, returned: %08lx\n", rc);
/* DSOUND: Error: Invalid buffer */
rc=IDirectSound3DListener_GetAllParameters(listener,
&listener_param);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound3dListener_GetAllParameters() should have "
"returned DSERR_INVALIDPARAM, returned: %08lx\n", rc);
listener_param.dwSize=sizeof(listener_param);
rc=IDirectSound3DListener_GetAllParameters(listener,
&listener_param);
ok(rc==DS_OK,"IDirectSound3dListener_GetAllParameters() "
"failed: %08lx\n",rc);
} else {
ok(listener==NULL, "IDirectSoundBuffer_QueryInterface() "
"failed but returned a listener anyway\n");
ok(rc!=DS_OK, "IDirectSoundBuffer_QueryInterface() succeeded "
"but returned a NULL listener\n");
if (listener) {
ref=IDirectSound3DListener_Release(listener);
ok(ref==0,"IDirectSound3dListener_Release() listener has "
"%d references, should have 0\n",ref);
}
goto EXIT2;
}
}
init_format(&wfx,WAVE_FORMAT_PCM,22050,16,2);
secondary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_GETCURRENTPOSITION2;
if (has_3dbuffer)
bufdesc.dwFlags|=DSBCAPS_CTRL3D;
bufdesc.dwFlags|= DSBCAPS_CTRLFREQUENCY|DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN;
bufdesc.dwBufferBytes=align(wfx.nAvgBytesPerSec*BUFFER_LEN/1000,
wfx.nBlockAlign);
bufdesc.lpwfxFormat=&wfx;
if (winetest_interactive) {
trace(" Testing a %s%ssecondary buffer %s%s%s%sat %ldx%dx%d "
"with a primary buffer at %ldx%dx%d\n",
has_3dbuffer?"3D ":"",
has_duplicate?"duplicated ":"",
listener!=NULL||move_sound?"with ":"",
move_listener?"moving ":"",
listener!=NULL?"listener ":"",
listener&&move_sound?"and moving sound ":move_sound?
"moving sound ":"",
wfx.nSamplesPerSec,wfx.wBitsPerSample,wfx.nChannels,
wfx1.nSamplesPerSec,wfx1.wBitsPerSample,wfx1.nChannels);
}
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&secondary,NULL);
ok((rc==DS_OK && secondary!=NULL) || broken(rc == DSERR_CONTROLUNAVAIL), /* vmware drivers on w2k */
"IDirectSound_CreateSoundBuffer() failed to create a %s%ssecondary buffer %s%s%s%sat %ldx%dx%d (%s): %08lx\n",
has_3dbuffer?"3D ":"", has_duplicate?"duplicated ":"",
listener!=NULL||move_sound?"with ":"", move_listener?"moving ":"",
listener!=NULL?"listener ":"",
listener&&move_sound?"and moving sound ":move_sound?
"moving sound ":"",
wfx.nSamplesPerSec,wfx.wBitsPerSample,wfx.nChannels,
getDSBCAPS(bufdesc.dwFlags),rc);
if (rc==DS_OK && secondary!=NULL) {
IDirectSound3DBuffer *ds3d;
rc=IDirectSoundBuffer_QueryInterface(secondary, &IID_IDirectSound3DBuffer, (void**)&ds3d);
ok((has_3dbuffer && rc==DS_OK) || (!has_3dbuffer && rc==E_NOINTERFACE),
"Wrong return trying to get 3D buffer on %s3D secondary interface: %08lx\n", has_3dbuffer ? "" : "non-", rc);
if(rc==DS_OK)
IDirectSound3DBuffer_Release(ds3d);
if (!has_3d) {
LONG refvol,vol,refpan,pan;
/* Check the initial secondary buffer's volume and pan */
rc=IDirectSoundBuffer_GetVolume(secondary,&vol);
ok(rc==DS_OK,"IDirectSoundBuffer_GetVolume(secondary) failed: %08lx\n",rc);
ok(vol==0,"wrong volume for a new secondary buffer: %ld\n",vol);
rc=IDirectSoundBuffer_GetPan(secondary,&pan);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan(secondary) failed: %08lx\n",rc);
ok(pan==0,"wrong pan for a new secondary buffer: %ld\n",pan);
/* Check that changing the secondary buffer's volume and pan
* does not impact the primary buffer's volume and pan
*/
rc=IDirectSoundBuffer_GetVolume(primary,&refvol);
ok(rc==DS_OK,"IDirectSoundBuffer_GetVolume(primary) failed: %08lx\n",rc);
rc=IDirectSoundBuffer_GetPan(primary,&refpan);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan(primary) failed: %08lx\n", rc);
rc=IDirectSoundBuffer_SetVolume(secondary,-1000);
ok(rc==DS_OK,"IDirectSoundBuffer_SetVolume(secondary) failed: %08lx\n",rc);
rc=IDirectSoundBuffer_GetVolume(secondary,&vol);
ok(rc==DS_OK,"IDirectSoundBuffer_SetVolume(secondary) failed: %08lx\n",rc);
ok(vol==-1000,"secondary: wrong volume %ld instead of -1000\n",
vol);
rc=IDirectSoundBuffer_SetPan(secondary,-1000);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan(secondary) failed: %08lx\n",rc);
rc=IDirectSoundBuffer_GetPan(secondary,&pan);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan(secondary) failed: %08lx\n",rc);
ok(pan==-1000,"secondary: wrong pan %ld instead of -1000\n",
pan);
rc=IDirectSoundBuffer_GetVolume(primary,&vol);
ok(rc==DS_OK,"IDirectSoundBuffer_GetVolume(primary) failed: %08lx\n",rc);
ok(vol==refvol,"The primary volume changed from %ld to %ld\n",
refvol,vol);
rc=IDirectSoundBuffer_GetPan(primary,&pan);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan(primary) failed: %08lx\n", rc);
ok(pan==refpan,"The primary pan changed from %ld to %ld\n",
refpan,pan);
rc=IDirectSoundBuffer_SetVolume(secondary,0);
ok(rc==DS_OK,"IDirectSoundBuffer_SetVolume(secondary) failed: %08lx\n",rc);
rc=IDirectSoundBuffer_SetPan(secondary,0);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan(secondary) failed: %08lx\n",rc);
} else if (has_3dbuffer) {
LONG pan;
rc=IDirectSoundBuffer_GetPan(secondary,&pan);
ok(rc==DS_OK,"IDirectSoundBuffer_GetPan() failed, returned: %08lx\n", rc);
rc=IDirectSoundBuffer_SetPan(secondary,0);
ok(rc==DS_OK,"IDirectSoundBuffer_SetPan() failed, returned: %08lx\n", rc);
}
if (has_duplicate) {
LPDIRECTSOUNDBUFFER duplicated=NULL;
/* DSOUND: Error: Invalid source buffer */
rc=IDirectSound_DuplicateSoundBuffer(dso,0,0);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound_DuplicateSoundBuffer() should have returned "
"DSERR_INVALIDPARAM, returned: %08lx\n",rc);
/* DSOUND: Error: Invalid dest buffer */
rc=IDirectSound_DuplicateSoundBuffer(dso,secondary,0);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound_DuplicateSoundBuffer() should have returned "
"DSERR_INVALIDPARAM, returned: %08lx\n",rc);
/* DSOUND: Error: Invalid source buffer */
rc=IDirectSound_DuplicateSoundBuffer(dso,0,&duplicated);
ok(rc==DSERR_INVALIDPARAM,
"IDirectSound_DuplicateSoundBuffer() should have returned "
"DSERR_INVALIDPARAM, returned: %08lx\n",rc);
duplicated=NULL;
rc=IDirectSound_DuplicateSoundBuffer(dso,secondary,
&duplicated);
ok(rc==DS_OK && duplicated!=NULL,
"IDirectSound_DuplicateSoundBuffer() failed to duplicate "
"a secondary buffer: %08lx\n",rc);
if (rc==DS_OK && duplicated!=NULL) {
ref=IDirectSoundBuffer_Release(secondary);
ok(ref==0,"IDirectSoundBuffer_Release() secondary has %d "
"references, should have 0\n",ref);
secondary=duplicated;
}
}
if (rc==DS_OK && secondary!=NULL) {
double duration;
duration=(move_listener || move_sound?4.0:1.0);
test_buffer(dso,&secondary,0,FALSE,0,FALSE,0,
winetest_interactive,duration,has_3dbuffer,
listener,move_listener,move_sound,FALSE,0);
ref=IDirectSoundBuffer_Release(secondary);
ok(ref==0,"IDirectSoundBuffer_Release() %s has %d references, "
"should have 0\n",has_duplicate?"duplicated":"secondary",
ref);
}
}
EXIT1:
if (has_listener) {
ref=IDirectSound3DListener_Release(listener);
ok(ref==0,"IDirectSound3dListener_Release() listener has %d "
"references, should have 0\n",ref);
} else {
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
} else {
ok(primary==NULL,"IDirectSound_CreateSoundBuffer(primary) failed "
"but primary created anyway\n");
ok(rc!=DS_OK,"IDirectSound_CreateSoundBuffer(primary) succeeded "
"but primary not created\n");
if (primary) {
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
}
EXIT2:
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) failed: %08lx\n", rc);
EXIT:
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static HRESULT test_for_driver(LPGUID lpGuid)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
int ref;
/* Create the DirectSound object */
rc = DirectSoundCreate(lpGuid, &dso, NULL);
ok(rc==DS_OK||rc==DSERR_NODRIVER||rc==DSERR_ALLOCATED||rc==E_FAIL,
"DirectSoundCreate() failed: %08lx\n",rc);
if (rc!=DS_OK)
return rc;
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static HRESULT test_primary(LPGUID lpGuid)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
LPDIRECTSOUNDBUFFER primary=NULL;
DSBUFFERDESC bufdesc;
DSCAPS dscaps;
int ref, i;
/* Create the DirectSound object */
rc = DirectSoundCreate(lpGuid, &dso, NULL);
ok(rc==DS_OK||rc==DSERR_NODRIVER,"DirectSoundCreate() failed: %08lx\n", rc);
if (rc!=DS_OK)
return rc;
/* Get the device capabilities */
ZeroMemory(&dscaps, sizeof(dscaps));
dscaps.dwSize=sizeof(dscaps);
rc=IDirectSound_GetCaps(dso,&dscaps);
ok(rc==DS_OK,"IDirectSound_GetCaps() failed: %08lx\n",rc);
if (rc!=DS_OK)
goto EXIT;
/* We must call SetCooperativeLevel before calling CreateSoundBuffer */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: %08lx\n",rc);
if (rc!=DS_OK)
goto EXIT;
/* Testing the primary buffer */
primary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER|DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN;
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok((rc==DS_OK && primary!=NULL) || (rc==DSERR_CONTROLUNAVAIL),
"IDirectSound_CreateSoundBuffer() failed to create a primary buffer: %08lx\n",rc);
if (rc==DSERR_CONTROLUNAVAIL)
trace(" No Primary\n");
else if (rc==DS_OK && primary!=NULL) {
test_buffer(dso,&primary,1,TRUE,0,TRUE,0,winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),1.0,0,NULL,0,0,
FALSE,0);
if (winetest_interactive) {
LONG volume,pan;
volume = DSBVOLUME_MAX;
for (i = 0; i < 6; i++) {
test_buffer(dso,&primary,1,TRUE,volume,TRUE,0,
winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),
1.0,0,NULL,0,0,FALSE,0);
volume -= ((DSBVOLUME_MAX-DSBVOLUME_MIN) / 40);
}
pan = DSBPAN_LEFT;
for (i = 0; i < 7; i++) {
test_buffer(dso,&primary,1,TRUE,0,TRUE,pan,
winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),1.0,0,0,0,0,FALSE,0);
pan += ((DSBPAN_RIGHT-DSBPAN_LEFT) / 6);
}
}
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) failed: %08lx\n", rc);
EXIT:
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static HRESULT test_primary_3d(LPGUID lpGuid)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
LPDIRECTSOUNDBUFFER primary=NULL;
DSBUFFERDESC bufdesc;
DSCAPS dscaps;
int ref;
/* Create the DirectSound object */
rc = DirectSoundCreate(lpGuid, &dso, NULL);
ok(rc==DS_OK||rc==DSERR_NODRIVER,"DirectSoundCreate() failed: %08lx\n", rc);
if (rc!=DS_OK)
return rc;
/* Get the device capabilities */
ZeroMemory(&dscaps, sizeof(dscaps));
dscaps.dwSize=sizeof(dscaps);
rc=IDirectSound_GetCaps(dso,&dscaps);
ok(rc==DS_OK,"IDirectSound_GetCaps() failed: %08lx\n",rc);
if (rc!=DS_OK)
goto EXIT;
/* We must call SetCooperativeLevel before calling CreateSoundBuffer */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: %08lx\n",rc);
if (rc!=DS_OK)
goto EXIT;
primary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER;
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok(rc==DS_OK && primary!=NULL,"IDirectSound_CreateSoundBuffer() failed "
"to create a primary buffer: %08lx\n",rc);
if (rc==DS_OK && primary!=NULL) {
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
primary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER|DSBCAPS_CTRL3D;
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok(rc==DS_OK && primary!=NULL,"IDirectSound_CreateSoundBuffer() "
"failed to create a 3D primary buffer: %08lx\n",rc);
if (rc==DS_OK && primary!=NULL) {
test_buffer(dso,&primary,1,FALSE,0,FALSE,0,winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),1.0,0,0,0,0,
FALSE,0);
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
}
/* Set the CooperativeLevel back to normal */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_NORMAL) failed: %08lx\n", rc);
EXIT:
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static HRESULT test_primary_3d_with_listener(LPGUID lpGuid)
{
HRESULT rc;
LPDIRECTSOUND dso=NULL;
LPDIRECTSOUNDBUFFER primary=NULL;
DSBUFFERDESC bufdesc;
DSCAPS dscaps;
int ref;
/* Create the DirectSound object */
rc = DirectSoundCreate(lpGuid, &dso, NULL);
ok(rc==DS_OK||rc==DSERR_NODRIVER,"DirectSoundCreate() failed: %08lx\n", rc);
if (rc!=DS_OK)
return rc;
/* Get the device capabilities */
ZeroMemory(&dscaps, sizeof(dscaps));
dscaps.dwSize=sizeof(dscaps);
rc=IDirectSound_GetCaps(dso,&dscaps);
ok(rc==DS_OK,"IDirectSound_GetCaps() failed: %08lx\n",rc);
if (rc!=DS_OK)
goto EXIT;
/* We must call SetCooperativeLevel before calling CreateSoundBuffer */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound_SetCooperativeLevel(DSSCL_PRIORITY) failed: %08lx\n",rc);
if (rc!=DS_OK)
goto EXIT;
primary=NULL;
ZeroMemory(&bufdesc, sizeof(bufdesc));
bufdesc.dwSize=sizeof(bufdesc);
bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER|DSBCAPS_CTRL3D;
rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
ok(rc==DS_OK && primary!=NULL,"IDirectSound_CreateSoundBuffer() failed "
"to create a 3D primary buffer: %08lx\n",rc);
if (rc==DS_OK && primary!=NULL) {
LPDIRECTSOUND3DLISTENER listener=NULL;
LPDIRECTSOUNDBUFFER temp_buffer=NULL;
IKsPropertySet *propset;
rc=IDirectSoundBuffer_QueryInterface(primary,
&IID_IDirectSound3DListener,(void **)&listener);
ok(rc==DS_OK && listener!=NULL,"IDirectSoundBuffer_QueryInterface() "
"failed to get a 3D listener: %08lx\n",rc);
if (rc==DS_OK && listener!=NULL) {
/* Checking the COM interface */
rc=IDirectSoundBuffer_QueryInterface(primary,
&IID_IDirectSoundBuffer,(LPVOID *)&temp_buffer);
ok(rc==DS_OK && temp_buffer!=NULL,
"IDirectSoundBuffer_QueryInterface() failed: %08lx\n", rc);
ok(temp_buffer==primary,
"COM interface broken: %p != %p\n",
temp_buffer,primary);
if (rc==DS_OK && temp_buffer!=NULL) {
ref=IDirectSoundBuffer_Release(temp_buffer);
ok(ref==1,"IDirectSoundBuffer_Release() has %d references, "
"should have 1\n",ref);
temp_buffer=NULL;
rc=IDirectSound3DListener_QueryInterface(listener,
&IID_IDirectSoundBuffer,(LPVOID *)&temp_buffer);
ok(rc==DS_OK && temp_buffer!=NULL,
"IDirectSoundBuffer_QueryInterface() failed: %08lx\n", rc);
ok(temp_buffer==primary,
"COM interface broken: %p != %p\n",
temp_buffer,primary);
ref=IDirectSoundBuffer_Release(temp_buffer);
ok(ref==1,"IDirectSoundBuffer_Release() has %d references, "
"should have 1\n",ref);
/* Testing the buffer */
test_buffer(dso,&primary,1,FALSE,0,FALSE,0,
winetest_interactive &&
!(dscaps.dwFlags & DSCAPS_EMULDRIVER),1.0,0,
listener,0,0,FALSE,0);
temp_buffer = NULL;
rc = IDirectSound3DListener_QueryInterface(listener, &IID_IKsPropertySet,
(void **)&propset);
ok(rc == DS_OK && propset != NULL,
"IDirectSound3DListener_QueryInterface didn't handle IKsPropertySet: ret = %08lx\n", rc);
IKsPropertySet_Release(propset);
}
/* Testing the reference counting */
ref=IDirectSound3DListener_Release(listener);
ok(ref==0,"IDirectSound3DListener_Release() listener has %d "
"references, should have 0\n",ref);
}
propset = NULL;
rc = IDirectSoundBuffer_QueryInterface(primary, &IID_IKsPropertySet, (void **)&propset);
ok(rc == DS_OK && propset != NULL,
"IDirectSoundBuffer_QueryInterface didn't handle IKsPropertySet on primary buffer: ret = %08lx\n", rc);
IKsPropertySet_Release(propset);
/* Testing the reference counting */
ref=IDirectSoundBuffer_Release(primary);
ok(ref==0,"IDirectSoundBuffer_Release() primary has %d references, "
"should have 0\n",ref);
}
EXIT:
ref=IDirectSound_Release(dso);
ok(ref==0,"IDirectSound_Release() has %d references, should have 0\n",ref);
if (ref!=0)
return DSERR_GENERIC;
return rc;
}
static void check_doppler(IDirectSound *dsound, IDirectSound3DListener *listener,
BOOL play, DWORD mode, float listener_pos, float listener_velocity,
float buffer_pos, float buffer_velocity, DWORD set_freq, DWORD expected_freq)
{
IDirectSound3DBuffer *buffer_3d;
IDirectSoundBuffer *ref_buffer;
IDirectSoundBuffer *buffer;
WAVEFORMATEX format;
DSBUFFERDESC desc;
DWORD locked_size;
void *locked_data;
HRESULT hr;
DWORD freq;
DWORD size;
char *data;
LONG ref;
if (play)
{
const char *mode_str = "";
if (mode == DS3DMODE_HEADRELATIVE)
mode_str = "in head-relative mode ";
else if (mode == DS3DMODE_DISABLE)
mode_str = "with 3D processing disabled ";
trace(" Testing Doppler shift %swith listener at %g, velocity %g"
" with sound at %g, velocity %g, frequency %luHz\n",
mode_str, listener_pos, listener_velocity, buffer_pos, buffer_velocity, set_freq);
}
memset(&format, 0, sizeof(format));
format.wFormatTag = WAVE_FORMAT_PCM;
format.nChannels = 1;
format.nSamplesPerSec = 22050;
format.wBitsPerSample = 16;
format.nAvgBytesPerSec = 2 * 22050;
format.nBlockAlign = 2;
data = wave_generate_la(&format, 0.6, &size, FALSE);
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = 0;
desc.lpwfxFormat = &format;
desc.dwBufferBytes = size;
hr = IDirectSound_CreateSoundBuffer(dsound, &desc, &ref_buffer, NULL);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSoundBuffer_Lock(ref_buffer, 0, 0, &locked_data, &locked_size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
memcpy(locked_data, data, size);
hr = IDirectSoundBuffer_Unlock(ref_buffer, locked_data, locked_size, NULL, 0);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
HeapFree(GetProcessHeap(), 0, data);
memset(&format, 0, sizeof(format));
format.wFormatTag = WAVE_FORMAT_PCM;
format.nChannels = 1;
/* Set the sampling frequency of the generated waveform to the frequency
* that the buffer is expected to be played at. This way a successful
* test will produce a 440Hz tone. */
format.nSamplesPerSec = expected_freq;
format.wBitsPerSample = 16;
format.nAvgBytesPerSec = 2 * expected_freq;
format.nBlockAlign = 2;
data = wave_generate_la(&format, 0.6, &size, FALSE);
memset(&format, 0, sizeof(format));
format.wFormatTag = WAVE_FORMAT_PCM;
format.nChannels = 1;
format.nSamplesPerSec = 22050;
format.wBitsPerSample = 16;
format.nAvgBytesPerSec = 2 * 22050;
format.nBlockAlign = 2;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRL3D;
desc.lpwfxFormat = &format;
desc.dwBufferBytes = size;
hr = IDirectSound_CreateSoundBuffer(dsound, &desc, &buffer, NULL);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSoundBuffer_QueryInterface(buffer, &IID_IDirectSound3DBuffer, (void *)&buffer_3d);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSoundBuffer_Lock(buffer, 0, 0, &locked_data, &locked_size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
memcpy(locked_data, data, size);
hr = IDirectSoundBuffer_Unlock(buffer, locked_data, locked_size, NULL, 0);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
HeapFree(GetProcessHeap(), 0, data);
/* Set to different values first to test that the frequency is updated. */
hr = IDirectSound3DListener_SetPosition(listener, 0, 0, 0, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DListener_SetVelocity(listener, 0, 0, 0, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DBuffer_SetPosition(buffer_3d, 0, 1, 0, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DBuffer_SetVelocity(buffer_3d, 0, -60, 0, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DListener_CommitDeferredSettings(listener);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DListener_SetPosition(listener, 0, listener_pos, 0, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DListener_SetVelocity(listener, 0, listener_velocity, 0, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSoundBuffer_SetFrequency(buffer, set_freq);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DBuffer_SetMode(buffer_3d, mode, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DBuffer_SetPosition(buffer_3d, 0, buffer_pos, 0, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DBuffer_SetVelocity(buffer_3d, 0, buffer_velocity, 0, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DListener_CommitDeferredSettings(listener);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
freq = 0xdeadbeef;
hr = IDirectSoundBuffer_GetFrequency(buffer, &freq);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
ok(freq == set_freq, "Got frequency %lu\n", freq);
if (play)
{
trace(" Playing a reference 440Hz tone\n");
hr = IDirectSoundBuffer_Play(ref_buffer, 0, 0, DSBPLAY_LOOPING);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
Sleep(500);
hr = IDirectSoundBuffer_Stop(ref_buffer);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
trace(" Playing a test tone (should be 440Hz)\n");
hr = IDirectSoundBuffer_Play(buffer, 0, 0, DSBPLAY_LOOPING);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
Sleep(500);
hr = IDirectSoundBuffer_Stop(buffer);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
}
IDirectSound3DBuffer_Release(buffer_3d);
ref = IDirectSoundBuffer_Release(buffer);
ok(!ref, "Got outstanding refcount %ld.\n", ref);
ref = IDirectSoundBuffer_Release(ref_buffer);
ok(!ref, "Got outstanding refcount %ld.\n", ref);
}
static void test_doppler(GUID *guid, BOOL play)
{
IDirectSound3DListener *listener;
IDirectSoundBuffer *primary;
IDirectSound *dsound;
DSBUFFERDESC desc;
HRESULT hr;
HWND hwnd;
LONG ref;
hwnd = get_hwnd();
hr = DirectSoundCreate(guid, &dsound, NULL);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound_SetCooperativeLevel(dsound, hwnd, DSSCL_PRIORITY);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRL3D;
hr = IDirectSound_CreateSoundBuffer(dsound, &desc, &primary, NULL);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSoundBuffer_QueryInterface(primary, &IID_IDirectSound3DListener, (void *)&listener);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
/* When run in interactive mode, the following tests should produce a series
* of 440Hz tones. Any deviation from 440Hz indicates a test failure. */
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, 0, 22050, 22050);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, -90, 1, -90, 22050, 22050);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, -90, 22050, 29400);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, 90, 22050, 17640);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 0, -90, 22050, 22050);
/* The Doppler shift does not depend on the frame of reference. */
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 90, 1, 0, 22050, 29400);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, -90, 1, 0, 22050, 17640);
/* The Doppler shift is limited to +-0.5 speed of sound. */
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, -240, 22050, 44100);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, 240, 22050, 14700);
/* The shifted frequency is limited to DSBFREQUENCY_MAX. */
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, -90, 176400, 200000);
check_doppler(dsound, listener, play, DS3DMODE_HEADRELATIVE, 0, -90, 1, -90, 22050, 29400);
check_doppler(dsound, listener, play, DS3DMODE_DISABLE, 0, 0, 1, -90, 22050, 22050);
hr = IDirectSound3DListener_SetDistanceFactor(listener, 10, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 0.1f, -9, 22050, 29400);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 0.1f, 9, 22050, 17640);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 9, 0.1f, 0, 22050, 29400);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, -9, 0.1f, 0, 22050, 17640);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 0.1f, -24, 22050, 44100);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 0.1f, 24, 22050, 14700);
hr = IDirectSound3DListener_SetDistanceFactor(listener, DS3D_DEFAULTDISTANCEFACTOR, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
hr = IDirectSound3DListener_SetDopplerFactor(listener, 2, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, -45, 22050, 29400);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, 45, 22050, 17640);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 45, 1, 0, 22050, 29400);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, -45, 1, 0, 22050, 17640);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, -120, 22050, 44100);
check_doppler(dsound, listener, play, DS3DMODE_NORMAL, 0, 0, 1, 120, 22050, 14700);
hr = IDirectSound3DListener_SetDopplerFactor(listener, DS3D_DEFAULTDOPPLERFACTOR, DS3D_DEFERRED);
ok(hr == S_OK, "Got hr %#lx.\n", hr);
IDirectSound3DListener_Release(listener);
ref = IDirectSoundBuffer_Release(primary);
ok(!ref, "Got outstanding refcount %ld.\n", ref);
ref = IDirectSound_Release(dsound);
ok(!ref, "Got outstanding refcount %ld.\n", ref);
}
static unsigned driver_count = 0;
static BOOL WINAPI dsenum_callback(LPGUID lpGuid, LPCSTR lpcstrDescription,
LPCSTR lpcstrModule, LPVOID lpContext)
{
HRESULT rc;
trace("*** Testing %s - %s ***\n",lpcstrDescription,lpcstrModule);
driver_count++;
rc = test_for_driver(lpGuid);
if (rc == DSERR_NODRIVER) {
trace(" No Driver\n");
return TRUE;
} else if (rc == DSERR_ALLOCATED) {
trace(" Already In Use\n");
return TRUE;
} else if (rc == E_FAIL) {
trace(" No Device\n");
return TRUE;
}
trace(" Testing the primary buffer\n");
test_primary(lpGuid);
trace(" Testing 3D primary buffer\n");
test_primary_3d(lpGuid);
trace(" Testing 3D primary buffer with listener\n");
test_primary_3d_with_listener(lpGuid);
/* Testing secondary buffers */
test_secondary(lpGuid,winetest_interactive,0,0,0,0,0,0);
test_secondary(lpGuid,winetest_interactive,0,0,0,1,0,0);
/* Testing 3D secondary buffers */
test_secondary(lpGuid,winetest_interactive,1,0,0,0,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,0,0,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,0,1,0,0);
test_secondary(lpGuid,winetest_interactive,1,0,1,0,0,0);
test_secondary(lpGuid,winetest_interactive,1,0,1,1,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,1,0,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,1,1,0,0);
test_secondary(lpGuid,winetest_interactive,1,1,1,0,1,0);
test_secondary(lpGuid,winetest_interactive,1,1,1,0,0,1);
test_secondary(lpGuid,winetest_interactive,1,1,1,0,1,1);
test_doppler(lpGuid,winetest_interactive);
return TRUE;
}
static void ds3d_tests(void)
{
HRESULT rc;
rc = DirectSoundEnumerateA(dsenum_callback, NULL);
ok(rc==DS_OK,"DirectSoundEnumerateA() failed: %08lx\n",rc);
trace("tested %u DirectSound drivers\n", driver_count);
}
START_TEST(ds3d)
{
CoInitialize(NULL);
ds3d_tests();
CoUninitialize();
}