..
arb_program_shader.c
wined3d: Disable client storage in upload_palette().
2011-12-06 15:50:58 +01:00
ati_fragment_shader.c
buffer.c
wined3d: Make the buffer parameter to buffer_sanitize_flags() const.
2011-11-02 12:27:55 +01:00
clipper.c
context.c
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-02 11:51:29 +01:00
device.c
wined3d: Get rid of the WineDirect3DStridedData typedef.
2011-12-07 17:49:56 +01:00
directx.c
wined3d: Avoid clearing the current wined3d context in WineD3D_CreateFakeGLContext().
2011-12-08 10:27:40 +01:00
drawprim.c
wined3d: Get rid of the WineDirect3DStridedData typedef.
2011-12-07 17:49:56 +01:00
gl_compat.c
glsl_shader.c
wined3d: Don't declare more varyings than required by the shader model.
2011-12-06 15:50:58 +01:00
Makefile.in
nvidia_texture_shader.c
palette.c
query.c
wined3d: Make the device parameter to wined3d_event_query_issue() const.
2011-10-31 16:46:20 +01:00
resource.c
shader.c
wined3d: Remove the special case for loop and rep in shader_get_registers_used().
2011-11-23 09:13:33 +01:00
shader_sm1.c
shader_sm4.c
wined3d: Recognize the SM4 xor opcode.
2011-11-22 10:52:33 +01:00
state.c
wined3d: Get rid of the WINED3DLINEPATTERN typedef.
2011-11-23 09:13:54 +01:00
stateblock.c
wined3d: Unbind stateblock resources in wined3d_device_uninit_3d().
2011-12-07 17:49:55 +01:00
surface.c
wined3d: Properly check if a surface has a DIB section in gdi_surface_map().
2011-12-08 10:27:32 +01:00
swapchain.c
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
2011-12-02 11:51:33 +01:00
texture.c
wined3d: Get rid of the WINED3DBOX typedef.
2011-12-07 17:49:56 +01:00
utils.c
wined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-22 10:52:40 +01:00
version.rc
vertexdeclaration.c
wined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
2011-11-25 16:21:57 +01:00
view.c
volume.c
wined3d: Get rid of the WINED3DBOX typedef.
2011-12-07 17:49:56 +01:00
wined3d.spec
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-02 11:51:29 +01:00
wined3d_gl.h
wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps().
2011-11-24 17:10:03 +01:00
wined3d_main.c
wined3d: Delete the static critical sections when unloading the dll.
2011-11-17 11:38:08 +01:00
wined3d_private.h
wined3d: Get rid of the WINED3DBOX typedef.
2011-12-07 17:49:56 +01:00