wine/dlls/d3drm
2015-05-04 21:19:00 +09:00
..
tests d3drm/tests: Release the material after a GetGroupMaterial() call in test_MeshBuilder() (Valgrind). 2015-05-04 21:19:00 +09:00
d3drm.c d3drm: Fix refcounting for IDirect3DRM{1-3}. 2015-05-04 20:10:30 +09:00
d3drm.spec
d3drm_main.c dxguid: Remove some symbols that aren't exported in native. 2014-04-24 12:41:38 +02:00
d3drm_private.h d3drm: Mark internal symbols with hidden visibility. 2015-03-17 14:18:31 +09:00
device.c d3drm: Get rid of some incorrect comments. 2015-03-20 21:32:27 +09:00
face.c d3drm: Get rid of some incorrect comments. 2015-03-20 21:32:27 +09:00
frame.c d3drm: Move Release from frame2->frame3. 2015-04-30 16:50:09 +09:00
light.c d3drm: Get rid of the IDirect3DRMLightImpl typedef. 2013-10-28 14:22:43 +01:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
material.c d3drm: Get rid of the color_rgb typedef. 2013-10-29 10:34:21 +01:00
math.c d3drm: Avoid LPD3DRMQUATERNION. 2013-01-24 14:32:51 +01:00
meshbuilder.c d3drm: Also validate face indices against the vertex count in load_mesh_data() (Valgrind). 2015-05-04 21:18:56 +09:00
texture.c d3drm: Get rid of the IDirect3DRMTextureImpl typedef. 2013-11-01 10:53:16 +01:00
version.rc
viewport.c d3drm: Get rid of some incorrect comments. 2015-03-20 21:32:27 +09:00