wine/dlls/d2d1
Nikolay Sivov 621675e8f8 d2d1: Check for NULL pointer when releasing previous render target view.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:54:13 +01:00
..
tests d2d1: Check for NULL pointer when releasing previous render target view. 2017-01-25 15:54:13 +01:00
bitmap.c d2d1: Support shared bitmaps created from dxgi surface. 2016-10-11 16:51:35 +02:00
bitmap_render_target.c d2d1: Initial implementation of bitmap render target. 2016-10-20 06:17:39 -07:00
brush.c d2d1: Fix GetGradientStops() when asked for more stops than collection has. 2016-11-25 19:48:52 +01:00
d2d1.spec d2d1: Implement D2D1MakeRotateMatrix(). 2014-07-18 19:13:38 +02:00
d2d1_private.h d2d1: Use d2d_point_set() in d2d_rectangle_geometry_init(). 2016-12-08 16:07:05 +01:00
dc_render_target.c d2d1: Initial implementation of HWND render target. 2016-10-04 13:55:27 +02:00
factory.c d2d1: Implement retrieving dash pattern data for stroke styles. 2016-11-24 14:31:15 +01:00
geometry.c d2d1: Update "p0" after inserting a vertex in d2d_geometry_resolve_beziers(). 2017-01-04 11:11:27 +01:00
hwnd_render_target.c d2d1: Fix ID2D1HwndRenderTarget::Resize() prototype. 2017-01-25 15:54:11 +01:00
Makefile.in d2d1: Initial implementation of bitmap render target. 2016-10-20 06:17:39 -07:00
mesh.c d2d1: Move mesh creation to mesh.c. 2016-04-01 12:48:56 +09:00
render_target.c d2d1: Check for NULL pointer when releasing previous render target view. 2017-01-25 15:54:13 +01:00
state_block.c d2d1: Implement d2d_state_block_GetFactory(). 2015-07-31 12:08:55 +02:00
stroke.c d2d1: Implement retrieving dash pattern data for stroke styles. 2016-11-24 14:31:15 +01:00
version.rc
wic_render_target.c d2d1: Get rid of a FIXME in d2d_wic_render_target_init(). 2015-08-13 15:04:10 +09:00