wine/dlls/wined3d
2011-11-18 14:26:16 +01:00
..
arb_program_shader.c wined3d: Get rid of the WINED3DCOLORVALUE typedef. 2011-11-16 09:41:50 +01:00
ati_fragment_shader.c
buffer.c wined3d: Make the buffer parameter to buffer_sanitize_flags() const. 2011-11-02 12:27:55 +01:00
clipper.c
context.c wined3d: Make a copy of gl_info for later context_destroy_gl_resources() usage. 2011-11-15 19:37:36 +01:00
device.c wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
directx.c wined3d: Get rid of the WINED3DDISPLAYMODE typedef. 2011-11-17 11:37:26 +01:00
drawprim.c
gl_compat.c
glsl_shader.c wined3d: Get rid of the WINED3DSHADER_PARAM_SRCMOD_TYPE typedef. 2011-11-15 16:09:09 +01:00
Makefile.in
nvidia_texture_shader.c
palette.c
query.c wined3d: Make the device parameter to wined3d_event_query_issue() const. 2011-10-31 16:46:20 +01:00
resource.c
shader.c wined3d: Get rid of the WINED3DSHADER_PARAM_SRCMOD_TYPE typedef. 2011-11-15 16:09:09 +01:00
shader_sm1.c
shader_sm4.c wined3d: Recognize the SM4 deriv_rty opcode. 2011-11-18 14:26:16 +01:00
state.c wined3d: Construct the non-rhw projection matrix directly in transform_projection(). 2011-11-02 12:27:50 +01:00
stateblock.c wined3d: Get rid of the SAVEDSTATES typedef. 2011-11-08 09:50:31 +01:00
surface.c wined3d: Get rid of the WINED3DCOLORVALUE typedef. 2011-11-16 09:41:50 +01:00
swapchain.c wined3d: Get rid of the WINED3DDISPLAYMODE typedef. 2011-11-17 11:37:26 +01:00
texture.c
utils.c wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d.spec wined3d: Get rid of the wined3d_surface_bltfast() export. 2011-10-31 23:52:47 +01:00
wined3d_gl.h
wined3d_main.c wined3d: Delete the static critical sections when unloading the dll. 2011-11-17 11:38:08 +01:00
wined3d_private.h wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00