wine/dlls/d3d9/tests
2010-07-21 13:23:59 +02:00
..
buffer.c wined3d: Make resources 16 byte aligned. 2010-03-17 13:36:39 +01:00
d3d9ex.c d3d9/tests: Avoid sizeof in a trace. 2010-07-21 13:23:58 +02:00
device.c d3d9/tests: Fix some test failures with the focus messages. 2010-07-02 13:45:29 +02:00
Makefile.in makefiles: Remove the no longer needed explicit separators for dependencies. 2010-03-16 13:28:19 +01:00
query.c d3d9/tests: Make sure the device is released properly. 2009-06-23 11:47:59 +02:00
shader.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
stateblock.c d3d9: Remove variable hr which is not really used from resource_test_cleanup. 2010-04-26 06:59:57 -05:00
surface.c d3d9: Windows 7 rejects invalid rectangles. 2010-03-17 16:09:55 +01:00
texture.c d3d9/tests: Check some more return values (LLVM/Clang). 2009-10-16 13:37:12 +02:00
vertexdeclaration.c d3d9/tests: Correct the size of a memcmp. 2010-01-11 11:35:28 -06:00
visual.c d3d9: Use a vertex shader in the vpos test. 2010-07-21 13:23:59 +02:00
volume.c d3d9/tests: A volume really isn't a resource, despite having all the methods. 2009-12-22 13:48:25 +01:00