wine/dlls/d3dx9_36
Matteo Bruni 34c0055cfc d3dx9: Correctly handle sprites array reallocation.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-23 21:07:16 +01:00
..
tests d3dx9: Don't release textures when D3DXSPRITE_DO_NOT_ADDREF_TEXTURE is specified. 2020-11-18 20:28:05 +01:00
animation.c
core.c
d3dx9_36.spec
d3dx9_private.h
effect.c
font.c d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText. 2020-11-18 20:28:05 +01:00
line.c
main.c
Makefile.in
math.c
mesh.c d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace(). 2020-09-29 12:02:38 +02:00
preshader.c
render.c
shader.c
skin.c
sprite.c d3dx9: Correctly handle sprites array reallocation. 2020-11-23 21:07:16 +01:00
surface.c
texture.c
txc_compress_dxtn.c
txc_dxtn.h
txc_fetch_dxtn.c
util.c
version.rc
volume.c
xfile.c