.. |
.cvsignore
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.spec.c files are no longer used for 32-bit dlls.
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2004-03-24 03:36:44 +00:00 |
basetexture.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
cubetexture.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
d3d8.spec
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- the hardware GL vendors (NVidia and ATI) can support more than 95
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2004-05-27 01:56:56 +00:00 |
d3d8_main.c
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Implemented pixel shaders using ARB_fragment_program extension.
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2004-05-10 19:57:51 +00:00 |
d3d8_private.h
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- first draft of D3DCLIPSTATUS8 handling (not really used for now)
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2004-05-19 04:33:42 +00:00 |
d3dcore_gl.h
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Implemented some texture operations using ATI_texture_env_combine3.
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2004-05-28 03:39:42 +00:00 |
device.c
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- fix version string
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2004-06-14 16:57:41 +00:00 |
directx.c
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- the hardware GL vendors (NVidia and ATI) can support more than 95
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2004-05-27 01:56:56 +00:00 |
drawprim.c
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Handle XYZRHW vertex mode correctly in slow path.
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2004-05-17 19:49:01 +00:00 |
indexbuffer.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
Makefile.in
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Authors: Jason Edmeades <us@the-edmeades.demon.co.uk>, Christian Costa <titan.costa@wanadoo.fr>
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2004-04-15 23:58:15 +00:00 |
resource.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
shader.c
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- the hardware GL vendors (NVidia and ATI) can support more than 95
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2004-05-27 01:56:56 +00:00 |
stateblock.c
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- first draft of D3DCLIPSTATUS8 handling (not really used for now)
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2004-05-19 04:33:42 +00:00 |
surface.c
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Revert broken strict aliasing fix.
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2004-05-21 20:52:57 +00:00 |
swapchain.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
texture.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
utils.c
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Some more texture ops fixes.
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2004-06-21 23:53:59 +00:00 |
version.rc
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- fix version string
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2004-06-14 16:57:41 +00:00 |
vertexbuffer.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
volume.c
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Assorted spelling fixes.
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2004-01-06 22:08:33 +00:00 |
volumetexture.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
vshaderdeclaration.c
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- the hardware GL vendors (NVidia and ATI) can support more than 95
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2004-05-27 01:56:56 +00:00 |