wine/dlls/d3d9
2013-02-25 13:03:28 +01:00
..
tests d3d9/tests: Use lower base hexadecimal values. 2013-02-25 13:03:28 +01:00
buffer.c d3d9: Get rid of IDirect3DIndexBuffer9Impl. 2012-05-31 18:05:32 +02:00
d3d9.spec
d3d9_main.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
d3d9_private.h d3d9: Use dynamic buffers for DrawIndexedPrimitiveUP. 2012-12-19 12:53:23 +01:00
device.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
directx.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
Makefile.in d3d9: Merge volumetexture.c into texture.c. 2012-04-25 12:14:44 +02:00
query.c d3d9: Get rid of IDirect3DQuery9Impl. 2012-06-12 17:27:34 +02:00
shader.c d3d9: Get rid of IDirect3DPixelShader9Impl. 2012-06-12 17:27:29 +02:00
stateblock.c wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
surface.c wined3d: Get rid of the surface_type parameter to wined3d_surface_create(). 2013-01-17 12:21:55 +01:00
swapchain.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
texture.c d3d9: Get rid of IDirect3DSurface9Impl. 2012-05-30 17:18:00 +02:00
version.rc
vertexdeclaration.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
volume.c d3d9: Get rid of IDirect3DVolume9Impl. 2012-05-29 10:45:13 +02:00