wine/dlls/dxgi
Zebediah Figura 7b7d26a731 dxgi: Create d3d11 swapchain textures directly from d3d11_swapchain_init().
Using the IWineDXGIDeviceParent::swapchain_texture_created() callback.
2023-04-26 22:49:17 +02:00
..
tests dxgi/tests: Test the frame latency waitable more thoroughly. 2023-04-05 11:36:14 +02:00
adapter.c dxgi: Implement adapter video memory budget change notification. 2022-05-23 20:50:01 +02:00
device.c dxgi: Introduce IWineDXGIDeviceParent::register_swapchain_texture() and use it in IDXGIDevice::CreateSurface(). 2023-04-26 22:49:17 +02:00
dxgi.spec
dxgi_main.c dxgi: Build without -DWINE_NO_LONG_TYPES. 2022-03-18 17:31:27 +01:00
dxgi_private.h dxgi: Catch nested SetFullscreenState invocations. 2023-03-10 09:49:32 +01:00
factory.c dxgi: Build without -DWINE_NO_LONG_TYPES. 2022-03-18 17:31:27 +01:00
Makefile.in dxgi: Create DXGI resource object, optionally supporting surface interfaces. 2022-06-15 21:44:47 +02:00
output.c dxgi: Build the device list only once in dxgi_output_get_display_mode_list(). 2022-08-02 21:49:54 +02:00
resource.c dxgi: Implement IDXGIResource::GetUsage(). 2023-02-14 20:57:09 +01:00
swapchain.c dxgi: Create d3d11 swapchain textures directly from d3d11_swapchain_init(). 2023-04-26 22:49:17 +02:00
utils.c dxgi: Don't warn on DXGI_ALPHA_MODE_UNSPECIFIED with wined3d. 2023-02-21 11:19:28 +01:00
version.rc