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220 lines
5.5 KiB
C
220 lines
5.5 KiB
C
/*
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* 16-bit CTL3D and CTL3DV2 API stubs.
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*
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* Copyright (c) 2003 Dmitry Timoshkov
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/winbase16.h"
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#include "wine/winuser16.h"
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static BOOL16 CTL3D16_is_auto_subclass = FALSE;
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/***********************************************************************
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* Ctl3dAutoSubclass (CTL3D.16)
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*/
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BOOL16 WINAPI Ctl3dAutoSubclass16(HINSTANCE16 hInst)
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{
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CTL3D16_is_auto_subclass = TRUE;
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return TRUE;
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}
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/***********************************************************************
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* Ctl3dAutoSubclassEx (CTL3D.27)
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*/
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BOOL16 WINAPI Ctl3dAutoSubclassEx16(HINSTANCE16 hInst, DWORD type)
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{
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CTL3D16_is_auto_subclass = TRUE;
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return TRUE;
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}
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/***********************************************************************
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* Ctl3dColorChange (CTL3D.6)
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*/
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BOOL16 WINAPI Ctl3dColorChange16(void)
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{
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return TRUE;
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}
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/***********************************************************************
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* Ctl3dCtlColor (CTL3D.4)
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*/
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HBRUSH WINAPI Ctl3dCtlColor16(HDC16 hdc, LONG hwnd)
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{
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return 0;
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}
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/***********************************************************************
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* Ctl3dCtlColorEx (CTL3D.18)
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*/
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HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam)
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{
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return 0;
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}
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/***********************************************************************
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* Ctl3dDlgFramePaint (CTL3D.20)
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*/
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LRESULT WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
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{
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return 0;
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}
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/***********************************************************************
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* Ctl3dEnabled (CTL3D.5)
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*/
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BOOL16 WINAPI Ctl3dEnabled16(void)
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{
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return FALSE;
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}
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/***********************************************************************
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* Ctl3dGetVer (CTL3D.1)
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*/
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WORD WINAPI Ctl3dGetVer16(void)
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{
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return MAKEWORD(31,2);
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}
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/***********************************************************************
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* Ctl3dIsAutoSubclass (CTL3D.23)
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*/
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BOOL16 WINAPI Ctl3dIsAutoSubclass16(void)
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{
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return CTL3D16_is_auto_subclass;
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}
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/***********************************************************************
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* Ctl3dRegister (CTL3D.12)
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*/
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BOOL16 WINAPI Ctl3dRegister16(HINSTANCE16 hInst)
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{
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return FALSE;
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}
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/***********************************************************************
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* Ctl3dSubclassCtl (CTL3D.3)
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*/
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BOOL16 WINAPI Ctl3dSubclassCtl16(HWND16 hwnd)
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{
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return FALSE;
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}
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/***********************************************************************
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* Ctl3dSubclassCtlEx (CTL3D.25)
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*/
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BOOL16 WINAPI Ctl3dSubclassCtlEx16(HWND16 hwnd, INT16 type)
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{
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return FALSE;
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}
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/***********************************************************************
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* Ctl3dSubclassDlg (CTL3D.2)
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*/
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BOOL16 WINAPI Ctl3dSubclassDlg16(HWND16 hwnd, WORD types)
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{
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return FALSE;
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}
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/***********************************************************************
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* Ctl3dSubclassDlgEx (CTL3D.21)
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*/
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BOOL16 WINAPI Ctl3dSubclassDlgEx16(HWND16 hwnd, DWORD types)
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{
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return FALSE;
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}
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/***********************************************************************
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* Ctl3dUnAutoSubclass (CTL3D.24)
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*/
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BOOL16 WINAPI Ctl3dUnAutoSubclass16(void)
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{
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CTL3D16_is_auto_subclass = FALSE;
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return FALSE;
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}
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/***********************************************************************
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* Ctl3dUnregister (CTL3D.13)
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*/
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BOOL16 WINAPI Ctl3dUnregister16(HINSTANCE16 hInst)
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{
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CTL3D16_is_auto_subclass = FALSE;
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return TRUE;
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}
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/***********************************************************************
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* Ctl3dUnsubclassCtl (CTL3D.26)
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*/
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BOOL16 WINAPI Ctl3dUnsubclassCtl16(HWND16 hwnd)
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{
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return FALSE;
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}
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/***********************************************************************
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* Ctl3dWinIniChange (CTL3D.22)
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*/
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void WINAPI Ctl3dWinIniChange16(void)
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{
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}
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/***********************************************************************
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* ComboWndProc3d (CTL3D.10)
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*/
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LRESULT WINAPI ComboWndProc3d16(HWND16 hwnd, UINT16 msg,WPARAM16 wparam, LPARAM lparam)
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{
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return 0;
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}
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/***********************************************************************
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* BtnWndProc3d (CTL3D.7)
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*/
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LRESULT WINAPI BtnWndProc3d16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
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{
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return 0;
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}
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/***********************************************************************
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* StaticWndProc3d (CTL3D.11)
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*/
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LRESULT WINAPI StaticWndProc3d16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
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{
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return 0;
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}
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/***********************************************************************
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* EditWndProc3d (CTL3D.8)
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*/
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LRESULT WINAPI EditWndProc3d16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
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{
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return 0;
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}
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/***********************************************************************
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* ListWndProc3d (CTL3D.9)
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*/
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LRESULT WINAPI ListWndProc3d16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
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{
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return 0;
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}
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/***********************************************************************
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* Ctl3dDlgProc (CTL3D.17)
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*/
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LRESULT WINAPI Ctl3dDlgProc16(HWND16 hwnd, UINT16 msg, WPARAM16 wparam, LPARAM lparam)
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{
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return 0;
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}
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