ctl3d: Stub out Ctl3dDlgFramePaint16 to avoid calling DefWindowProc16.

This commit is contained in:
Alexandre Julliard 2009-11-12 22:57:04 +01:00
parent 2a64c6b11c
commit 0bc1eaac76
2 changed files with 4 additions and 4 deletions

View file

@ -68,9 +68,9 @@ HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam)
/***********************************************************************
* Ctl3dDlgFramePaint (CTL3D.20)
*/
LONG WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
LRESULT WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
{
return DefWindowProc16(hwnd, msg, wParam, lParam);
return 0;
}
/***********************************************************************

View file

@ -68,9 +68,9 @@ HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam)
/***********************************************************************
* Ctl3dDlgFramePaint (CTL3DV2.20)
*/
LONG WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
LRESULT WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
{
return DefWindowProc16(hwnd, msg, wParam, lParam);
return 0;
}
/***********************************************************************