d3drm.c
|
d3drm: Use CRT allocation functions.
|
2022-11-14 13:13:01 +01:00 |
d3drm_main.c
|
d3drm: Use CRT allocation functions.
|
2022-11-14 13:13:01 +01:00 |
d3drm_private.h
|
d3drm: Use nameless unions/structs.
|
2023-07-13 11:55:55 +02:00 |
device.c
|
d3drm: Use nameless unions/structs.
|
2023-07-13 11:55:55 +02:00 |
face.c
|
d3drm: Use CRT allocation functions.
|
2022-11-14 13:13:01 +01:00 |
frame.c
|
d3drm: Use nameless unions/structs.
|
2023-07-13 11:55:55 +02:00 |
light.c
|
d3drm: Use CRT allocation functions.
|
2022-11-14 13:13:01 +01:00 |
material.c
|
d3drm: Use CRT allocation functions.
|
2022-11-14 13:13:01 +01:00 |
math.c
|
d3drm: Use nameless unions/structs.
|
2023-07-13 11:55:55 +02:00 |
meshbuilder.c
|
d3drm: Use nameless unions/structs.
|
2023-07-13 11:55:55 +02:00 |
texture.c
|
d3drm: Use CRT allocation functions.
|
2022-11-14 13:13:01 +01:00 |
viewport.c
|
d3drm: Use nameless unions/structs.
|
2023-07-13 11:55:55 +02:00 |