wine/dlls/d3d9
Jan Sikorski 6b7f02026c wined3d: Return E_INVALIDARG from vertexdeclaration_init() on validation failure.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-08 20:10:15 +01:00
..
tests wined3d: Support multiple outputs. 2021-01-26 17:53:54 +01:00
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h dxgi: Update swapchain containing output after Alt+Enter was used to exit fullscreen. 2020-10-09 16:21:33 +02:00
device.c d3d9: Lock wined3d mutex in d3d9_device_CreateTexture(). 2020-09-15 21:43:45 +02:00
directx.c
Makefile.in
query.c
shader.c
stateblock.c
surface.c
swapchain.c dxgi: Update swapchain containing output after Alt+Enter was used to exit fullscreen. 2020-10-09 16:21:33 +02:00
texture.c
version.rc
vertexdeclaration.c wined3d: Return E_INVALIDARG from vertexdeclaration_init() on validation failure. 2021-02-08 20:10:15 +01:00
volume.c