wine/dlls/d3dx9_36
2023-10-17 21:37:01 +02:00
..
tests d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader(). 2023-10-13 22:49:29 +02:00
animation.c
core.c
d3dx9_36.spec
d3dx9_private.h d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader(). 2023-10-13 22:49:29 +02:00
effect.c d3dx9: Create parameter evaluator for texture shaders. 2023-01-27 13:39:47 +01:00
font.c
line.c
main.c
Makefile.in makefiles: Remove unnecessary imports of usp10.dll. 2023-10-12 10:45:23 +02:00
math.c
mesh.c d3dx9: Support empty mesh in D3DXLoadMeshHierarchyFromXInMemory(). 2023-10-09 20:51:37 +02:00
preshader.c d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader(). 2023-10-13 22:49:29 +02:00
render.c
shader.c d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader(). 2023-10-13 22:49:29 +02:00
skin.c
sprite.c
surface.c d3dx9: Fix dst pitch for compressed format in D3DXLoadSurfaceFromMemory(). 2023-05-02 22:21:30 +02:00
texture.c d3dx9: Partially implement D3DXFillCubeTextureTX(). 2023-01-27 13:39:48 +01:00
txc_compress_dxtn.c
txc_dxtn.h
txc_fetch_dxtn.c
util.c d3dx9_36: Use debugstr_fourcc instead of debugstr_an. 2023-10-17 21:37:01 +02:00
version.rc
volume.c
xfile.c