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adapter_gl.c
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wined3d: Pass a pointer to the counter buffer to wined3d_view_gl_destroy().
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2019-12-12 23:17:05 +01:00 |
adapter_vk.c
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wined3d: Store Vulkan physical device memory properties in the wined3d_adapter_vk structure.
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2019-12-12 23:17:05 +01:00 |
arb_program_shader.c
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wined3d: Fix the spelling of some comments.
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2019-12-12 23:17:05 +01:00 |
ati_fragment_shader.c
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buffer.c
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wined3d: Introduce WINED3D_BIND_INDIRECT_BUFFER.
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2019-12-12 23:17:05 +01:00 |
context.c
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wined3d: Fix the spelling of some comments.
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2019-12-12 23:17:05 +01:00 |
cs.c
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device.c
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wined3d: Update a part of the texture if dirty regions are tracked.
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2019-12-10 22:15:05 +01:00 |
directx.c
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wined3d: Add Intel HD 615 PCI id and device description.
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2019-12-02 22:02:56 +01:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Check if destination texture has GPU access in glsl_blitter_supported().
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2019-11-11 20:01:40 +01:00 |
Makefile.in
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nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
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sampler.c
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shader.c
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shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Handle degenerate viewport Z ranges.
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2019-11-20 23:03:21 +01:00 |
stateblock.c
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wined3d: Introduce wined3d_stateblock_multiply_transform().
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2019-12-06 22:30:23 +01:00 |
surface.c
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wined3d: Support stretching compressed format surfaces in surface_cpu_blt().
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2019-12-02 22:02:56 +01:00 |
swapchain.c
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texture.c
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wined3d: Record dirty regions for d3d9 textures.
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2019-12-10 22:15:05 +01:00 |
utils.c
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wined3d: Introduce WINED3D_BIND_INDIRECT_BUFFER.
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2019-12-12 23:17:05 +01:00 |
version.rc
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vertexdeclaration.c
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wined3d: Fix the spelling of some comments.
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2019-12-12 23:17:05 +01:00 |
view.c
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d3d11: Mind DSV flags when checking for conflicting SRV.
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2019-10-31 17:39:13 +01:00 |
wined3d.spec
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wined3d: Introduce wined3d_stateblock_multiply_transform().
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2019-12-06 22:30:23 +01:00 |
wined3d_gl.h
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wined3d: Issue texture barrier before using a texture attached to FBO.
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2019-10-27 19:12:41 +01:00 |
wined3d_main.c
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wined3d_private.h
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wined3d: Store Vulkan physical device memory properties in the wined3d_adapter_vk structure.
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2019-12-12 23:17:05 +01:00 |
wined3d_vk.h
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