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wine/include/windows.media.effects.idl

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/*
* Copyright (C) 2023 Biswapriyo Nath
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "inspectable.idl";
import "windows.foundation.idl";
import "windows.media.idl";
import "windows.media.capture.idl";
import "windows.media.render.idl";
import "windows.storage.streams.idl";
namespace Windows.Media.Effects {
typedef enum AudioEffectType AudioEffectType;
interface IAudioCaptureEffectsManager;
interface IAudioEffect;
interface IAudioEffectsManagerStatics;
interface IAudioRenderEffectsManager;
interface IAudioRenderEffectsManager2;
runtimeclass AudioCaptureEffectsManager;
runtimeclass AudioEffect;
runtimeclass AudioEffectsManager;
runtimeclass AudioRenderEffectsManager;
declare {
interface Windows.Foundation.Collections.IIterable<Windows.Media.Effects.AudioEffect *>;
interface Windows.Foundation.Collections.IIterator<Windows.Media.Effects.AudioEffect *>;
interface Windows.Foundation.Collections.IVectorView<Windows.Media.Effects.AudioEffect *>;
interface Windows.Foundation.TypedEventHandler<Windows.Media.Effects.AudioCaptureEffectsManager *, IInspectable *>;
interface Windows.Foundation.TypedEventHandler<Windows.Media.Effects.AudioRenderEffectsManager *, IInspectable *>;
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0)
]
enum AudioEffectType
{
Other = 0,
AcousticEchoCancellation = 1,
NoiseSuppression = 2,
AutomaticGainControl = 3,
BeamForming = 4,
ConstantToneRemoval = 5,
Equalizer = 6,
LoudnessEqualizer = 7,
BassBoost = 8,
VirtualSurround = 9,
VirtualHeadphones = 10,
SpeakerFill = 11,
RoomCorrection = 12,
BassManagement = 13,
EnvironmentalEffects = 14,
SpeakerProtection = 15,
SpeakerCompensation = 16,
DynamicRangeCompression = 17,
[contract(Windows.Foundation.UniversalApiContract, 12.0)]
FarFieldBeamForming = 18,
[contract(Windows.Foundation.UniversalApiContract, 13.0)]
DeepNoiseSuppression = 19,
};
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
exclusiveto(Windows.Media.Effects.AudioCaptureEffectsManager),
uuid(8f85c271-038d-4393-8298-540110608eef)
]
interface IAudioCaptureEffectsManager : IInspectable
{
[eventadd] HRESULT AudioCaptureEffectsChanged(
[in] Windows.Foundation.TypedEventHandler<Windows.Media.Effects.AudioCaptureEffectsManager *, IInspectable *> *handler,
[out, retval] EventRegistrationToken *token
);
[eventremove] HRESULT AudioCaptureEffectsChanged(
[in] EventRegistrationToken token
);
HRESULT GetAudioCaptureEffects(
[out, retval] Windows.Foundation.Collections.IVectorView<Windows.Media.Effects.AudioEffect *> **effects
);
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
exclusiveto(Windows.Media.Effects.AudioEffect),
uuid(34aafa51-9207-4055-be93-6e5734a86ae4)
]
interface IAudioEffect : IInspectable
{
[propget] HRESULT AudioEffectType([out, retval] Windows.Media.Effects.AudioEffectType *value);
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
exclusiveto(Windows.Media.Effects.AudioEffectsManager),
uuid(66406c04-86fa-47cc-a315-f489d8c3fe10)
]
interface IAudioEffectsManagerStatics : IInspectable
{
[overload("CreateAudioRenderEffectsManager")]
HRESULT CreateAudioRenderEffectsManager(
[in] HSTRING device_id,
[in] Windows.Media.Render.AudioRenderCategory category,
[out, retval] Windows.Media.Effects.AudioRenderEffectsManager **value
);
[overload("CreateAudioRenderEffectsManager")]
HRESULT CreateAudioRenderEffectsManagerWithMode(
[in] HSTRING device_id,
[in] Windows.Media.Render.AudioRenderCategory category,
[in] Windows.Media.AudioProcessing mode,
[out, retval] Windows.Media.Effects.AudioRenderEffectsManager **value
);
[overload("CreateAudioCaptureEffectsManager")]
HRESULT CreateAudioCaptureEffectsManager(
[in] HSTRING device_id,
[in] Windows.Media.Capture.MediaCategory category,
[out, retval] Windows.Media.Effects.AudioCaptureEffectsManager **value
);
[overload("CreateAudioCaptureEffectsManager")]
HRESULT CreateAudioCaptureEffectsManagerWithMode(
[in] HSTRING device_id,
[in] Windows.Media.Capture.MediaCategory category,
[in] Windows.Media.AudioProcessing mode,
[out, retval] Windows.Media.Effects.AudioCaptureEffectsManager **value
);
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
exclusiveto(Windows.Media.Effects.AudioRenderEffectsManager),
uuid(4dc98966-8751-42b2-bfcb-39ca7864bd47)
]
interface IAudioRenderEffectsManager : IInspectable
{
[eventadd] HRESULT AudioRenderEffectsChanged(
[in] Windows.Foundation.TypedEventHandler<Windows.Media.Effects.AudioRenderEffectsManager *, IInspectable *> *handler,
[out, retval] EventRegistrationToken *token
);
[eventremove] HRESULT AudioRenderEffectsChanged(
[in] EventRegistrationToken token
);
HRESULT GetAudioRenderEffects(
[out, retval] Windows.Foundation.Collections.IVectorView<Windows.Media.Effects.AudioEffect *> **effects
);
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
exclusiveto(Windows.Media.Effects.AudioRenderEffectsManager),
uuid(a844cd09-5ecc-44b3-bb4e-1db07287139c)
]
interface IAudioRenderEffectsManager2 : IInspectable
{
[propget] HRESULT EffectsProviderThumbnail(
[out, retval] Windows.Storage.Streams.IRandomAccessStreamWithContentType **value
);
[propget] HRESULT EffectsProviderSettingsLabel(
[out, retval] HSTRING *value
);
HRESULT ShowSettingsUI();
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
marshaling_behavior(agile),
threading(mta)
]
runtimeclass AudioCaptureEffectsManager
{
[default] interface Windows.Media.Effects.IAudioCaptureEffectsManager;
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
marshaling_behavior(agile),
threading(mta)
]
runtimeclass AudioEffect
{
[default] interface Windows.Media.Effects.IAudioEffect;
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
marshaling_behavior(agile),
static(Windows.Media.Effects.IAudioEffectsManagerStatics, Windows.Foundation.UniversalApiContract, 1.0),
threading(mta)
]
runtimeclass AudioEffectsManager
{
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
marshaling_behavior(agile),
threading(mta)
]
runtimeclass AudioRenderEffectsManager
{
[default] interface Windows.Media.Effects.IAudioRenderEffectsManager;
[contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.Media.Effects.IAudioRenderEffectsManager2;
}
}