/* * Copyright (C) 2023 Biswapriyo Nath * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifdef __WIDL__ #pragma winrt ns_prefix #endif import "inspectable.idl"; import "windows.foundation.idl"; import "windows.media.idl"; import "windows.media.capture.idl"; import "windows.media.render.idl"; import "windows.storage.streams.idl"; namespace Windows.Media.Effects { typedef enum AudioEffectType AudioEffectType; interface IAudioCaptureEffectsManager; interface IAudioEffect; interface IAudioEffectsManagerStatics; interface IAudioRenderEffectsManager; interface IAudioRenderEffectsManager2; runtimeclass AudioCaptureEffectsManager; runtimeclass AudioEffect; runtimeclass AudioEffectsManager; runtimeclass AudioRenderEffectsManager; declare { interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IVectorView; interface Windows.Foundation.TypedEventHandler; interface Windows.Foundation.TypedEventHandler; } [ contract(Windows.Foundation.UniversalApiContract, 1.0) ] enum AudioEffectType { Other = 0, AcousticEchoCancellation = 1, NoiseSuppression = 2, AutomaticGainControl = 3, BeamForming = 4, ConstantToneRemoval = 5, Equalizer = 6, LoudnessEqualizer = 7, BassBoost = 8, VirtualSurround = 9, VirtualHeadphones = 10, SpeakerFill = 11, RoomCorrection = 12, BassManagement = 13, EnvironmentalEffects = 14, SpeakerProtection = 15, SpeakerCompensation = 16, DynamicRangeCompression = 17, [contract(Windows.Foundation.UniversalApiContract, 12.0)] FarFieldBeamForming = 18, [contract(Windows.Foundation.UniversalApiContract, 13.0)] DeepNoiseSuppression = 19, }; [ contract(Windows.Foundation.UniversalApiContract, 1.0), exclusiveto(Windows.Media.Effects.AudioCaptureEffectsManager), uuid(8f85c271-038d-4393-8298-540110608eef) ] interface IAudioCaptureEffectsManager : IInspectable { [eventadd] HRESULT AudioCaptureEffectsChanged( [in] Windows.Foundation.TypedEventHandler *handler, [out, retval] EventRegistrationToken *token ); [eventremove] HRESULT AudioCaptureEffectsChanged( [in] EventRegistrationToken token ); HRESULT GetAudioCaptureEffects( [out, retval] Windows.Foundation.Collections.IVectorView **effects ); } [ contract(Windows.Foundation.UniversalApiContract, 1.0), exclusiveto(Windows.Media.Effects.AudioEffect), uuid(34aafa51-9207-4055-be93-6e5734a86ae4) ] interface IAudioEffect : IInspectable { [propget] HRESULT AudioEffectType([out, retval] Windows.Media.Effects.AudioEffectType *value); } [ contract(Windows.Foundation.UniversalApiContract, 1.0), exclusiveto(Windows.Media.Effects.AudioEffectsManager), uuid(66406c04-86fa-47cc-a315-f489d8c3fe10) ] interface IAudioEffectsManagerStatics : IInspectable { [overload("CreateAudioRenderEffectsManager")] HRESULT CreateAudioRenderEffectsManager( [in] HSTRING device_id, [in] Windows.Media.Render.AudioRenderCategory category, [out, retval] Windows.Media.Effects.AudioRenderEffectsManager **value ); [overload("CreateAudioRenderEffectsManager")] HRESULT CreateAudioRenderEffectsManagerWithMode( [in] HSTRING device_id, [in] Windows.Media.Render.AudioRenderCategory category, [in] Windows.Media.AudioProcessing mode, [out, retval] Windows.Media.Effects.AudioRenderEffectsManager **value ); [overload("CreateAudioCaptureEffectsManager")] HRESULT CreateAudioCaptureEffectsManager( [in] HSTRING device_id, [in] Windows.Media.Capture.MediaCategory category, [out, retval] Windows.Media.Effects.AudioCaptureEffectsManager **value ); [overload("CreateAudioCaptureEffectsManager")] HRESULT CreateAudioCaptureEffectsManagerWithMode( [in] HSTRING device_id, [in] Windows.Media.Capture.MediaCategory category, [in] Windows.Media.AudioProcessing mode, [out, retval] Windows.Media.Effects.AudioCaptureEffectsManager **value ); } [ contract(Windows.Foundation.UniversalApiContract, 1.0), exclusiveto(Windows.Media.Effects.AudioRenderEffectsManager), uuid(4dc98966-8751-42b2-bfcb-39ca7864bd47) ] interface IAudioRenderEffectsManager : IInspectable { [eventadd] HRESULT AudioRenderEffectsChanged( [in] Windows.Foundation.TypedEventHandler *handler, [out, retval] EventRegistrationToken *token ); [eventremove] HRESULT AudioRenderEffectsChanged( [in] EventRegistrationToken token ); HRESULT GetAudioRenderEffects( [out, retval] Windows.Foundation.Collections.IVectorView **effects ); } [ contract(Windows.Foundation.UniversalApiContract, 1.0), exclusiveto(Windows.Media.Effects.AudioRenderEffectsManager), uuid(a844cd09-5ecc-44b3-bb4e-1db07287139c) ] interface IAudioRenderEffectsManager2 : IInspectable { [propget] HRESULT EffectsProviderThumbnail( [out, retval] Windows.Storage.Streams.IRandomAccessStreamWithContentType **value ); [propget] HRESULT EffectsProviderSettingsLabel( [out, retval] HSTRING *value ); HRESULT ShowSettingsUI(); } [ contract(Windows.Foundation.UniversalApiContract, 1.0), marshaling_behavior(agile), threading(mta) ] runtimeclass AudioCaptureEffectsManager { [default] interface Windows.Media.Effects.IAudioCaptureEffectsManager; } [ contract(Windows.Foundation.UniversalApiContract, 1.0), marshaling_behavior(agile), threading(mta) ] runtimeclass AudioEffect { [default] interface Windows.Media.Effects.IAudioEffect; } [ contract(Windows.Foundation.UniversalApiContract, 1.0), marshaling_behavior(agile), static(Windows.Media.Effects.IAudioEffectsManagerStatics, Windows.Foundation.UniversalApiContract, 1.0), threading(mta) ] runtimeclass AudioEffectsManager { } [ contract(Windows.Foundation.UniversalApiContract, 1.0), marshaling_behavior(agile), threading(mta) ] runtimeclass AudioRenderEffectsManager { [default] interface Windows.Media.Effects.IAudioRenderEffectsManager; [contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.Media.Effects.IAudioRenderEffectsManager2; } }