Commit graph

1323 commits

Author SHA1 Message Date
Józef Kucia
ffcea8af77 wined3d: Implement primitive restart.
Based on a patch by Andrew Wesie.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:54:06 +01:00
Józef Kucia
30b8fb0f76 d3d8/tests: Add test showing that primitive restart must be disabled.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:53:46 +01:00
Józef Kucia
a291270d5c d3d8/tests: Accept broken behavior for lost device tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-08 16:58:27 +01:00
Józef Kucia
aa11efc4af wined3d: Get rid of WINED3DFMT_VERTEXDATA.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-03 17:14:01 +01:00
Józef Kucia
606cd128ae d3d8/tests: Port test_check_device_format() from d3d9.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-03 17:13:59 +01:00
Henri Verbeet
2adcec346c d3d8: Use resource mapping functions in d3d8_device_DrawIndexedPrimitiveUP().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:38 +09:00
Henri Verbeet
0338e10a73 d3d8: Use resource mapping functions in d3d8_device_DrawPrimitiveUP().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:37 +09:00
Henri Verbeet
743a47d3c4 d3d8: Use wined3d_resource_unmap() in d3d8_indexbuffer_Unlock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-29 17:55:23 +09:00
Henri Verbeet
9a82f0efa2 d3d8: Use wined3d_resource_map() in d3d8_indexbuffer_Lock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-29 17:55:22 +09:00
Henri Verbeet
9853b59cd7 d3d8: Use wined3d_resource_unmap() in d3d8_vertexbuffer_Unlock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-29 17:55:20 +09:00
Henri Verbeet
53b21e0e9c d3d8: Use wined3d_resource_map() in d3d8_vertexbuffer_Lock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-29 17:55:18 +09:00
Patrick Rudolph
3f7e5d647e wined3d: Handle WINED3DFMT_FLAG_BROKEN_PITCH in wined3d_format_calculate_size().
The broken pitch calculation also affects the resource memory layout, as
evidenced by the mip-tree layout tests. Found using apitrace, which crashes on
Wine when playing back traces containing ATI1 textures.

Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:44 +09:00
Józef Kucia
4bc4e431c8 d3d8/tests: Prefer higher resolutions in test_reset().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:37 +09:00
Józef Kucia
b2e8ca902b d3d8/tests: Add test for regression in IDirect3DDevice8_Reset().
This adds a test for regression introduced in
cad279449c.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-24 22:23:47 +09:00
Józef Kucia
f37a438e79 d3d8/tests: Skip test_reset() when device is initially lost.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-24 22:23:43 +09:00
Henri Verbeet
53165034ba wined3d: Unify resource preloads.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:58 +09:00
Józef Kucia
eaa20836d2 wined3d: Do not enable blending for edge/line antialiasing.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-10 23:56:50 +09:00
Józef Kucia
cf09d158fe d3d8/tests: Add test for edge antialiasing blending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-09 22:00:01 +09:00
Józef Kucia
8d032351f2 wined3d: Add WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH flag.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Józef Kucia
8b493d769e wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-27 22:21:12 +09:00
Matteo Bruni
3a597237b7 d3d8: Use a union in tss_lookup. (Coverity).
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-20 22:49:59 +09:00
Michael Stefaniuc
7fee54f409 d3d8/tests: Use wine_dbgstr_rect() to print RECTs.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-21 00:23:55 +09:00
Józef Kucia
42fcf20221 wined3d: Implement index buffer offset.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:49 +09:00
Henri Verbeet
569fcd33dc wined3d: Store shader signatures directly in struct wined3d_shader_desc.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-24 16:19:07 +09:00
Józef Kucia
e47a735f76 wined3d: Add wined3d creation flag for selecting unbound resource color.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 19:23:45 +09:00
Andrey Gusev
2e11e6e1f8 d3d8/tests: Fix a typo in ok() message.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:08:46 +09:00
Henri Verbeet
1fe83c0d7e wined3d: Pass wined3d_vec4 structures to wined3d_device_get_ps_consts_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:52 +09:00
Henri Verbeet
574e294181 wined3d: Pass wined3d_vec4 structures to wined3d_device_set_ps_consts_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:46 +09:00
Henri Verbeet
67ec18ba2c wined3d: Pass wined3d_vec4 structures to wined3d_device_get_vs_consts_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:40 +09:00
Henri Verbeet
d3a3260763 wined3d: Pass wined3d_vec4 structures to wined3d_device_set_vs_consts_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:35 +09:00
Józef Kucia
64014ae3ed wined3d: Add "layer_count" parameter to wined3d_texture_create().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 21:35:31 +09:00
Henri Verbeet
58a1796d83 wined3d: Don't enumerate sub-resources in wined3d_device_reset().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 15:34:43 +09:00
Henri Verbeet
3b96ac290d wined3d: Allocate system memory for complete textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 14:09:39 +09:00
Henri Verbeet
f519aca8b3 wined3d: Reject sub-resource types in wined3d_check_device_format().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:14 +09:00
Stefan Dösinger
794ad86fec d3d8/tests: Add a system memory miptree layout test.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-12 12:03:41 +09:00
Matteo Bruni
daf549219d d3d8/tests: Add a test for color varyings clamping.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-29 19:31:49 +09:00
Józef Kucia
0aa885e75a d3d8: Avoid '\n' in middle of TRACE() messages.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-25 23:35:16 +09:00
Henri Verbeet
240912c59b wined3d: Ignore the dirty region for swapchain presents more explicitly.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-18 12:20:49 +09:00
Henri Verbeet
198042e1d8 wined3d: Require a valid rectangle pointer if rect_count is non-zero in device_clear_render_targets().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-18 12:20:44 +09:00
Stefan Dösinger
aeefbdffba wined3d: Merge wined3d_surface_map() and wined3d_volume_map().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-13 15:41:53 +09:00
Stefan Dösinger
beb8986e48 wined3d: Merge wined3d_surface_unmap() and wined3d_volume_unmap().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-10 11:26:06 +09:00
Henri Verbeet
cd25ecffa7 d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_texture_3d_GetLevelDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:06:40 +09:00
Henri Verbeet
9136f9f9c4 d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_texture_cube_GetLevelDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:06:36 +09:00
Henri Verbeet
704a11e6d6 d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_texture_2d_GetLevelDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:06:33 +09:00
Henri Verbeet
f2fdb16856 d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_volume_GetDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:06:31 +09:00
Henri Verbeet
9a6ee515ed d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_surface_GetDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:06:29 +09:00
Henri Verbeet
5c27fef77a d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_device_SetRenderTarget().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:06:26 +09:00
Stefan Dösinger
9307474f1d d3d8/tests: Test multisample flip.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:12 +09:00
Stefan Dösinger
d71f452c4d wined3d: Rotate through swapchain buffers.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:12 +09:00
Henri Verbeet
9612033285 d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_device_CopyRects().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:11 +09:00