Commit graph

30 commits

Author SHA1 Message Date
Zebediah Figura
d049e5dc1c d3dx9: Implement D3DXSHProjectCubeMap().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46284
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-07 20:23:35 +01:00
Andrey Gusev
066330d493 include: Improve include directives in d3dx9* headers.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-26 10:53:02 +09:00
Henri Verbeet
871967d0fb d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
Nozomi Kodama
6d6603b495 d3dx9: Implement D3DXSHEvalHemisphereLight. 2013-04-04 19:27:52 +02:00
Nozomi Kodama
6247dae2ac d3dx9: Implement D3DXSHEvalSphericalLight. 2013-04-04 19:27:23 +02:00
Nozomi Kodama
9085f1d27f d3dx9: Implement D3DXSHEvalConeLight. 2013-03-07 17:33:13 +01:00
Nozomi Kodama
5038a7d915 d3dx9: Use const instead of CONST. 2013-02-14 17:32:22 +01:00
Henri Verbeet
8c94757c2b d3dx9: Avoid LPD3DXMATRIXSTACK. 2012-11-29 00:16:38 +01:00
Nozomi Kodama
b8cfe42326 d3dx9_36: Implement D3DXSHMultiply4. 2012-10-03 13:10:45 +02:00
Nozomi Kodama
1f85d64b19 d3dx9: Implement D3DXSHRotate. 2012-09-25 11:39:28 +02:00
Nozomi Kodama
c69a496461 d3dx9: Implement D3DXSHEvalDirectionalLight. 2012-09-25 11:38:53 +02:00
Nozomi Kodama
f5714cccbd d3dx9_36: Implementation of D3DXSHRotateZ. 2012-07-19 17:02:01 +02:00
Nozomi Kodama
c957f8a921 d3dx9_36: Implementation of D3DXSHEvalDirection. 2012-07-16 16:28:47 +02:00
Nozomi Kodama
f757f3fb7d d3dx9: Implementation of D3DXSHMultiply2. 2012-07-16 14:33:43 +02:00
Nozomi Kodama
e3888ec87c d3dx9_36: Implementation of D3DXSHScale. 2012-06-29 20:41:47 +02:00
Nozomi Kodama
b56227cbf1 d3dx9_36: Implementation of D3DXSHDot. 2012-06-28 11:35:25 +02:00
Nozomi Kodama
60a0fb30df d3dx9_36: Implementation of D3DXSHMultiply3. 2012-06-18 10:56:48 +02:00
Nozomi Kodama
ed7c28353d d3dx9_36: Implementation of D3DXQuaternionSquadSetup. 2012-06-14 19:16:40 +02:00
Rico Schüller
b83d322dba d3dx9: Implement D3DXSHAdd(). 2011-12-12 10:19:30 +01:00
Misha Koshelev
e35f1a4bab include: Add declarations related to D3DXFLOAT16. 2011-07-01 14:08:15 +02:00
Jacek Caban
1522b3ca14 d3dx9math.h: Removed duplicated D3DXMatrixOrthoLH declaration. 2011-06-29 14:22:46 -05:00
David Adam
d1c2d2a4f8 d3dx9: Merge d3dx8 math into d3dx9. 2009-07-13 10:53:15 +02:00
David Adam
bd7421cd6d d3dx9: Fix the prototype of some functions. 2009-07-13 10:50:42 +02:00
David Adam
09c6caea06 d3dx8: Implement D3DXMatrixTransformation2D. 2008-11-13 14:21:04 +01:00
David Adam
4f1d5c26d1 d3dx8: Implement D3DXMatrixAffineTransformation2D. 2008-11-13 14:20:41 +01:00
Luis C. Busquets Pérez
0af9415a4f d3dx9: Implement D3DXMatrixDecompose. 2008-09-12 13:40:33 +02:00
Philip Nilsson
d36df763c7 d3dx9: Implement D3DXPlaneTransformArray. 2008-07-25 14:09:15 +02:00
Philip Nilsson
0457333f55 d3dx9: Implement the D3DXVec*Array functions. 2008-03-21 12:52:19 +01:00
Stefan Leichter
d12793a2b5 d3dx8: Add WINAPI to the prototypes of D3DXMatrixTransformation. 2007-11-28 11:16:25 +01:00
David Adam
9b34a2d21b include: Header files for d3dx9_xx. 2007-11-27 16:05:02 +01:00