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d3dx9: Avoid LPD3DXMATRIXSTACK.

This commit is contained in:
Henri Verbeet 2012-11-28 22:11:46 +01:00 committed by Alexandre Julliard
parent d608de9341
commit 8c94757c2b
2 changed files with 2 additions and 2 deletions

View File

@ -877,7 +877,7 @@ D3DXMATRIX* WINAPI D3DXMatrixTranspose(D3DXMATRIX *pout, CONST D3DXMATRIX *pm)
static const unsigned int INITIAL_STACK_SIZE = 32;
HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, LPD3DXMATRIXSTACK *ppstack)
HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, ID3DXMatrixStack **ppstack)
{
struct ID3DXMatrixStackImpl *object;

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@ -451,7 +451,7 @@ DECLARE_INTERFACE_(ID3DXMatrixStack, IUnknown)
extern "C" {
#endif
HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, LPD3DXMATRIXSTACK* ppstack);
HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, ID3DXMatrixStack **stack);
#ifdef __cplusplus
}