Commit graph

1165 commits

Author SHA1 Message Date
Paul Vriens
22fc1fe366 ddraw/tests: Fix a test failure on VMware and VirtualBox on W2K and below. 2010-02-15 16:09:31 +01:00
Christian Costa
e0213af9ab ddraw: Enable GetViewport to retreive data set by SetViewport2 and vice-versa + tests. 2010-02-15 12:51:23 +01:00
Christian Costa
720aa5bf23 ddraw: Fix D3DTBLEND_MODULATE emulation.
Alpha source should be selected with WINED3DTSS_ALPHAOP and not by changing the source itself.
2010-02-15 12:51:09 +01:00
Stefan Dösinger
bb035638d0 d3d: Make sure vertexbuffer lock doesn't return a NULL pointer. 2010-02-09 11:33:53 +01:00
Alexandre Julliard
6d1ba98f5b ddraw/tests: Fix a test that fails on Win2k. 2010-02-05 11:54:51 +01:00
Stefan Dösinger
a9f969094c ddraw: Convert VB lock flags to wined3d flags. 2010-01-29 14:59:02 +01:00
Stefan Dösinger
f0266ee519 ddraw: Test invalid buffer lock parameters. 2010-01-29 14:59:02 +01:00
Henri Verbeet
69861cf873 wined3d: Get rid of the depth range hack. 2010-01-27 11:16:07 +01:00
Henri Verbeet
ec03d3e4f1 ddraw: Add depth clamp tests. 2010-01-27 11:15:58 +01:00
Michael Stefaniuc
a0789f611d ddraw: Simplify DllCanUnloadNow(). 2010-01-14 09:03:58 -06:00
Henri Verbeet
9ae92661cc ddraw: Remove a redundant return. 2009-12-30 13:31:30 +01:00
Henri Verbeet
67cba48782 wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now. 2009-12-30 13:31:20 +01:00
Christian Costa
df9bddcd27 ddraw: Improve error message. 2009-12-23 14:27:30 +01:00
Luke Benstead
34e82e3dbd ddraw: Fix an incorrect refcount test. 2009-12-18 11:39:48 +01:00
Henri Verbeet
aa305c4a24 ddraw: Don't depend on IWineD3DDevice_CreateSurface() not touching the surface parameter on failure.
The reason it actually fails is because of ddraw trying to create surface of
type "SURFACE_UNKNOWN". Stefan should have a patch for that.
2009-12-18 11:38:30 +01:00
Roderick Colenbrander
6d8c4572ef wined3d: Fix a bug in BtlFast which was uncovered by the 32-bit dibsection support. 2009-12-17 12:53:19 +01:00
Henri Verbeet
e79a6b20d2 ddraw/tests: Add tests for ddraw window proc handling. 2009-12-17 12:43:05 +01:00
Nicolas Le Cam
bf64bbd1fb ddraw/tests: Get rid of a carriage return in a trace. 2009-12-14 12:04:06 +01:00
Paul Vriens
0f0d92bf13 ddraw/tests: Fix some test failures on Vista+. 2009-12-10 15:01:06 +01:00
Henri Verbeet
ddddc60eb9 ddraw: Avoid enumerating display modes for formats that arent't supported anyway.
Some of these formats can't even be translated by ddraw.
2009-12-10 11:54:22 +01:00
Henri Verbeet
55f3c576d9 wined3d: Remove the effetively unused "state" field from the device. 2009-11-18 11:16:54 +01:00
Austin Lund
38d44e0a52 ddraw/tests: Fix test failure for D3DFMT_A2R10G10B10 pixel format in GetDC tests. 2009-11-17 15:14:56 +01:00
Paul Vriens
8a1f0eed8e ddraw/tests: Fix a test failure on systems with no DirectDraw7. 2009-11-03 21:26:46 +01:00
Stefan Dösinger
d4275e87f1 wined3d: Add a usage flag for static buffer declarations. 2009-11-03 21:21:55 +01:00
Stefan Dösinger
90e443758a wined3d: Add a parameter for SetRenderTarget viewport setup. 2009-11-03 21:21:30 +01:00
Markus Stockhausen
f222a1654e ddraw: Avoid memory overwrite in GetDeviceIdentifier(). 2009-10-30 16:32:53 +01:00
Henri Verbeet
bf10dbe8a6 wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT.
The internal order of the depth and stencil bits is unspecified since the
format isn't lockable.
2009-10-30 11:28:52 +01:00
Henri Verbeet
052d955567 wined3d: Don't depend on uninitialized data in the CreateSurface() thunks (Valgrind).
Perhaps IDirectDraw7_CreateSurface() should also always set "pSurface7" to
NULL on failure, but at least for our internal functions that's a silly thing
to rely on.
2009-10-29 13:09:45 +01:00
Paul Vriens
e1bf800ba5 ddraw/tests: Fix a test failure on Win9x/WinMe. 2009-10-21 16:05:57 +02:00
Francois Gouget
323f163af4 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2009-10-19 14:45:21 +02:00
Henri Verbeet
02772641b2 ddraw/tests: Remove some leftover debug code. 2009-10-19 11:45:36 +02:00
Henri Verbeet
c45609f15c ddraw/tests: Check some more return values (LLVM/Clang). 2009-10-16 13:37:00 +02:00
Christian Costa
e95ffacde0 ddraw: Make SetColorKey handle case where dwColorSpaceHighValue < dwColorSpaceLowValue + tests. 2009-10-15 12:06:22 +02:00
Stefan Dösinger
e80144c403 d3d: Make EndScene calls hookable. 2009-10-14 12:21:06 +02:00
Stefan Dösinger
64367542d0 ddraw: Make directdraw create functions hookable. 2009-10-14 12:21:06 +02:00
Paul Vriens
72fab20ffe ddraw/tests: Don't crash on older ddraw. 2009-10-12 12:14:03 +02:00
Andrew Nguyen
7211f7ce18 ddraw: Implement and test DirectDrawEnumerateExW. 2009-10-09 11:50:28 +02:00
Andrew Nguyen
3496fe5f43 ddraw: More fully implement and test DirectDrawEnumerateExA. 2009-10-09 11:50:28 +02:00
Andrew Nguyen
bab8f7e557 ddraw: Implement and test DirectDrawEnumerateW. 2009-10-09 11:50:14 +02:00
Andrew Nguyen
4c61c2ff63 ddraw: Simplify and test DirectDrawEnumerateA. 2009-10-09 11:40:16 +02:00
Andrew Nguyen
611fae610c ddraw/tests: Remove a superfluous return statement. 2009-10-09 11:40:07 +02:00
Paul Vriens
ddd255cb08 ddraw/tests: Fix some test failures on WinME/VMware. 2009-10-08 12:17:30 +02:00
Stefan Dösinger
9e068a33b3 wined3d: SetRenderTarget doesn't change the viewport in d3d7. 2009-10-02 15:06:56 +02:00
Markus Stockhausen
dbb29993db ddraw: Set dwBackBufferCount=0 in CreateSurface for backbuffer. 2009-09-29 16:06:47 +02:00
Henri Verbeet
33bfcdd044 ddraw: The ddraw surface is now always the wined3d surface's parent.
This GetParent() trick would now cause infinite recursion.
2009-09-25 15:15:55 +02:00
Henri Verbeet
47c84f4f7f wined3d: Use the DXGI naming convention for all formats. 2009-09-25 15:15:44 +02:00
Henri Verbeet
60e32659a7 wined3d: Rename IWineD3DDevice::SetIndices() to IWineD3DDevice::SetIndexBuffer(). 2009-09-25 15:14:44 +02:00
Henri Verbeet
66a7236590 wined3d: Don't free D3D vertex declarations until the wined3d vertex declaration is destroyed. 2009-09-23 12:36:28 +02:00
Henri Verbeet
93b0600829 wined3d: Don't free D3D buffers until the wined3d buffer is destroyed. 2009-09-18 08:55:25 -05:00
Henri Verbeet
a8e8f763bf wined3d: Don't free D3D textures until the wined3d texture is destroyed. 2009-09-18 08:54:34 -05:00
Henri Verbeet
6c8636c337 ddraw: Mark internal symbols hidden. 2009-09-17 10:10:04 -05:00
Henri Verbeet
de3bd86fb6 wined3d: Don't free D3D cube textures until the wined3d cube texture is destroyed. 2009-09-17 10:09:44 -05:00
Henri Verbeet
a5214c306f wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2009-09-16 13:04:32 -05:00
Jörg Höhle
3eb62ed62c ddraw: Complete recognition of pixelformat 19: X8L8V8U8. 2009-09-15 16:41:24 -05:00
Henri Verbeet
2b2fc827ce wined3d: Remove unused parameters to drawPrimitive(). 2009-09-11 12:09:14 +02:00
Stefan Dösinger
e1469961d4 wined3d: Test and fix ddraw and d3d9 GetDC differences.
The MSDN is not totally correct: A8R8G8B8 and A1R5G5B5 also allow GetDC. The
main differences that have to be filtered out in d3d9.dll are GetDC on
A8B8G8R8, X8B8G8R8 and P8.
2009-09-08 13:04:52 +02:00
Henri Verbeet
ee60e5fd71 ddraw: Remove trailing spaces. 2009-09-01 14:06:03 +02:00
Francois Gouget
e168876d8f ddraw/tests: Fix compilation on systems that don't support nameless unions. 2009-08-31 12:41:21 +02:00
Stefan Dösinger
c0892c2f35 ddraw: d3d7 does not support two sided stencil.
The header is wrong. There is simply no API to set this. The MS header does
not have this declaration either.
2009-08-06 17:26:31 +02:00
Henri Verbeet
7165bd19c1 wined3d: WINED3DTEXF_NONE only makes sense as a mip filter. 2009-08-05 11:20:43 +02:00
Andrew Talbot
99139d9671 ddraw: Constify some variables. 2009-07-24 11:44:17 +02:00
Alexandre Julliard
60d389670a ddraw/tests: Properly release surfaces even if we can't get the texture object. 2009-07-14 11:29:47 +02:00
Alexandre Julliard
340f5734bf ddraw/tests: Fix a failing test on 64-bit. 2009-07-14 11:29:47 +02:00
Alexandre Julliard
5622f74486 ddraw/tests: Fix a few tests that fail on Win64. 2009-07-10 20:52:41 +02:00
Gerald Pfeifer
d1e5b3bf62 ddraw: Fix two bounds checks. 2009-06-22 11:44:19 +02:00
Gerald Pfeifer
3176d936f9 ddraw: Fix error checking in IDirect3DExecuteBufferImpl_Execute(). 2009-06-22 11:44:06 +02:00
Marcus Meissner
882716e78b ddraw: Use correct union member. 2009-06-15 13:42:30 +02:00
Henri Verbeet
88162fabb8 wined3d: Get rid of the pointers in WINED3DSURFACE_DESC. 2009-06-15 13:42:29 +02:00
Henri Verbeet
4bc6b376e0 wined3d: Remove the useless "resource_type" parameter from IWineD3DDevice::CreateSurface(). 2009-06-12 17:33:15 +02:00
Luke Benstead
73abda63d7 ddraw: Add tests for DirectDrawSurface reference counting. 2009-05-20 11:09:07 +02:00
Francois Gouget
82b7fc6855 ddraw/tests: Replace malloc() with HeapAlloc(). 2009-05-13 12:45:36 +02:00
Nicolas Le Cam
ad66aa77a4 ddraw/tests: Fix a test failure on VirtualBox. 2009-05-04 12:51:15 +02:00
Henri Verbeet
6f33b97c94 wined3d: Get rid of the shared_handle parameter.
I don't expect us to support this in the near future, and right now it's just
dead code.
2009-04-23 14:22:06 +02:00
Christian Costa
06d2b30903 ddraw/tests: Add tests for refcount handling of light with viewport. 2009-04-21 16:30:36 +02:00
Christian Costa
ffb5f749d5 ddraw: Handle refcount of lights when interacting with viewport. 2009-04-21 16:30:32 +02:00
David Adam
8681d49030 ddraw: Remove useless comments. 2009-04-21 16:30:04 +02:00
Stefan Dösinger
cb1c9dcda9 d3d: Remove the format from index buffers. 2009-04-09 16:28:25 +02:00
Stefan Dösinger
f0efa97413 wined3d: Remove the buffer fvf. 2009-04-09 16:28:10 +02:00
Stefan Dösinger
fd9b574e4e ddraw: Store the fvf in the ddraw buffer.
WineD3D buffer FVFs will go away soon.
2009-04-09 16:27:35 +02:00
Stefan Dösinger
513a493f00 wined3d: Merge IWineD3DIndexBuffer and IWineD3DBuffer. 2009-04-08 11:37:29 +02:00
Stefan Dösinger
3ed94329a3 wined3d: Use Map and Unmap for index buffers.
Just a change in name to prepare for the next patch
2009-04-08 11:36:18 +02:00
Stefan Dösinger
dc80a3ede5 d3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUFFER_DESC. 2009-04-08 11:36:02 +02:00
Henri Verbeet
4194d8040f ddraw: Filter invalid texture stage states passed by the application. 2009-04-01 14:23:38 +02:00
Henri Verbeet
4434d00f84 wined3d: Unify vertex and texture formats.
Some fields should be redundant now, eg. gl_vtx_type and glType. I'll leave
that for a different patch to fix though.
2009-03-27 15:51:25 +01:00
Henri Verbeet
d7c7c76850 wined3d: Use separate structures for ddraw style strided data and wined3d's internal stream info. 2009-03-27 15:51:25 +01:00
Andrew Nguyen
e1a1ae5e1b ddraw/tests: Skip some cooperative level tests on NT4/Win95.
The DirectX SDK reports that cooperative level flags
DDSCL_SETDEVICEWINDOW and DDSCL_SETFOCUSWINDOW are only
available on Windows 98 and higher.
2009-03-23 18:21:06 +01:00
Michael Stefaniuc
58f2a01e23 ddraw/tests: Use ULONG instead of unsigned long. 2009-03-23 12:41:21 +01:00
Paul Vriens
5974ad1200 ddraw/tests: Fix a test failure on VMware and some native boxes. 2009-03-13 14:55:47 +01:00
Paul Vriens
27f52727e4 ddraw/tests: Fix two test failures on W2K/VMware. 2009-03-13 14:53:02 +01:00
Paul Vriens
d5e9c3cf92 ddraw/tests: Fix some test failures on W2K/VMware. 2009-03-12 13:09:53 +01:00
Paul Vriens
ae1802d01b ddraw/tests: Fix some test failures on W2K/VMware. 2009-03-11 16:03:32 +01:00
Henri Verbeet
aa3027a604 wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
That still leaves IWineD3DIndexBuffer, but that code is also mostly similar,
except for the conversion code (which will be unused there).
2009-03-06 15:35:58 +01:00
Henri Verbeet
702eeb6b0c wined3d: Add separate methods for setting the primitive type. 2009-03-05 16:16:25 +01:00
Henri Verbeet
602bb1f551 wined3d: Pass the vertex count rather than the primitive count to wined3d draw methods. 2009-03-05 16:16:24 +01:00
Alexandre Julliard
e047edb080 ddraw/tests: Allow IDirectDrawSurface_AddAttachedSurface failure on Windows. 2009-03-05 12:47:02 +01:00
Christian Costa
f716306f36 ddraw: Implement IDirect3DViewportImpl_NextLight. 2009-03-04 13:03:52 +01:00
David Adam
22bfd1396c ddraw: Implement ComputeSphereVisibility. 2009-02-26 15:13:25 +01:00
Francois Gouget
77a3cffb1b ddraw/tests: Use win_skip() to skip over unimplemented functionality. 2009-02-24 16:57:26 +01:00
Henri Verbeet
0048a0373b d3d10core: Keep a reference to the wined3d device in the d3d10 device. 2009-02-23 12:20:29 +01:00
Henri Verbeet
8cefc47d81 wined3d: Add DXGI formats to WINED3DFORMAT. 2009-02-20 11:10:37 +01:00