ddraw: Convert VB lock flags to wined3d flags.

This commit is contained in:
Stefan Dösinger 2010-01-27 23:29:34 +01:00 committed by Alexandre Julliard
parent f0266ee519
commit a9f969094c

View file

@ -236,8 +236,17 @@ IDirect3DVertexBufferImpl_Lock(IDirect3DVertexBuffer7 *iface,
IDirect3DVertexBufferImpl *This = (IDirect3DVertexBufferImpl *)iface;
WINED3DBUFFER_DESC Desc;
HRESULT hr;
DWORD wined3d_flags = 0;
TRACE("(%p)->(%08x,%p,%p)\n", This, Flags, Data, Size);
/* Writeonly: Pointless. Event: Unsupported by native according to the sdk
* nosyslock: Not applicable
*/
if(!(Flags & DDLOCK_WAIT)) wined3d_flags |= WINED3DLOCK_DONOTWAIT;
if(Flags & DDLOCK_READONLY) wined3d_flags |= WINED3DLOCK_READONLY;
if(Flags & DDLOCK_NOOVERWRITE) wined3d_flags |= WINED3DLOCK_NOOVERWRITE;
if(Flags & DDLOCK_DISCARDCONTENTS) wined3d_flags |= WINED3DLOCK_DISCARD;
EnterCriticalSection(&ddraw_cs);
if(Size)
{
@ -253,7 +262,7 @@ IDirect3DVertexBufferImpl_Lock(IDirect3DVertexBuffer7 *iface,
}
hr = IWineD3DBuffer_Map(This->wineD3DVertexBuffer, 0 /* OffsetToLock */,
0 /* SizeToLock, 0 == Full lock */, (BYTE **)Data, Flags);
0 /* SizeToLock, 0 == Full lock */, (BYTE **)Data, wined3d_flags);
LeaveCriticalSection(&ddraw_cs);
return hr;
}