Commit graph

56184 commits

Author SHA1 Message Date
Alexandre Julliard
d2682f57f8 dbghelp: The main executable is now always named "wine". 2009-03-10 18:22:43 +01:00
Alexandre Julliard
f4a19c8463 loader: Merge the first and second stage loaders into a single wine binary. 2009-03-10 18:22:38 +01:00
Alexandre Julliard
a8c5bd9f42 iphlpapi/tests: Output the various tables in verbose mode. 2009-03-10 17:50:50 +01:00
Alexandre Julliard
4f67d8233d iphlpapi: Implemented AllocateAndGetIpForwardTableFromStack for Solaris. 2009-03-10 17:11:44 +01:00
Alexandre Julliard
e5ec9aeb79 iphlpapi: Implemented AllocateAndGetIpNetTableFromStack for Solaris. 2009-03-10 17:10:08 +01:00
Alexandre Julliard
8f481bef2e iphlpapi: Implemented AllocateAndGetUdpTableFromStack for Solaris. 2009-03-10 17:08:28 +01:00
Alexandre Julliard
801d9c3a84 iphlpapi: Implemented AllocateAndGetTcpTableFromStack for Solaris. 2009-03-10 17:05:58 +01:00
Nikolay Sivov
2948ec6a70 user32: Button should get captured when highlighted with VK_SPACE. 2009-03-10 14:51:57 +01:00
Francois Gouget
5e56845546 avifil32: Add a missing AddRef in IGetFrame_QueryInterface(). 2009-03-10 14:42:02 +01:00
Francois Gouget
f884cf0ddf avifil32: Add missing AddRefs in IAVIFile_QueryInterface(). 2009-03-10 14:41:59 +01:00
Aric Stewart
5dbe136027 dinput: Create generic joystick Acquire/Unacquire. 2009-03-10 14:40:19 +01:00
Aric Stewart
36f538eb91 dinput: Remove easy redundancy from linuxinput. 2009-03-10 14:40:03 +01:00
Aric Stewart
922b66e354 dinput: Rename Linux-specific joystick functions. 2009-03-10 14:39:49 +01:00
Aric Stewart
e90e7e5b77 dinput: Move joystick mapping functions to the generic part. 2009-03-10 14:39:23 +01:00
Aric Stewart
94a5e0978d dinput: Move joystick Polling and Device State to the generic part. 2009-03-10 14:39:03 +01:00
Aric Stewart
cbd34748e9 dinput: Move joystick productGuid and Name to the generic part. 2009-03-10 14:38:29 +01:00
Aric Stewart
620839d24e dinput: Begin joystick separation into a generic module. 2009-03-10 14:38:00 +01:00
Tony Wasserka
3b9332a41d d3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE flag. 2009-03-10 12:57:14 +01:00
Tony Wasserka
02e43a5276 d3dx9: Recognize the D3DXSPRITE_DONOTSAVESTATE flag. 2009-03-10 12:56:53 +01:00
Huw Davies
3d461dbe85 gdi32/tests: Win9x's GetDIBits() sets biSizeImage to zero for BI_RGB dibs. 2009-03-10 12:09:12 +01:00
Huw Davies
f7608053e7 gdi32/tests: Marked another win9x failure as broken. 2009-03-10 12:09:08 +01:00
Huw Davies
bbafe93858 gdi32/tests: Fix yet another place where win9x returns bmType equal to 0x5250. 2009-03-10 12:09:04 +01:00
Henri Verbeet
f9d82ed1de d3d8: Handles aren't supposed to be pointers.
This might even make d3d8 a bit more 64-bit safe.
2009-03-10 12:08:58 +01:00
Henri Verbeet
cbc8630019 d3d8: Make the shader handle table a bit more generic. 2009-03-10 12:08:32 +01:00
Henri Verbeet
954c3e22e1 d3d8: Don't call Release() in a while loop.
There should only ever be a single reference to these objects, since only
their handle is exposed outside d3d8. Should there be more references than
that, calling Release() in a while loop probably isn't the right approach.
2009-03-10 12:07:59 +01:00
Henri Verbeet
57d971121a d3d8: Fix some sign compare warnings. 2009-03-10 12:07:41 +01:00
Henri Verbeet
67da604eca wined3d: Get rid of a few stack buffers. 2009-03-10 12:07:02 +01:00
Henri Verbeet
1fa83c95de wined3d: Don't call shader_glsl_append_dst() from shader_glsl_texldl().
shader_glsl_gen_sample_code() already takes care of adding the destination.
2009-03-10 12:06:47 +01:00
Paul Vriens
e9ece6bd12 wininet/tests: Don't crash on IE5.01SP4. 2009-03-10 12:06:41 +01:00
Paul Vriens
ab75abbe39 wininet/tests: Skip tests if functions are not implemented. 2009-03-10 12:06:35 +01:00
Michael Stefaniuc
947bf5834f msxml3: Change the remaining long variables to LONG. 2009-03-10 12:06:30 +01:00
Michael Stefaniuc
de68b01e8c msxml3: Change long to LONG in msxml.idl. 2009-03-10 12:06:21 +01:00
Michael Stefaniuc
bd87b49614 msxml3: Change long to LONG in msxml2.idl and xmldom.idl. 2009-03-10 12:06:14 +01:00
Michael Stefaniuc
43046481f7 include: Change long to LONG in tom.idl. 2009-03-10 12:06:10 +01:00
Jacek Caban
00289dd19a mshtml: Make sure that HTML headers are terminated by endline. 2009-03-10 12:06:03 +01:00
Jacek Caban
3a118f86f7 mshtml: Added IHTMLStyle::put_cssText implementation. 2009-03-10 12:05:46 +01:00
Jacek Caban
50126adf8b mshtml: Added IHTMLStyle::get_cssText implementation. 2009-03-10 12:05:40 +01:00
Jacek Caban
76d667caf1 mshtml: Added IHTMLElement::put_innerHTML implementation. 2009-03-10 12:05:26 +01:00
Francois Gouget
8f2b4954b0 winmm: Try to load the Esound driver as a last resort.
This gets sound working out of the box on Solaris.
2009-03-10 12:05:20 +01:00
Alexandre Julliard
925c1c4ed2 user32/tests: Fix some message sequences for Vista and Win9x. 2009-03-09 17:54:16 +01:00
Alexandre Julliard
60ed3428da user32/tests: Avoid snprintf, it's broken on Mingw. 2009-03-09 17:52:08 +01:00
Henri Verbeet
1b9a6fb4e9 d3d9: Fix some sign compare warnings. 2009-03-09 14:44:09 +01:00
Henri Verbeet
4e2c87dd22 wined3d: Handle error conditions better in RemoveContextFromArray(). 2009-03-09 14:44:02 +01:00
Henri Verbeet
695c69f6a0 wined3d: Use shader_glsl_get_write_mask_size() to calculate the write mask size. 2009-03-09 14:39:48 +01:00
Henri Verbeet
362bc0d694 wined3d: Don't compare const_num against -1. 2009-03-09 14:39:39 +01:00
Henri Verbeet
4ff5736edf wined3d: Don't compare texUnitMap entries to -1. 2009-03-09 14:39:34 +01:00
Henri Verbeet
a3df476706 wined3d: Buffer object ID's are supposed to be unsigned. 2009-03-09 14:39:18 +01:00
Paul Vriens
c88aea3b0c shell32/tests: Don't crash on missing class implementations. 2009-03-09 14:21:49 +01:00
Jim Cameron
5bd7e306b4 regedit: Fix crash importing large values from Unicode. 2009-03-09 14:21:26 +01:00
Huw Davies
5ccf92f512 gdi32/tests: Fix another case where win9x returns bmType equal to 0x5250. 2009-03-09 13:55:48 +01:00