Zebediah Figura
a43da37637
wined3d: Build the device list only once in wined3d_output_find_closest_matching_mode().
2022-08-02 21:49:54 +02:00
Zebediah Figura
a601930a91
dxgi: Build the device list only once in dxgi_output_get_display_mode_list().
2022-08-02 21:49:54 +02:00
Zebediah Figura
b42aa9b87b
d3d8: Cache the output mode list.
2022-08-02 21:49:54 +02:00
Zebediah Figura
0ee74e9f81
d3d9: Cache the output mode list.
...
Garou: Mark of the Wolves calls IDirect3D9::GetAdapterModeCount() on every
frame. This results in calling EnumDisplaySettingsExW() once per available mode,
which is a very slow operation, both on Windows and Wine.
Manual testing shows that Windows caches the mode list (as well as the adapter
list, which is already cached in Wine) in Direct3D 9 and lower. Calls to
GetAdapterModeCount() and EnumAdapterDisplayModes() are fast, and they also do
not change if monitors are added or removed.
DXGI behaves differently, however. The list of outputs attached to an adapter is
cached—that is, calls to IDXGIAdapter::EnumOutputs() are fast, and return stale
data. However, at least some other calls are slow and do not seem to be cached,
including IDXGIOutput::GetDisplayModeList() and IDXGIOutput::GetDesc().
ddraw is also slow and uncached. Since all testing was done on Windows 10 (for
lack of available older hardware to test with) it is not unlikely that ddraw was
reimplemented over dxgi on newer Windows, and that older Windows versions would
be fast and cached, but this is speculation. In any case I have not included
patches to cache ddraw modes.
Tests were done on Windows 10 21H2, both on real hardware with NVidia drivers
and on software drivers via qemu/KVM. In the latter case only speed could be
tested, but this was consistent with the results from the NVidia machine.
2022-08-02 21:49:54 +02:00
Zebediah Figura
95352c096f
wined3d: Build a list of wined3d_display_mode structures in wined3d_output_get_mode[_count]().
2022-08-02 21:49:54 +02:00
Zebediah Figura
9f79a79e95
wined3d: Factor out mode_matches_filter().
2022-08-02 21:49:54 +02:00
Brendan Shanks
eb64d4a9ad
ntdll: Use correct mcontext struct on macOS under Wow64.
2022-08-02 12:02:36 +02:00
Stefan Dösinger
7fa1259823
ddraw/tests: Add some video memory accounting tests.
2022-08-02 11:59:03 +02:00
Stefan Dösinger
8bddb9808e
ddraw: Don't account video memory for sysmem surfaces' draw textures.
...
Star Trek Starfleet Academy does not like it when available video memory
goes down after creating a system memory resource. It destroys all its
textures and recreates them, and in some sitations forgets to recreate
one or another texture, resulting in rendering bugs.
I suspect the game is trying to detect focus loss by monitoring for
unexpected video memory changes.
2022-08-02 11:58:59 +02:00
Rémi Bernon
d7457fd32e
winex11.drv: Constify set_current_mode DEVMODEW parameter.
2022-08-02 11:56:37 +02:00
Rémi Bernon
395273d6e1
winex11.drv: Iterate display settings using dmDriverExtra.
2022-08-02 11:56:36 +02:00
Rémi Bernon
581b30d318
winex11.drv: Use DEVMODEW instead of x11drv_display_setting.
...
Keeping the id in the dmDriverExtra bytes.
2022-08-02 11:56:35 +02:00
Rémi Bernon
cd0b4393e5
winex11.drv: Update devmode dmPosition instead of new_rect.
2022-08-02 11:56:34 +02:00
Rémi Bernon
d621a7a3e3
winex11.drv: Use DM_POSITION field bit to mark placed displays.
2022-08-02 11:56:33 +02:00
Rémi Bernon
65b71e858e
winex11.drv: Use a local desired_rect variable when placing displays.
2022-08-02 11:56:31 +02:00
Gabriel Ivăncescu
b9f22f6078
mshtml: Implement MediaQueryList's matches prop.
...
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-08-02 11:55:11 +02:00
Gabriel Ivăncescu
09b73c89c4
mshtml: Implement MediaQueryList's media prop.
...
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-08-02 11:55:11 +02:00
Gabriel Ivăncescu
b918a532bc
mshtml: Implement window.matchMedia() with MediaQueryList stub.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-08-02 11:55:11 +02:00
Jacek Caban
7e2beeec91
user32: Forward more scroll bar messages to win32u.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53364
2022-08-01 16:07:32 +02:00
Rémi Bernon
b48fc2c2d6
winegstreamer: Use the correct name for WMADecMediaObject DMO.
2022-08-01 15:26:24 +02:00
Rémi Bernon
6d64e40776
mf: Increase min_buffer_size to MF_MT_AUDIO_AVG_BYTES_PER_SECOND.
...
When it is specified. The Resampler transform exposes the block
alignment in its output stream info cbSize, and the session then
otherwise reads data one audio frame at a time.
2022-08-01 15:26:22 +02:00
Rémi Bernon
c806c4eed5
mf: Implement SAR media type required attributes checks.
2022-08-01 15:26:22 +02:00
Rémi Bernon
e5a512eb93
winegstreamer: Set the MF_MT_AUDIO_AVG_BYTES_PER_SECOND attribute.
...
This is required by the Resampler transform, and will be used in next
patch as well as for session buffer size heuristic.
2022-08-01 15:26:20 +02:00
Rémi Bernon
180572129f
mf: Return MF_E_NO_MORE_TYPE from AudioRenderer GetMediaTypeByIndex.
2022-08-01 15:26:20 +02:00
Rémi Bernon
3dbb6c7470
mf/tests: Add required SAR media type attributes tests.
2022-08-01 15:26:18 +02:00
Alexandre Julliard
c86955d380
Release 7.14.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-29 22:03:04 +02:00
Paul Gofman
b46917a481
opengl32/tests: Remove depth 32 / stencil 0 test in test_choosepixelformat().
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53429
2022-07-29 21:34:32 +02:00
Gabriel Ivăncescu
f48709cfe4
mshtml: Handle lack of window in methods for detached documents.
...
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-07-29 18:56:04 +02:00
Gabriel Ivăncescu
144b30d941
mshtml: Implement DocumentType node's name prop.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-07-29 18:56:04 +02:00
Gabriel Ivăncescu
d07c81158f
mshtml: Implement document.doctype.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-07-29 18:56:04 +02:00
Gabriel Ivăncescu
434f9f1404
include: Add DOMDocumentType dispinterface and coclass.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-07-29 18:56:04 +02:00
Gabriel Ivăncescu
fbefdd6753
include: Add IHTMLDOMNode3 to the HTMLDOMNode dispinterfaces.
...
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-07-29 18:56:03 +02:00
Nikolay Sivov
f6f2a1a3e5
dwrite: Fix fallback config ranges text parsing.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-07-29 18:55:38 +02:00
Eric Pouech
16bcc3bc29
winedbg: Synthetize pointer to type when not available.
...
This ensures that we always have a type as pointer to a known <type>
(either because it exists in <type>'s module, or it's synthetized inside
debugger).
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
2022-07-29 18:55:32 +02:00
Eric Pouech
dd977e4a85
winedbg: Store result of types_get_info(TI_GET_TYPE) in dbg_type.
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Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
2022-07-29 18:55:30 +02:00
Nikolay Sivov
d909f27590
win32u: Fix typo in font handle creation in NtUserDrawCaptionTemp().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-07-28 21:36:00 +02:00
Rémi Bernon
4304a677c1
maintainers: Assume maintainership of input sections.
2022-07-28 20:08:58 +02:00
Rémi Bernon
a2395ecf96
server: Use the client provided rawinput registered device array.
2022-07-28 20:08:58 +02:00
Rémi Bernon
1587e9db88
win32u: Implement NtUserGetRegisteredRawInputDevices on the client side.
2022-07-28 20:08:58 +02:00
Rémi Bernon
c484e4b87e
win32u: Use a struct list to keep rawinput devices.
2022-07-28 20:08:31 +02:00
Rémi Bernon
37a3c916b4
win32u: Use a static size array for rawinput device path.
2022-07-28 20:08:31 +02:00
Alexandre Julliard
e31276e9a2
makefiles: Look for source files in the makefile before trying to open them.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-28 17:46:51 +02:00
Alexandre Julliard
56fea67c53
makefiles: Work directly with Makefile.in names in make_makefiles.
2022-07-28 17:46:51 +02:00
Alexandre Julliard
6f4d1766a7
makefiles: Avoid adding the same source multiple times.
2022-07-28 17:46:50 +02:00
Alexandre Julliard
872dc83e81
makefiles: List all headers in the makefile.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-28 17:46:50 +02:00
Gabriel Ivăncescu
c82900e207
mshtml: Implement "text" type response for XMLHttpRequest.
...
Also basic implementation of arraybuffer/blob with invalid state, mostly
to show how the tests will look.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-07-28 17:34:03 +02:00
Gabriel Ivăncescu
6537c36df4
mshtml: Implement responseType prop for XMLHttpRequest.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-07-28 17:34:03 +02:00
Gabriel Ivăncescu
fab55e22b7
mshtml: Fix string leak on NamespaceError.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
2022-07-28 17:34:03 +02:00
Hugh McMaster
b8b87e55a6
regedit: Limit REG_DWORD/REG_QWORD input length by value type and format.
2022-07-28 17:34:03 +02:00
Hugh McMaster
e604f3e2ef
regedit: Use zero as a REG_DWORD/REG_QWORD default if edit control is empty.
2022-07-28 17:34:03 +02:00