Matteo Bruni
745b5fe8f1
d3dx9: Add sampler dcl instruction support to the shader assembler.
2010-05-13 19:44:13 +02:00
Matteo Bruni
6cbd511475
d3dx9: Add input dcl instruction support to the shader assembler.
2010-05-13 19:44:08 +02:00
Matteo Bruni
efec8bb361
d3dx9: Complete output dcl instruction support.
2010-05-13 19:44:01 +02:00
Matteo Bruni
b627d13ea8
d3dx9: Add output dcl instruction partial support to the shader assembler.
2010-05-13 19:43:55 +02:00
Matteo Bruni
9847d28753
d3dx9: Add predicate support to the shader assembler.
2010-05-12 14:13:15 +02:00
Matteo Bruni
93b2648c49
d3dx9: Add other flow control instructions in the shader assembler.
2010-05-12 14:13:15 +02:00
Matteo Bruni
25c929ab61
d3dx9: Support some flow control instructions in the shader assembler.
2010-05-12 14:13:15 +02:00
Matteo Bruni
fb3ee6e0a6
d3dx9: Support some more vs_3_0 instructions in the shader assembler.
2010-05-06 14:45:16 +02:00
Matteo Bruni
399bde576e
d3dx9: Add relative addressing support to the shader assembler.
2010-05-06 14:45:06 +02:00
Matteo Bruni
5f934aca62
d3dx9: Support all the remaining register types in the shader assembler.
2010-05-06 14:44:57 +02:00
Matteo Bruni
ce3c1dfcb6
d3dx9: Add source register modifiers (sm 2+) support to the shader assembler.
2010-04-28 15:04:40 -05:00
Matteo Bruni
004a30a5c3
d3dx9: Add instruction modifiers (sm 2.0+) support to the shader assembler.
2010-04-28 15:04:40 -05:00
Matteo Bruni
9019267bfa
d3dx9: Add swizzle and writemask support to the shader assembler.
2010-04-28 15:04:40 -05:00
Alexandre Julliard
4bfc99b86c
d3dx9_36: Don't include the bison-generated header from the bison source file.
2010-04-05 15:30:48 +02:00
Matteo Bruni
95afbeadf5
d3dx9: Implement D3DXAssembleShader function, really basic shader assembler.
...
Currently it only accepts a minimal subset of the syntax (e.g. just an
instruction and two register types supported) and doesn't produce any
real output (i.e. shader bytecode).
2010-03-30 15:52:57 +02:00