Henri Verbeet
|
99dcfdf0ce
|
ddraw: Avoid LPD3DDEVICEDESC7.
|
2012-12-12 11:58:55 +01:00 |
|
Henri Verbeet
|
725ec0323e
|
ddraw: Avoid LPD3DDEVICEDESC.
|
2012-12-12 11:58:52 +01:00 |
|
Michael Stefaniuc
|
da1bef4340
|
include: Make "long" numeric constants LP64/LLP64 proof (d3d*.h).
|
2011-10-27 12:29:05 +02:00 |
|
Stefan Dösinger
|
c0892c2f35
|
ddraw: d3d7 does not support two sided stencil.
The header is wrong. There is simply no API to set this. The MS header does
not have this declaration either.
|
2009-08-06 17:26:31 +02:00 |
|
Jan Zerebecki
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cf8833c467
|
wined3d: Enable two sided stencil in the caps.
|
2006-06-13 10:46:29 +02:00 |
|
Jonathan Ernst
|
360a3f9142
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
|
Dimitrie O. Paun
|
53f9c21fb7
|
Use angle brackets (<>) rather than quotes ("") for the include
directives in our .h files. This should avoid some potentially nasty
surprises for Winelib apps.
|
2003-08-28 21:43:34 +00:00 |
|
Alexandre Julliard
|
0799c1a780
|
Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
|
2002-03-09 23:29:33 +00:00 |
|
Patrik Stridvall
|
f94462fb75
|
Move __stdcall/__cdecl to the right place.
|
2002-01-31 23:22:07 +00:00 |
|
Francois Gouget
|
ae41e8c804
|
Reordered the CALLBACK and WINAPI directives so that it compiles with
old g++ versions.
|
2000-06-11 20:07:58 +00:00 |
|
Peter Hunnisett
|
0b56446e35
|
- Added remaining DirectX 3D3 6&7 3D interfaces.
- Added d3dcaps.h, d3dtypes.h and rearranged contents according to
DirectX 7 headers.
- Fixed dsound.h include list (d3d.h->d3dtypes.h).
|
2000-05-18 01:26:42 +00:00 |
|