Commit graph

72178 commits

Author SHA1 Message Date
James McKenzie
95c3c3fdc6 wineps.drv: Correct a typo. 2010-09-24 16:59:04 +02:00
Matej Špindler
fe7cfdcb15 taskkill: Add Slovenian translation. 2010-09-24 16:58:59 +02:00
Alexandre Julliard
af200111b4 comctl32: Return the correct hittest for the size grip in mirrored windows. 2010-09-24 15:45:55 +02:00
Alexandre Julliard
deaf2f593d version: Don't bother importing lz32, all the functions are in kernel32. 2010-09-24 15:45:55 +02:00
Alexandre Julliard
ddaea5456e user32: Set the default process layout based on the file description in the version resource. 2010-09-24 15:45:54 +02:00
Alexandre Julliard
d43cc0cd82 user32: Fix the window positions when moving a child window for a RTL window. 2010-09-24 15:45:54 +02:00
Alexandre Julliard
0df8855b20 user32: Use screen coordinates for hittest checking to handle RTL windows correctly. 2010-09-24 15:45:54 +02:00
Alexandre Julliard
deb8309760 user32: Fix initial computation of client area in WM_NCCALCSIZE for RTL windows. 2010-09-24 15:45:54 +02:00
Misha Koshelev
d7d9cd5eb2 d3dx9_36: Implement D3DXCreateSphere. 2010-09-24 15:45:54 +02:00
Misha Koshelev
99e2aedbf7 d3dx9_36: Implement ID3DXMesh_Lock/UnlockVertexBuffer and ID3DXMesh_Lock/UnlockIndexBuffer. 2010-09-24 15:45:53 +02:00
Misha Koshelev
10af823fd5 d3dx9_36: Add stub for D3DXCreateTeapot. 2010-09-24 15:45:53 +02:00
Mariusz Pluciński
7cbcbf4577 gameux: IGameStatistics::GetMaxStatsPerCategory implementation. 2010-09-24 15:45:53 +02:00
Mariusz Pluciński
6dfb5f6a33 gameux: IGameStatistics::GetMaxCategories implementation. 2010-09-24 15:45:53 +02:00
Mariusz Pluciński
448ac80fd4 gameux: IGameStatistics::GetMaxValueLength implementation. 2010-09-24 15:45:53 +02:00
Mariusz Pluciński
301433b670 gameux: IGameStatistics::GetMaxNameLength implementation. 2010-09-24 15:45:53 +02:00
Mariusz Pluciński
26552958f8 gameux: IGameStatistics::GetMaxCategoryLength implementation. 2010-09-24 15:45:53 +02:00
Mariusz Pluciński
0ef59050c6 gameux: Add stub of IGameStatistics interface implementation. 2010-09-24 15:45:52 +02:00
Mariusz Pluciński
23efe79289 gameux: Add partial implementation of IGameStatisticsMgr::GetGameStatistics. 2010-09-24 15:45:52 +02:00
Mariusz Pluciński
7c798a4a7d gameux/tests: Add test of storing and reading game statistics. 2010-09-24 15:45:35 +02:00
Tijl Coosemans
e7ec164563 configure: Detect resolver functionality on FreeBSD.
On FreeBSD this is part of libc.
2010-09-24 11:40:00 +02:00
Alexandre Julliard
07898fe2fd winedbg: Make BreakOnFirstChance default to FALSE to avoid user confusion. 2010-09-24 11:34:17 +02:00
Juan Lang
e192beeb0d iphlpapi: Set adapter description in GetAdaptersAddresses. 2010-09-24 11:34:17 +02:00
Juan Lang
4ec277d8f4 include: Define more IF_TYPEs. 2010-09-24 11:34:17 +02:00
Juan Lang
c297dd2fac iphlpapi: Trace parameters to GetAdaptersAddresses. 2010-09-24 11:34:17 +02:00
Juan Lang
8da6bb6fb3 include: Add SCOPE_LEVEL definition. 2010-09-24 11:34:16 +02:00
Juan Lang
0f89a4f878 include: Add GAA_FLAG_* definitions. 2010-09-24 11:34:16 +02:00
Juan Lang
f776aea60d iphlpapi: Set gateway addresses in GetAdaptersAddresses. 2010-09-24 11:34:16 +02:00
Juan Lang
873be06c92 include: Add Vista+ fields to IP_ADAPTER_ADDRESSES. 2010-09-24 11:34:16 +02:00
Juan Lang
1a6188e846 include: Define NDIS_INTERFACE_INFORMATION. 2010-09-24 11:34:16 +02:00
Juan Lang
accb42f3c3 include: Move IF_OPER_STATUS to ifdef.h. 2010-09-24 11:34:16 +02:00
Juan Lang
53db124517 include: Add ifdef.h. 2010-09-24 11:34:16 +02:00
Juan Lang
0905dfc3e7 iphlpapi: Set ConnectionType in GetAdaptersAddresses. 2010-09-24 11:34:16 +02:00
Juan Lang
df9191ae2d iphlpapi: Set flags for adapters returned by GetAdaptersAddresses. 2010-09-24 11:34:15 +02:00
Juan Lang
f22cf51124 iphlpapi: Trace enumerated addresses. 2010-09-24 11:34:15 +02:00
Lauri Kenttä
41d341cf4e user32: Update Finnish translation. 2010-09-24 11:34:15 +02:00
Lauri Kenttä
ebfa87b987 shell32: Update Finnish translation. 2010-09-24 11:34:15 +02:00
Henri Verbeet
5013ec83de wined3d: Consistently use the same stateblock in state_colormat().
These should refer to the same stateblock when we're drawing, but it's still
ugly.
2010-09-24 11:34:15 +02:00
Henri Verbeet
7dd4174e05 wined3d: Pass a wined3d_state structure to ffp_clip_emul(). 2010-09-24 11:34:15 +02:00
Henri Verbeet
23e286613f wined3d: Directly pass the texture to texture_activate_dimensions(). 2010-09-24 11:34:14 +02:00
Henri Verbeet
67b7a573b9 wined3d: Pass a wined3d_state structure to set_tex_op(). 2010-09-24 11:34:14 +02:00
Vincent Povirk
d0f7edd2c1 mscoree: Search for Mono in some predefined paths before using the registry.
This makes it possible for distributions to install Mono in a shared location.
2010-09-24 11:34:14 +02:00
Misha Koshelev
e4182ead47 d3dx9_36: Implement D3DXCreateMeshFVF. 2010-09-23 19:22:41 +02:00
Misha Koshelev
a6f2c003a3 d3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDCALL when an invalid declarator is passed. 2010-09-23 19:22:38 +02:00
Vitaly Perov
e8f56565cb winspool.drv: Support pDevMode field in {Get/Set}Job. 2010-09-23 19:21:39 +02:00
Sven Baars
e169a780b0 mciwave: Fix some typos. 2010-09-23 19:21:22 +02:00
Piotr Caban
120346da88 msvcrt: Added 'll' modifier to printf functions. 2010-09-23 17:50:12 +02:00
Luca Bennati
f88ed20bc9 winefile: Update Italian translation. 2010-09-23 17:50:12 +02:00
Luca Bennati
84b84f776a start: Fix Italian translation. 2010-09-23 17:50:12 +02:00
Luca Bennati
0c6c63891f xcopy: Fix Italian translation. 2010-09-23 17:50:12 +02:00
Luca Bennati
dff754f5a0 winemine: Update Italian translation. 2010-09-23 17:50:11 +02:00