Commit graph

1799 commits

Author SHA1 Message Date
Nikolay Sivov d01ae1512f d3dcompiler: Set correct compilation target for effects profiles.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-12 08:31:51 +01:00
Connor McAdams ec44170322 d3dx9: Preserve the contents of unaligned compressed destination surfaces.
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
2024-03-07 22:56:12 +01:00
Connor McAdams a1381fbedb d3dx9: Split off image decompression into a helper function.
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
2024-03-07 22:56:12 +01:00
Connor McAdams 7ff4e5672d d3dx9: Split D3DXLoadSurfaceFromMemory functionality into a separate function.
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
2024-03-07 22:56:12 +01:00
Connor McAdams 20b50c0096 d3dx9: Use base image pointer when decompressing source image.
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
2024-03-07 22:56:12 +01:00
Connor McAdams b5cd4c471a d3dx9/tests: Add more tests for misaligned compressed surface loading.
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
2024-03-07 22:56:12 +01:00
Alexandre Julliard 1c95001f8f d3dx9/tests: Mark failing tests as todo.
Triggered by the vkd3d 1.11 import.
2024-03-07 22:56:12 +01:00
Matteo Bruni bc1ba43942 d3dx9: Check for successful sprite draw in DrawTextW(). 2023-12-06 23:09:44 +01:00
Alex Henrie 17da2665e2 d3dx9: Use CRT allocation functions. 2023-12-04 22:10:21 +01:00
Alex Henrie bc13bda5ee d3dx9_36/tests: Use CRT allocation functions. 2023-11-28 22:58:42 +01:00
Nikolay Sivov c944db5fc0 d3dx9/tests: Fix a crash when d3d9 object can't be created. 2023-11-27 22:39:52 +01:00
Paul Gofman 557a4e061b d3dx9: Support loading mesh user data in D3DXLoadMeshHierarchyFromXInMemory(). 2023-11-24 22:27:40 +01:00
Paul Gofman 8da63cf548 d3dx9: Factor out mesh_get_parse_func(). 2023-11-24 22:27:39 +01:00
Paul Gofman 6348888a41 d3dx9: Unify calling parse_mesh helper functions. 2023-11-24 22:27:39 +01:00
Paul Gofman 6787e3c365 d3dx9: Implement loading top and frame user data in D3DXLoadMeshHierarchyFromXInMemory(). 2023-11-24 22:27:39 +01:00
Paul Gofman 8be03417fd d3dx9/tests: Add test for user data in D3DXLoadMeshHierarchyFromXInMemory(). 2023-11-24 22:27:39 +01:00
Nikolay Sivov ddf3b418ed d3dx9/effect: Rename effect initialization helper. 2023-11-15 10:40:53 +01:00
Alexandre Julliard 7ccb5df0fc makefiles: Always use the global SOURCES variable for .rc files. 2023-11-01 22:43:56 +01:00
Alex Henrie c7d9c4a8b6 d3dx9_36: Use debugstr_fourcc instead of debugstr_an. 2023-10-17 21:37:01 +02:00
Nikolay Sivov f690784338 d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-13 22:49:29 +02:00
Alexandre Julliard 1255764ad5 makefiles: Remove unnecessary imports of usp10.dll.
The functions are in gdi32 nowadays.
2023-10-12 10:45:23 +02:00
Alistair Leslie-Hughes 21e91690b1 d3dx9: Support empty mesh in D3DXLoadMeshHierarchyFromXInMemory(). 2023-10-09 20:51:37 +02:00
Matteo Bruni 526909f8b1 d3dx9/tests: Get rid of unnecessary branches in D3DXLoadMeshTest(). 2023-10-09 20:51:37 +02:00
Alistair Leslie-Hughes cef39a24ee d3dx9: Trace pointer value in D3DXValidMesh(). 2023-09-27 21:42:52 +02:00
Paul Gofman e802019d47 d3dx9/tests: Add a basic test for d3dx9_mesh_OptimizeInplace(). 2023-09-15 18:34:11 +02:00
Paul Gofman 629c2f90d6 d3dx9: Handle special adjacency index value in d3dx9_mesh_OptimizeInplace(). 2023-09-15 18:34:11 +02:00
Alexandre Julliard 47cd5b1499 d3dx9/tests: Use nameless unions/structs. 2023-08-15 18:56:45 +02:00
Jeff Smith c449da64e1 d3dx9_36/tests: Use compare_uint() in compare_float() instead of abs().
The result of abs(INT_MIN) is INT_MIN, which breaks the ulps comparison.
2023-08-08 11:57:21 +09:00
Alistair Leslie-Hughes 36ef8327ac d3dx9_36: Remove DECLSPEC_HIDDEN usage. 2023-07-20 21:48:39 +02:00
Matteo Bruni 3149d84502 d3dx9/tests: Use test contexts in test_effect_commitchanges().
And do some mandatory cleanup while at it.
2023-07-04 20:46:07 +02:00
Matteo Bruni 4acb858fc6 d3dx9/tests: Use test contexts in test_effect_preshader_ops(). 2023-07-04 20:46:06 +02:00
Matteo Bruni e39e904392 d3dx9/tests: Get rid of unnecessary checks in test_effect_states(). 2023-07-04 20:46:06 +02:00
Matteo Bruni f529c5db4d d3dx9/tests: Use test contexts in test_effect_parameter_value().
And give a good clean up to the test and all its helpers.
2023-07-04 20:46:05 +02:00
Matteo Bruni 321efd4441 d3dx9/tests: Use test contexts in test_D3DXCreateRenderToEnvMap(). 2023-07-04 20:46:05 +02:00
Matteo Bruni f504db74a9 d3dx9/tests: Get rid of unnecessary checks in test_D3DXCreateRenderToEnvMap(). 2023-07-04 20:46:05 +02:00
Matteo Bruni 06eede965a d3dx9/tests: Use test message contexts in test_ID3DXFont(). 2023-07-04 20:46:05 +02:00
Matteo Bruni 64d9bc872b d3dx9/tests: Get rid of unnecessary checks. 2023-07-04 20:46:05 +02:00
Eric Pouech 8031d00fed d3dx9/tests: Clean up some ok() messages. 2023-07-04 20:46:05 +02:00
Matteo Bruni a3ad4a5066 d3dx9/tests: Increase tolerance for a D3DXSHMultiply3 test.
Otherwise it fails for me on 32-bit Linux with my current compiler.
2023-07-04 20:46:03 +02:00
Paul Gofman 0b9620266f d3dx9: Fix dst pitch for compressed format in D3DXLoadSurfaceFromMemory().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54901
2023-05-02 22:21:30 +02:00
Stefan Dösinger 6d41756ce1 d3dx9: Load D3DAssemble via GetProcAddress.
This allows linking our d3dx9.dll to Microsoft's d3dcompiler.lib implib.
2023-04-27 20:22:45 +02:00
Stefan Dösinger 9e99c6f66d d3dx9/tests: Use __VA_ARGS__ instead of GCCs named variadics. 2023-04-18 21:33:17 +02:00
Stefan Dösinger 54890fe3c4 d3dx9: Use __VA_ARGS__ instead of GCCs named variadics.
MSVC doesn't support "name...".
2023-04-18 21:33:17 +02:00
Nikolay Sivov 94da4fc44e d3dx9: Partially implement D3DXFillCubeTextureTX().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-01-27 13:39:48 +01:00
Nikolay Sivov 1908d0b385 d3dx9: Fix ARGB texture fills with negative component values.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-01-27 13:39:48 +01:00
Nikolay Sivov 809618e4cd d3dx9/tests: Add a helper to compare filled cube textures.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-01-27 13:39:48 +01:00
Nikolay Sivov 86bc7dd10a d3dx9: Partially implement D3DXFillTextureTX().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-01-27 13:39:48 +01:00
Nikolay Sivov bd2a787df0 d3dx9: Create parameter evaluator for texture shaders.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-01-27 13:39:47 +01:00
Nikolay Sivov a0ed743461 d3dx9/preshader: Set input table size for texture shaders.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-01-27 13:39:45 +01:00
Eric Pouech c868941478 d3dx9/tests: Avoid a GCC warning (-Wsizeof-array-div).
Follow GCC recommendations for getting rid of it.

MingW/GCC (11.3, 12.x) complains with:
/home/eric/work/wine/dlls/d3dx9_36/tests/effect.c: In function 'test_effect_parameter_value':
/home/eric/work/wine/dlls/d3dx9_36/tests/effect.c:1838:71: warning: expression does not compute the number of elements in this array; element type is 'DWORD' {aka 'long unsigned int'}, not 'D3DXMATRIX' {aka 'struct _D3DMATRIX'} [-Wsizeof-array-div]
 1838 |             const D3DXMATRIX *matrix_pointer_array[sizeof(input_value)/sizeof(D3DXMATRIX)];
      |                                                                       ^
/home/eric/work/wine/dlls/d3dx9_36/tests/effect.c:1838:71: note: add parentheses around the second 'sizeof' to silence this warning
/home/eric/work/wine/dlls/d3dx9_36/tests/effect.c:1835:19: note: array 'input_value' declared here
 1835 |             DWORD input_value[EFFECT_PARAMETER_VALUE_ARRAY_SIZE];
      |                   ^~~~~~~~~~~

Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
2022-12-12 23:12:42 +01:00