Commit graph

58012 commits

Author SHA1 Message Date
Nikolay Sivov
7fd17023be comctl32/tooltips: Move parameter cast to WinProc. 2009-05-28 12:42:18 +02:00
Aric Stewart
a61885d64d advapi: Correct buffer length in LookupAccountNameW. 2009-05-28 12:42:17 +02:00
Vincent Povirk
8219db2d6d gdiplus: Stub GdipCreateHICONFromBitmap. 2009-05-28 12:42:17 +02:00
Piotr Caban
f77489acd5 jscript: Added implementation of Math_pow with less then 2 arguments. 2009-05-28 12:42:17 +02:00
Piotr Caban
3327d17109 jscript: Fixed memory leak. 2009-05-28 12:42:17 +02:00
Paul Vriens
db355b4903 msi/tests: Remove unused variable. 2009-05-28 12:42:17 +02:00
Ge van Geldorp
0fc9920be9 winetest: Use wininet if available. 2009-05-28 12:42:00 +02:00
Alexandre Julliard
aded9e4091 rpcrt4: Fix compiler warnings on 64-bit. 2009-05-28 11:56:30 +02:00
Alexandre Julliard
feeaf97c81 rpcrt4: Implement NdrPointerMemorySize and enable the corresponding tests. 2009-05-28 11:52:36 +02:00
Alexandre Julliard
49f1433cdc rpcrt4/tests: Enable some tests that no longer crash Wine. 2009-05-28 11:41:12 +02:00
Alexandre Julliard
bb18c5ab07 rpcrt4/tests: Comment out a couple of tests that crash on older Windows versions. 2009-05-28 11:38:41 +02:00
Alexandre Julliard
7571c1fd53 rpcrt4: Fix the PSFactoryBuffer proxy refcounting, with tests. 2009-05-27 21:25:10 +02:00
Alexandre Julliard
36965f5726 rpcrt4/tests: Fix a number of 64-bit issues in the ndr_marshall test. 2009-05-27 21:18:35 +02:00
Alexandre Julliard
cdbd3fdc6a include: Fix the packing of the MIDL_STUB_MESSAGE structure on 64-bit. 2009-05-27 21:17:32 +02:00
Alexandre Julliard
54ac26b7af ntdll: Try any address in map_image no matter what the failure was for a fixed address. 2009-05-27 21:17:09 +02:00
Paul Vriens
79fcaa7835 mshtml: Match IE8 implementation. 2009-05-27 15:40:36 +02:00
Paul Vriens
45c00da496 msi/tests: Prevent crash when ConvertSidToStringSidA is not available. 2009-05-27 15:40:30 +02:00
Nikolay Sivov
8921b936a8 comctl32/ipaddress: Skip test on Win95 with common controls 4.70. 2009-05-27 15:40:25 +02:00
Michael Stefaniuc
109f83614f msvcrt: Avoid using size_t when not neededed. 2009-05-27 15:40:18 +02:00
Michael Stefaniuc
5f0fb8350f msvcrt: Replace size_t with MSVCRT_size_t. 2009-05-27 15:39:57 +02:00
Michael Stefaniuc
37a62a643e msvcrtd: Use size_t instead of unsigned long. 2009-05-27 15:39:55 +02:00
Alexandre Julliard
23e70e00ed rpcrt4: Internal functions don't need to be WINAPI. 2009-05-27 13:04:33 +02:00
Detlef Riekenberg
6c827fa8c1 mlang/tests: Make the tests more silent. 2009-05-27 12:56:00 +02:00
Detlef Riekenberg
4e9f7899a4 mlang: Use a case independent compare for the RFC1766 name. 2009-05-27 12:55:53 +02:00
Detlef Riekenberg
98435dc7ed mlang/tests: Rfc1766ToLcid must not touch the LCID output on failure. 2009-05-27 12:55:43 +02:00
Detlef Riekenberg
f4def21f57 mlang/tests: Return correct result in Rfc1766ToLcidA on failure. 2009-05-27 12:55:16 +02:00
Detlef Riekenberg
7bc167ac15 mlang/tests: Initial tests for Rfc1766ToLcid. 2009-05-27 12:54:58 +02:00
Detlef Riekenberg
7317a96616 mlang/tests: Use a table for testing GetLcidFromRfc1766. 2009-05-27 12:53:01 +02:00
Hib Eris
ff5b29e5eb msi: Add support for merging tables that are not in target database. 2009-05-27 12:51:51 +02:00
Hib Eris
97200b0b31 msi/tests: Add test for merging tables that are not in target database. 2009-05-27 12:51:36 +02:00
Hib Eris
987d17dc6f msi: Fix merging tables with string primary keys. 2009-05-27 12:51:31 +02:00
Hib Eris
a807e86dd7 msi/tests: Add test for merging tables with string primary keys. 2009-05-27 12:51:22 +02:00
Hib Eris
086fcfc1f4 msi: Initialize a variable. 2009-05-27 12:51:15 +02:00
Hib Eris
cad837c999 msi: Add support for importing binary OBJECTS. 2009-05-27 12:51:10 +02:00
Alexandre Julliard
9ccc9bd6a9 kernel32/tests: Run file tests in the temp directory if we don't have access to the drive root. 2009-05-27 12:47:33 +02:00
Stefan Dösinger
0629585c24 wined3d: Work around an ARBFP vs GLSL bug in Mac OS. 2009-05-27 11:57:54 +02:00
Stefan Dösinger
6492622350 wined3d: sincos for vertex shaders.
SCS is unfortunately a fragment program only instruction. If we have the NV
extensions we can use SIN and COS. Otherwise we have to approximate sine and
cosine with a taylor series. Luckily we're provided with the necessary
constants by the application.
2009-05-27 11:56:53 +02:00
Stefan Dösinger
2f3faf4526 wined3d: Put some ARB declarations in the right place.
TMP_POS is only used in vertex shaders, declare it in the vshader
specific code. The sRGB constants are only used by pixel shaders, so
move them to the ps specific code, and avoid reading the stateblock.
2009-05-27 11:56:29 +02:00
Stefan Dösinger
f484cbbf91 wined3d: Get rid of Tx hardcoding in texbem. 2009-05-27 11:56:07 +02:00
Stefan Dösinger
da1b8d0c8e wined3d: Replace a few hardcoded Tx registers with proper name getters. 2009-05-27 11:56:01 +02:00
Stefan Dösinger
7fc4279cb8 wined3d: Implement DSX in ARB.
DSY is not that easy because we have to deal with the inverted coordinate
system in onscreen(!) rendering - see GLSL dsy.
2009-05-27 11:55:52 +02:00
Louis Lenders
f9b9f73991 d3d9/tests: Add simple test to show that QualityLevels is not zero, when we call CheckDeviceMultiSampleType with D3DMULTISAMPLE_NONE. 2009-05-27 11:55:04 +02:00
Piotr Caban
063df731ac jscript: Fix integer/double parsing. 2009-05-27 11:53:44 +02:00
Piotr Caban
f2c1095a80 jscript: Added Math_tan implementation. 2009-05-27 11:34:36 +02:00
Piotr Caban
8c609c9f50 jscript: Added implementation of Math_sqrt. 2009-05-27 11:34:31 +02:00
Piotr Caban
a67672f9ee jscript: Added Math_sin implementation. 2009-05-27 11:34:25 +02:00
Piotr Caban
f57f3aa2f4 jscript: Added implementation of Math_log. 2009-05-27 11:34:21 +02:00
Piotr Caban
6231969476 jscript: Added implementation of Math_exp. 2009-05-27 11:34:11 +02:00
Henri Verbeet
2ee0d47a49 wined3d: Use strings for shader input/output semantics. 2009-05-27 11:12:12 +02:00
Henri Verbeet
19cb4594e3 wined3d: Use a separate structure for vertex shader attributes.
In D3D10 shaders input/output semantics are strings rather than predefined
types. Unfortunately, the code in vshader_get_input() can be performance
critical, depending on application behaviour. Since vshader_get_input() is
only relevant for d3d9 shaders anyway, just store the usage and usage_idx for
these shaders.
2009-05-27 11:12:07 +02:00