Commit graph

41748 commits

Author SHA1 Message Date
Alexandre Julliard
6a3dd1ecf9 kernel32: Revert change that slipped in commit db24d3af9a by mistake. 2007-12-08 19:49:52 +01:00
Alexandre Julliard
24241c0847 opengl32: ntdll import is still needed when building without optimizations. 2007-12-08 19:49:22 +01:00
Maarten Lankhorst
322cd0b979 winealsa: Clear dwBytesRecorded in waveheader when adding buffer. 2007-12-07 19:25:29 +01:00
Maarten Lankhorst
5290f53193 winealsa: Simplify the feeding of capture buffers. 2007-12-07 19:25:25 +01:00
Maarten Lankhorst
9fb2cacd64 winealsa: Fix return value checking in wavein. 2007-12-07 19:25:23 +01:00
Maarten Lankhorst
02e1ce0a42 winealsa: Fix period size in capture. 2007-12-07 19:25:20 +01:00
Gregor Brunmar
f18b428ccf comctl32: Added context menu to treeview. 2007-12-07 19:01:45 +01:00
Gregor Brunmar
490e0029ea comctl32: Disable propsheet apply button at start up. 2007-12-07 19:01:40 +01:00
Rob Shearman
7ac980b1e7 ole32: Process messages while waiting for a local server to create a pipe. 2007-12-07 18:49:23 +01:00
Alexandre Julliard
c0b12351e0 Avoid size_t types in traces. 2007-12-07 18:49:18 +01:00
Alexandre Julliard
b406e9a7b4 comctl32: Fix a compiler warning. 2007-12-07 18:43:05 +01:00
Alexandre Julliard
d65c667817 server: Fix incorrect use of size_t instead of data_size_t. 2007-12-07 18:42:48 +01:00
Alexandre Julliard
5c9396d734 msvfw32: Fix invalid check that caused the rest of VideoCapDriverDescAndVer16 to be optimized out. 2007-12-07 18:42:00 +01:00
Alistair Leslie-Hughes
86af5b9754 msxml3: Implement cloneNode. 2007-12-07 17:36:01 +01:00
Alex Villacís Lasso
f945f16de2 riched20: WM_GETTEXTLENGTH should include CRLF conversions in returned count. 2007-12-07 17:36:01 +01:00
Alex Villacís Lasso
3b636b58ba riched20: EM_GETTEXTLENGTHEX must not count last paragraph break if GTL_USECRLF. 2007-12-07 17:36:01 +01:00
Andrew Talbot
b8e10c75fd devenum: Remove unneeded cast. 2007-12-07 17:36:01 +01:00
Andrew Talbot
39b99d47ad dinput: Remove unneeded casts. 2007-12-07 17:36:01 +01:00
Andrew Talbot
81d964824b cabinet: Remove unneeded casts. 2007-12-07 17:36:01 +01:00
James Hawkins
8090dbad93 msi: Add tests for MsiGetProductCode. 2007-12-07 17:07:16 +01:00
Alexander Nicolaysen Sørnes
82d937de8f user32: A few more colour changes to match modern Windows.
Thanks to Bamm Gabriana for the info.
2007-12-07 17:07:05 +01:00
Alex Villacís Lasso
99f0dc4ff4 riched20: WM_GETTEXT should return 0 on overflow but fill buffer anyway. 2007-12-07 17:06:53 +01:00
Alex Villacís Lasso
4545f1944e riched20: EM_GETTEXTEX with GT_USECRLF should not leave a single CR when running out of space. 2007-12-07 17:06:45 +01:00
Rob Shearman
7092590c90 rpcrt4: Use an alertable wait in rpcrt4_protseq_np_wait_for_new_connection to fix a small memory leak flagged by Valgrind.
This is called only by the RPCRT4_server_thread so we don't have to 
worry about application user APCs being run at improper times.
2007-12-07 17:06:33 +01:00
Rob Shearman
83a02c545c oleaut32: Fix a leak of the typelib in the tmarshal tests. 2007-12-07 17:06:20 +01:00
Rob Shearman
d7682104e6 oleaut32: Fix two memory leaks in the test for DispCallFunc. 2007-12-07 17:06:15 +01:00
Rob Shearman
bc9b5c22fe oleaut32: Fix a reference count leak of the TMarshalDispatchChannel. 2007-12-07 17:06:13 +01:00
Rob Shearman
5d88c0cbad rsaenh: Fix some leaks of the provider handle in the rsaenh tests. 2007-12-07 17:06:08 +01:00
Rob Shearman
ba6aec70ca rpcrt4: Implement NdrConformantStructFree. 2007-12-07 17:06:05 +01:00
Jonathan Ernst
8070e52c42 winecfg: Add missing audio tab controls to other languages. 2007-12-07 17:05:58 +01:00
Jonathan Ernst
f53619e78b winecfg: Updated French translation. 2007-12-07 17:05:54 +01:00
Lei Zhang
2d1a6016c9 quartz: Validate input for IFilterGraph_FindFilterByName. 2007-12-07 17:04:34 +01:00
Lei Zhang
31aab42934 quartz: Fix return value in IFilterGraph_FindFilterByName. 2007-12-07 17:04:26 +01:00
Lei Zhang
646eefaa47 quartz: Add some IGraphBuilder related tests. 2007-12-07 17:04:15 +01:00
Lei Zhang
4ab6fd3de0 quartz: Add a test for IFilterGraph2. 2007-12-07 17:03:39 +01:00
Lei Zhang
f84f4cab70 quartz: Move current tests into their own test case. 2007-12-07 17:03:27 +01:00
Francois Gouget
5f7a9cea38 Assorted spelling fixes. 2007-12-07 16:35:32 +01:00
Jonathan Ernst
1c7787e69d Updated French translation. 2007-12-07 16:34:57 +01:00
Rob Shearman
34ab21d11e ole32: Register the window used in the marshal tests only once.
Destroy the windows that have been created when they are no longer needed.
2007-12-07 16:34:48 +01:00
Rob Shearman
cf48f090f1 mshtml: Fix a memory leak in the htmldoc tests. 2007-12-07 16:34:40 +01:00
Rob Shearman
2a9168e586 oleaut32: Set the number of locks held on the safe arrays in the safe array tests to zero before destroying them, otherwise the operation will fail and leak memory. 2007-12-07 16:34:36 +01:00
Rob Shearman
67a213fc1e oleaut32: Try to re-use existing memory when unmarshalling variants with byref types. 2007-12-07 16:34:28 +01:00
Rob Shearman
baccba317e oleaut32: Don't call SafeArrayAllocData in LPSAFEARRAY_UserUnmarshal if we called SafeArrayCreateEx instead of SafeArrayAllocDescriptor.
Otherwise, we'll leak memory.
2007-12-07 16:34:23 +01:00
Rob Shearman
2ebee18198 rpcrt4: Improve PointerFree to not free buffer memory. 2007-12-07 16:34:17 +01:00
Aric Stewart
9de1b6a84b fonts: Add 18 pixel strike with japanese fonts to system.sdf. 2007-12-07 16:34:03 +01:00
Stefan Dösinger
f700cbe74b wined3d: Add an alpha blending test. 2007-12-07 16:26:43 +01:00
Stefan Dösinger
f29d947f6a ddraw: Set X8R8G8B8 for 32 bpp. 2007-12-07 16:26:31 +01:00
Stefan Dösinger
0e8c13e630 wined3d: A more detailed occlusion query test and fixes. 2007-12-07 15:27:11 +01:00
Stefan Dösinger
54fa712981 wined3d: Initialize output texcoord .w to 1.0 if needed.
The GL_ARB_vertex_program extension does not define a standard value for
output texture coordinates. This makes problems when using vertex
shaders with fixed function fragment processing because fffp divides the
texture coords by its .w component. This means that gl shaders have to
write to the .w component of texture coords. Direct3D shaders however
do not.
2007-12-07 14:54:22 +01:00
Francois Gouget
6cdbb96b27 wininet/tests: Remove trailing spaces in ok() calls. 2007-12-07 14:53:25 +01:00