Jason Green
406ec20459
wined3d: Load boolean and integer constants into the GLSL shader program.
2006-06-19 10:59:58 +02:00
Jason Green
f444009bfb
wined3d: Implement locally defined boolean and integer constants in GLSL.
2006-06-19 10:59:13 +02:00
Jason Green
34d271bab6
wined3d: Add preliminary support for constant boolean and integer registers in GLSL.
...
- Separate the declaration phase of the shader string generator into
the arb and glsl specific files.
- Add declarations and recognition for application-sent constant
integers and booleans (locally defined ones will follow).
- Standardize capitilization of pixel/vertex specific variable names.
2006-06-19 10:50:14 +02:00
Jason Green
2d8e05f8a1
wined3d: Move constant loading into target-specific files.
...
- Moves GLSL constant loading code into glsl_shader.c and out of the
over-populated drawprim.c.
- Creates a new file named arb_program_shader.c which will hold code
specific to ARB_vertex_program & ARB_fragment_program.
- Remove the constant loading calls from drawprim.c
2006-06-19 10:49:52 +02:00
Jason Green
7f18b4e5fa
wined3d: Remove dead vertex shader code.
2006-06-19 10:39:36 +02:00
Krzysztof Foltman
8e85210144
riched20: EM_CHARFROMPOS didn't work properly with scrolling
...
(vertical scrollbar position was not taken into account).
2006-06-19 10:30:36 +02:00
Hans Leidekker
f9b213ff7b
dnsapi: Free all allocated records instead of just the last one.
2006-06-19 10:30:08 +02:00
Hans Leidekker
5213b4a3f2
dnsapi: Correct testing for zero option value DNS_QUERY_STANDARD.
2006-06-19 10:30:02 +02:00
Stefan Dösinger
01273e7eb6
ddraw: Palette refcounting fixes + tests.
2006-06-19 10:29:56 +02:00
Robert Shearman
e4b51580e1
ntdll: If ObjectAttributes is NULL then an error is returned at the
...
start of the NtOpenSymbolicLinkObject, therefore ObjectAttributes does
not need to be checked for NULL later on in the function.
2006-06-19 10:29:11 +02:00
Robert Shearman
1437f8bd8c
rpcrt4: Use the thread pool in the RPC server for processing packets.
2006-06-19 10:28:50 +02:00
Robert Shearman
1ddc722ec2
ole32: Document CoCreateFreeThreadedMarshaler.
2006-06-19 10:28:26 +02:00
Robert Shearman
aa09031c78
ole32: Reuse event handles used for COM calls.
...
This reduces the number of server calls during a COM call by half.
2006-06-19 10:28:20 +02:00
Saulius Krasuckas
183da10af4
lz32: Enable old test and expand it.
2006-06-19 10:26:45 +02:00
qingdoa daoo
43fa835e0e
kernel: Fix reported address space limit to be in keeping with ntdll.
2006-06-19 09:22:13 +02:00
Detlef Riekenberg
698a8a0b86
winspool: AddMonitor: Test the driver entry before return an error.
2006-06-19 09:22:02 +02:00
Andrew Talbot
685e7007e1
msi/tests: Write-strings warnings fixes.
2006-06-19 09:21:42 +02:00
Kevin Koltzau
0e8b75bb12
oleaut32: Fix 64bit warnings in tests.
2006-06-19 09:21:19 +02:00
Kevin Koltzau
146e6b8b69
mscms: Fix 64bit warnings.
2006-06-19 09:21:12 +02:00
Mike McCormack
705178fb71
inseng: Initial implementation of inseng (required for IE6 to install under win2k).
2006-06-16 16:05:49 +02:00
Jacek Caban
c562d4926e
mshtml: Added Wine Gecko installer.
2006-06-16 16:03:57 +02:00
Paul Vriens
edaac6f696
wined3d: GetScissorRect should use zero-based scissorBox (Coverity).
2006-06-16 14:42:36 +02:00
Huw Davies
26c2953e58
rpcrt4: Fix the argument size of conformant arrays.
2006-06-16 14:42:36 +02:00
Andrey Turkin
07edeb8394
msi: Added tests for MsiSetTargetPath.
2006-06-16 14:42:36 +02:00
Francois Gouget
9eb81363ad
Add trailing '\n's to ok() calls.
...
Remove spaces before '\n'.
2006-06-16 11:32:42 +02:00
Francois Gouget
11ae0f6386
Assorted spelling fixes.
2006-06-16 11:32:29 +02:00
Francois Gouget
2d7ef72cf0
shell32: Remove dead code in SHELL_FindExecutable().
2006-06-16 11:32:11 +02:00
Francois Gouget
f248440dd4
ntdll: Use page_size instead of page_mask+1.
2006-06-16 11:31:51 +02:00
Kai Blin
9d5e09d748
secur32: Implement QueryContextAttributes. Add tests.
2006-06-16 11:31:23 +02:00
Marcus Meissner
f1b1fe63f6
avifil32: Corrected destination size in MultiByteToWideChar.
2006-06-16 11:31:06 +02:00
Louis. Lenders
3c688e9345
d3d9: Remove ValidatePixel/VertexShader.
2006-06-16 11:30:38 +02:00
Juan Lang
bc2d4a71b4
crypt32: Correct CRL tests, and fix CRL encoding/decoding accordingly.
2006-06-16 11:30:10 +02:00
Ulrich Czekalla
62e41ad1fd
hlink: Fix typo. We should set hl not ppvObj.
2006-06-16 11:29:51 +02:00
H. Verbeet
701ce97d65
wined3d: Add and use GL_EXT_fog_coord defines.
2006-06-16 11:29:31 +02:00
Alexandre Julliard
bdb4fab7a7
x11drv: Renamed the x11drv directory to winex11.drv.
2006-06-16 09:57:50 +02:00
Huw Davies
7afe18ec27
printing: Don't limit the printer name length to CCHDEVICENAME characters.
2006-06-15 18:05:58 +02:00
James Hawkins
36bf71c174
msi: Add tests for MsiInstallProduct.
2006-06-15 18:05:53 +02:00
Alexandre Julliard
7f8c29a407
ddraw: Make some functions static.
2006-06-15 17:14:37 +02:00
Alexandre Julliard
9d4feaa09b
dlls: d3d8, d3d9 and ddraw no longer depend on OpenGL or X.
2006-06-15 16:52:23 +02:00
Alexandre Julliard
0b56f2c6cb
d3dx8: Remove dependencies on OpenGL headers and libraries.
2006-06-15 16:52:05 +02:00
Alexandre Julliard
7b27b33495
d3d9: Remove dependencies on OpenGL headers and libraries.
2006-06-15 16:52:01 +02:00
Alexandre Julliard
558fbb8af8
d3d8: Remove dependencies on OpenGL headers and libraries.
2006-06-15 16:51:57 +02:00
Stefan Dösinger
3862f8e3d7
wined3d: Support more than one back buffer.
2006-06-15 16:51:41 +02:00
Stefan Dösinger
c8901d6f62
ddraw: Rewrite most of ddraw using WineD3D.
2006-06-15 16:51:16 +02:00
Peter Åstrand
2585e1a6fd
winmm: Add support for "open new" commands.
2006-06-15 12:25:50 +02:00
Mike McCormack
94dc36e5a6
msi: Add test for _Streams table (based on patch by Andrey Turkin).
2006-06-15 12:24:16 +02:00
Stefan Dösinger
5c3c5903a5
wined3d: Correct vertex fog for transformed vertices and correctly
...
handle non-vertex, non-table fog.
2006-06-15 12:24:09 +02:00
Jason Green
cc06ed3d53
wined3d: Implement more GLSL instructions.
...
- Implemented: D3DSIO_SGN, LOOP, ENDLOOP, LOGP, LIT, DST, SINCOS
- Process instruction-based modifiers (function existed, it just
wasn't being called)
- Add loop checking to register maps.
- Renamed "sng" to "sgn" for D3DSIO_SGN - it's not handled anywhere
except for GLSL, so won't matter.
2006-06-15 12:20:20 +02:00
Robert Shearman
da5cc56378
atl: Add a partial implementation of AtlModuleRegisterWndClassInfoW
...
based on documentation by Mike McCormack.
2006-06-15 12:14:32 +02:00
Robert Shearman
0173948300
kernel: Add a test for mutexes.
2006-06-15 12:14:23 +02:00