Alexandre Julliard
2c0e31cfdc
kernel32: Treat PWD as a special environment variable.
2010-01-28 13:29:53 +01:00
Alexandre Julliard
fd0efd92e0
wineboot: Set the USERNAME and USERPROFILE variables in the volatile environment.
2010-01-28 13:29:04 +01:00
Alexandre Julliard
4e2827aa33
wineboot: Add a wrapper function for RegSetValueExW.
2010-01-28 13:27:41 +01:00
Igor Paliychuk
1da6d263b5
msacm32: Add Ukrainian translations.
2010-01-28 12:17:12 +01:00
Igor Paliychuk
bfd9a31008
mpr: Add Ukrainian translations.
2010-01-28 12:17:03 +01:00
Igor Paliychuk
16ff05f8ab
hhctrl.ocx: Add Ukrainian translations.
2010-01-28 12:16:48 +01:00
Igor Paliychuk
17f674c2e7
crypt32: Add Ukrainian translations.
2010-01-28 12:16:37 +01:00
Juan Lang
4c1e554d19
wintrust: Close file handle on error loading a message from it.
2010-01-28 12:14:02 +01:00
Juan Lang
dce2a4590d
wintrust: Return error directly from SOFTPUB_LoadCertMessage.
2010-01-28 12:13:59 +01:00
Juan Lang
6099adf79a
wintrust: Return error directly from SOFTPUB_DecodeInnerContent.
2010-01-28 12:13:56 +01:00
Juan Lang
8085ea5fe0
wintrust: Return error directly from SOFTPUB_CreateStoreFromMessage.
2010-01-28 12:13:53 +01:00
Juan Lang
568b0025c7
wintrust: Return error directly from SOFTPUB_GetMessageFromFile.
2010-01-28 12:13:50 +01:00
Juan Lang
2c12de4b7e
wintrust: Return error directly from SOFTPUB_GetSIP.
2010-01-28 12:13:47 +01:00
Juan Lang
b5fbb87470
wintrust: Return error directly from SOFTPUB_GetFileSubject.
2010-01-28 12:13:44 +01:00
Juan Lang
fc1fbf6107
wintrust: Return error directly from SOFTPUB_OpenFile.
2010-01-28 12:13:41 +01:00
Juan Lang
528876c402
wintrust: Return error directly from SOFTPUB_LoadCatalogMessage.
2010-01-28 12:13:38 +01:00
Juan Lang
9e8e14ed12
wintrust: Return error directly from SOFTPUB_LoadFileMessage.
2010-01-28 12:13:35 +01:00
Matijn Woudt
5a712037af
winhttp/tests: Add tests for WinHttpSetTimeouts.
2010-01-28 12:13:27 +01:00
Erich Hoover
6ae7fe659e
hhctrl.ocx: Handle Index tab sub-topics.
2010-01-28 11:58:46 +01:00
Erich Hoover
50f67cbab1
hhctrl.ocx: Make the Index tab functional.
2010-01-28 11:58:33 +01:00
Erich Hoover
5912b0c92f
hhctrl.ocx: Separate the HTML Help stream reader code from the Contents tab.
2010-01-28 11:58:11 +01:00
Jörg Höhle
8894da4a6e
midimap: Refuse to open when asked for yet unimplemented callbacks.
2010-01-28 11:10:46 +01:00
Jörg Höhle
9fac9d8ffd
winmm: Fix MIDI resource leaks.
2010-01-28 11:10:19 +01:00
Jacek Caban
7bf41fac63
mshtml: Added script element IDispatchEx support.
2010-01-28 11:10:06 +01:00
Jacek Caban
100b7f580f
mshtml.idl: Remove useless semicolons.
2010-01-28 11:09:59 +01:00
Jacek Caban
19240cb87d
mshtml.idl: Added DispHTMLScriptElement declaration.
2010-01-28 11:09:48 +01:00
Jacek Caban
b00bd14e77
mshtml: Moved common element tids to macro.
2010-01-28 11:09:40 +01:00
Marcus Meissner
a01d392153
winhttp: On NULL request, skip the other tests (Coverity).
2010-01-28 11:09:10 +01:00
Henri Verbeet
a3e1a6f2ee
wined3d: Use correct texture stage limits in a couple of places.
2010-01-28 11:08:14 +01:00
Henri Verbeet
daf0aeb34a
wined3d: Make sure all contexts are finished drawing before calling SwapBuffers().
...
This causes a small performance hit when multiple GL contexts are used. As an
optimization we could use ARB_sync to only wait for the last draw call instead
of all GL commands.
2010-01-28 11:08:07 +01:00
Henri Verbeet
ce42470138
wined3d: Ensure draw ordering across contexts.
2010-01-28 11:07:59 +01:00
Henri Verbeet
b2e511f391
wined3d: Trace the GLSL version string.
...
At some point we'll use the GLSL version to check if certain features are
available. For now just print the version.
2010-01-28 11:07:52 +01:00
Henri Verbeet
08c2a23599
wined3d: Just use the GL 1.1 texture format constants.
...
We assume GL 1.1 is available everywhere else.
2010-01-28 11:07:48 +01:00
André Hentschel
0e1bc3ef2b
oleaut32/tests: Add tests for backrolled time.
2010-01-28 11:07:42 +01:00
André Hentschel
2e48ecd924
oleaut32/tests: Add a test for DosTime.
2010-01-28 11:07:37 +01:00
Erich Hoover
d3bd40d627
hhctrl.ocx: Add a ListView for the Index tab.
2010-01-27 18:46:09 +01:00
Michael Stefaniuc
5b389bacc5
comdlg32: Use IS_INTRESOURCE instead of HIWORD to check a resource.
2010-01-27 18:46:09 +01:00
Nikolay Sivov
6b912966a9
xmllite/tests: Fix node type names array, indices are sparse.
2010-01-27 18:46:09 +01:00
Nikolay Sivov
2c9633f676
xmllite/tests: Fix a typo in macro.
2010-01-27 18:46:08 +01:00
Hans Leidekker
0d770c96fe
msi: Don't evaluate the condition table when there are overrides.
2010-01-27 18:46:08 +01:00
Alexandre Julliard
90f31aa381
ntdll: Always enable tail checking when running under Valgrind.
2010-01-27 18:46:08 +01:00
Alexandre Julliard
31aa3900e4
ntdll: Add 8 more bytes to the block tail when tail checking is enabled.
2010-01-27 18:46:07 +01:00
Alexandre Julliard
d387a34d96
ntdll: Simplify the checking of heap pointers when debugging is not enabled.
2010-01-27 18:46:07 +01:00
Igor Paliychuk
3091c6f7ce
credui: Add Ukrainian translation.
2010-01-27 18:46:07 +01:00
Paul Vriens
a28433a232
wininet/tests: Fix test failures on Win98/WinMe by using more A-functions.
2010-01-27 18:46:06 +01:00
Dylan Smith
ad52ae67a5
wordpad: Don't render the text when getting the number of pages.
...
EM_FORMATRANGE will render the text if wParam is non-zero, and there
is no reason to actually render the text when just getting the number
of pages.
2010-01-27 18:46:06 +01:00
Dylan Smith
fc473e0f63
wordpad: Reset rc.bottom between calls to EM_FORMATRANGE.
...
EM_FORMATRANGE will set rc.bottom within the FORMATRANGE struct to be the
bottom of the area actually printed to, so this must be reset between calls
to make sure that the page boundaries are consistent between the pages.
2010-01-27 18:46:06 +01:00
Alexandre Julliard
e42d1a8cc1
dbghelp: Don't require a 16-bit stack for StackWalk.
2010-01-27 18:46:06 +01:00
Michael Stefaniuc
85afcdbfb3
hhctrl.ocx: Fix the mem handling in get_attr() (Smatch).
...
name_buf is allocated on the stack and node_buf by heap_alloc.
Also don't leak node_buf when leaving the function.
2010-01-27 11:16:15 +01:00
Henri Verbeet
69861cf873
wined3d: Get rid of the depth range hack.
2010-01-27 11:16:07 +01:00