Matteo Bruni
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2d7cc47816
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include: Fix render state maximum version comments.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2017-04-10 09:51:25 +02:00 |
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Matteo Bruni
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1bde748549
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include: Add comments for render states added with newer D3D versions.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2017-04-10 09:51:23 +02:00 |
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Matteo Bruni
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6dfcb29664
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include: Pack structures to 4-bytes alignment on x86 in D3D headers.
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2015-03-11 12:42:49 +09:00 |
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Henri Verbeet
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87ef65ab7b
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ddraw: Avoid LPVOID.
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2013-09-11 09:59:04 +02:00 |
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Henri Verbeet
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09bad83c3a
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ddraw: Avoid LPD3DLIGHTINGELEMENT.
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2013-01-08 12:49:06 +01:00 |
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Henri Verbeet
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06729ed74f
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ddraw: Avoid LPD3DTLVERTEX.
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2013-01-03 16:43:24 +01:00 |
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Henri Verbeet
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edf8058e3c
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ddraw: Avoid LPD3DHVERTEX.
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2013-01-03 16:43:19 +01:00 |
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Henri Verbeet
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b1186d71c2
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ddraw: Avoid LPDDSURFACEDESC.
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2012-12-07 10:35:29 +01:00 |
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Henri Verbeet
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9a7bb01a95
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ddraw: Avoid LPDDPIXELFORMAT.
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2012-12-07 10:35:22 +01:00 |
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Alexandre Julliard
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25441f40f8
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include: Allow using windows.h in Wine code.
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2012-01-20 15:58:57 +01:00 |
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Michael Stefaniuc
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da1bef4340
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include: Make "long" numeric constants LP64/LLP64 proof (d3d*.h).
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2011-10-27 12:29:05 +02:00 |
|
Daniel Scharrer
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5deab783e2
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include: Fix compile error in d3dtypes.h for c++ programs that define D3D_OVERLOADS.
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2011-06-03 12:47:15 +02:00 |
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Michael Stefaniuc
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3d94f5efc2
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include: Change long to LONG in d3dtypes.h for Win64 compatibility.
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2009-01-04 13:35:00 +01:00 |
|
Jonathan Ernst
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360a3f9142
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Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
|
Francois Gouget
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c2f99c5198
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d3dtypes: Fix windows.h inclusion.
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2006-02-13 13:22:59 +01:00 |
|
Alexandre Julliard
|
e37c6e18d0
|
Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
|
2003-09-05 23:08:26 +00:00 |
|
Dimitrie O. Paun
|
53f9c21fb7
|
Use angle brackets (<>) rather than quotes ("") for the include
directives in our .h files. This should avoid some potentially nasty
surprises for Winelib apps.
|
2003-08-28 21:43:34 +00:00 |
|
Ove Kaaven
|
d2d08f0c28
|
- support DirectInput 8 interfaces.
- implemented mouse wheel support.
|
2002-06-14 00:39:44 +00:00 |
|
Vincent Béron
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9a62491660
|
Removed trailing whitespace.
|
2002-05-31 23:06:46 +00:00 |
|
Alexandre Julliard
|
0799c1a780
|
Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
|
2002-03-09 23:29:33 +00:00 |
|
Patrik Stridvall
|
f94462fb75
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Move __stdcall/__cdecl to the right place.
|
2002-01-31 23:22:07 +00:00 |
|
Ove Kaaven
|
a9ea8574d4
|
Direct3D header update.
|
2001-04-16 19:02:22 +00:00 |
|
Francois Gouget
|
99acd7dfa3
|
Use the DUMMYUNIONNAME macros so that the headers can be used in
Winelib.
|
2000-12-03 03:16:05 +00:00 |
|
Ove Kaaven
|
fddc3e15d8
|
Added a few C++ operators to Direct3D structures, and made some unions
'nameless'.
|
2000-07-23 14:19:19 +00:00 |
|
Francois Gouget
|
ae41e8c804
|
Reordered the CALLBACK and WINAPI directives so that it compiles with
old g++ versions.
|
2000-06-11 20:07:58 +00:00 |
|
Peter Hunnisett
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0b56446e35
|
- Added remaining DirectX 3D3 6&7 3D interfaces.
- Added d3dcaps.h, d3dtypes.h and rearranged contents according to
DirectX 7 headers.
- Fixed dsound.h include list (d3d.h->d3dtypes.h).
|
2000-05-18 01:26:42 +00:00 |
|