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wined3d: Enable long types in vertexdeclaration.c.

This commit is contained in:
Eric Pouech 2022-12-06 14:12:14 +01:00 committed by Alexandre Julliard
parent 286261f69e
commit c9ef0ed6e4

View File

@ -21,7 +21,6 @@
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define WINE_NO_LONG_TYPES /* temporary */
#include "wined3d_private.h"
@ -280,7 +279,7 @@ HRESULT CDECL wined3d_vertex_declaration_create(struct wined3d_device *device,
hr = vertexdeclaration_init(object, device, elements, element_count, parent, parent_ops);
if (FAILED(hr))
{
WARN("Failed to initialize vertex declaration, hr %#x.\n", hr);
WARN("Failed to initialize vertex declaration, hr %#lx.\n", hr);
heap_free(object);
return hr;
}