From c9ef0ed6e46db64a3a31874e091d80d7b61efb82 Mon Sep 17 00:00:00 2001 From: Eric Pouech Date: Tue, 6 Dec 2022 14:12:14 +0100 Subject: [PATCH] wined3d: Enable long types in vertexdeclaration.c. --- dlls/wined3d/vertexdeclaration.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dlls/wined3d/vertexdeclaration.c b/dlls/wined3d/vertexdeclaration.c index befd0a934f9..e1aaf6dc9bc 100644 --- a/dlls/wined3d/vertexdeclaration.c +++ b/dlls/wined3d/vertexdeclaration.c @@ -21,7 +21,6 @@ * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#define WINE_NO_LONG_TYPES /* temporary */ #include "wined3d_private.h" @@ -280,7 +279,7 @@ HRESULT CDECL wined3d_vertex_declaration_create(struct wined3d_device *device, hr = vertexdeclaration_init(object, device, elements, element_count, parent, parent_ops); if (FAILED(hr)) { - WARN("Failed to initialize vertex declaration, hr %#x.\n", hr); + WARN("Failed to initialize vertex declaration, hr %#lx.\n", hr); heap_free(object); return hr; }