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d3d9/tests: Add a test for resource creation with D3DFMT_UNKNOWN.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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1b007ad38d
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2 changed files with 140 additions and 0 deletions
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@ -3701,6 +3701,81 @@ static void test_backbuffer_resize(void)
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DestroyWindow(window);
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}
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static void test_format_unknown(void)
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{
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IDirect3DDevice9Ex *device;
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UINT refcount;
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HWND window;
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void *iface;
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HRESULT hr;
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window = create_window();
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if (!(device = create_device(window, NULL)))
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{
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skip("Failed to create a D3D device.\n");
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DestroyWindow(window);
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return;
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}
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateRenderTarget(device, 64, 64,
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D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, 0, FALSE, (IDirect3DSurface9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateRenderTargetEx(device, 64, 64,
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D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, 0, FALSE, (IDirect3DSurface9 **)&iface, NULL, 0);
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todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateDepthStencilSurface(device, 64, 64,
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D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, 0, TRUE, (IDirect3DSurface9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(device, 64, 64,
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D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, 0, TRUE, (IDirect3DSurface9 **)&iface, NULL, 0);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateOffscreenPlainSurface(device, 64, 64,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DSurface9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(device, 64, 64,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DSurface9 **)&iface, NULL, 9);
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todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateTexture(device, 64, 64, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DTexture9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateCubeTexture(device, 64, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DCubeTexture9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9Ex_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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refcount = IDirect3DDevice9Ex_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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DestroyWindow(window);
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}
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START_TEST(d3d9ex)
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{
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DEVMODEW current_mode;
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@ -3749,4 +3824,5 @@ START_TEST(d3d9ex)
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test_window_style();
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test_swapchain_parameters();
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test_backbuffer_resize();
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test_format_unknown();
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}
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@ -11443,6 +11443,69 @@ static void test_render_target_device_mismatch(void)
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DestroyWindow(window);
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}
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static void test_format_unknown(void)
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{
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IDirect3DDevice9 *device;
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IDirect3D9 *d3d;
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UINT refcount;
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HWND window;
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void *iface;
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HRESULT hr;
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window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, NULL, NULL, NULL, NULL);
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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if (!(device = create_device(d3d, window, NULL)))
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{
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skip("Failed to create a D3D device.\n");
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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return;
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}
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9_CreateRenderTarget(device, 64, 64,
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D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, 0, FALSE, (IDirect3DSurface9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9_CreateDepthStencilSurface(device, 64, 64,
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D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, 0, TRUE, (IDirect3DSurface9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 64, 64,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DSurface9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DTexture9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9_CreateCubeTexture(device, 64, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DCubeTexture9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice9_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture9 **)&iface, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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}
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START_TEST(device)
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{
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WNDCLASSA wc = {0};
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@ -11560,6 +11623,7 @@ START_TEST(device)
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test_miptree_layout();
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test_get_render_target_data();
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test_render_target_device_mismatch();
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test_format_unknown();
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UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL));
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}
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