d3d8/tests: Add a test for resource creation with D3DFMT_UNKNOWN.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2017-02-09 12:52:35 +01:00 committed by Alexandre Julliard
parent 5278b342fd
commit 1b007ad38d

View file

@ -8149,6 +8149,107 @@ static void test_render_target_device_mismatch(void)
DestroyWindow(window);
}
static void test_format_unknown(void)
{
IDirect3DDevice8 *device;
IDirect3D8 *d3d;
UINT refcount;
HWND window;
void *iface;
HRESULT hr;
window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
d3d = Direct3DCreate8(D3D_SDK_VERSION);
ok(!!d3d, "Failed to create a D3D object.\n");
if (!(device = create_device(d3d, window, NULL)))
{
skip("Failed to create a D3D device.\n");
IDirect3D8_Release(d3d);
DestroyWindow(window);
return;
}
if (SUCCEEDED(IDirect3D8_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, D3DFMT_P8)))
{
skip("P8 textures are supported, skipping some tests.\n");
}
else
{
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64,
D3DFMT_P8, D3DMULTISAMPLE_NONE, FALSE, (IDirect3DSurface8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
ok(!iface, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
D3DFMT_P8, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
ok(!iface, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateTexture(device, 64, 64, 1, 0,
D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DTexture8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
ok(!iface, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateCubeTexture(device, 64, 1, 0,
D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DCubeTexture8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
ok(!iface, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
ok(!iface, "Got unexpected iface %p.\n", iface);
}
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64,
D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, FALSE, (IDirect3DSurface8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateImageSurface(device, 64, 64,
D3DFMT_UNKNOWN, (IDirect3DSurface8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
ok(!iface, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateTexture(device, 64, 64, 1, 0,
D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DTexture8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateCubeTexture(device, 64, 1, 0,
D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DCubeTexture8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
IDirect3D8_Release(d3d);
DestroyWindow(window);
}
START_TEST(device)
{
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@ -8254,6 +8355,7 @@ START_TEST(device)
test_check_device_format();
test_miptree_layout();
test_render_target_device_mismatch();
test_format_unknown();
UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
}