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d3d8/tests: Add a test for resource creation with D3DFMT_UNKNOWN.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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5278b342fd
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@ -8149,6 +8149,107 @@ static void test_render_target_device_mismatch(void)
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DestroyWindow(window);
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}
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static void test_format_unknown(void)
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{
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IDirect3DDevice8 *device;
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IDirect3D8 *d3d;
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UINT refcount;
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HWND window;
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void *iface;
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HRESULT hr;
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window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, NULL, NULL, NULL, NULL);
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d3d = Direct3DCreate8(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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if (!(device = create_device(d3d, window, NULL)))
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{
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skip("Failed to create a D3D device.\n");
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IDirect3D8_Release(d3d);
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DestroyWindow(window);
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return;
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}
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if (SUCCEEDED(IDirect3D8_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
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D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, D3DFMT_P8)))
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{
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skip("P8 textures are supported, skipping some tests.\n");
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}
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else
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{
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64,
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D3DFMT_P8, D3DMULTISAMPLE_NONE, FALSE, (IDirect3DSurface8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
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D3DFMT_P8, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateTexture(device, 64, 64, 1, 0,
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D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DTexture8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateCubeTexture(device, 64, 1, 0,
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D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DCubeTexture8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
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D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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}
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64,
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D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, FALSE, (IDirect3DSurface8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
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D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateImageSurface(device, 64, 64,
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D3DFMT_UNKNOWN, (IDirect3DSurface8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(!iface, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateTexture(device, 64, 64, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DTexture8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateCubeTexture(device, 64, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DCubeTexture8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
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iface = (void *)0xdeadbeef;
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hr = IDirect3DDevice8_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
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D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture8 **)&iface);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
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refcount = IDirect3DDevice8_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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IDirect3D8_Release(d3d);
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DestroyWindow(window);
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}
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START_TEST(device)
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{
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HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
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@ -8254,6 +8355,7 @@ START_TEST(device)
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test_check_device_format();
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test_miptree_layout();
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test_render_target_device_mismatch();
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test_format_unknown();
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UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
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}
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