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wined3d: Remove outdated comment.
Signed-off-by: Austin English <austinenglish@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2715,8 +2715,6 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont
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/*****************************************************************************
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/*****************************************************************************
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* Functions to generate GLSL strings from DirectX Shader bytecode begin here.
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* Functions to generate GLSL strings from DirectX Shader bytecode begin here.
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*
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* For more information, see http://wiki.winehq.org/DirectX-Shaders
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****************************************************************************/
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****************************************************************************/
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/* Prototypes */
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/* Prototypes */
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