diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 0ff9ee44bb2..317152ceecf 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2715,8 +2715,6 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont /***************************************************************************** * Functions to generate GLSL strings from DirectX Shader bytecode begin here. - * - * For more information, see http://wiki.winehq.org/DirectX-Shaders ****************************************************************************/ /* Prototypes */