mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-02 13:43:37 +00:00
joy.cpl: Use a struct list to keep created dinput devices.
This commit is contained in:
parent
2b706a00a3
commit
8c6e2a2d79
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@ -75,8 +75,9 @@ struct effect
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IDirectInputEffect *effect;
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};
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struct Joystick
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struct device
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{
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struct list entry;
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IDirectInputDevice8W *device;
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};
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@ -91,11 +92,7 @@ struct Graphics
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struct JoystickData
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{
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IDirectInput8W *di;
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struct Joystick *joysticks;
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int num_joysticks;
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int num_ff;
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int cur_joystick;
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int chosen_joystick;
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struct Graphics graphics;
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BOOL stop;
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};
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@ -114,6 +111,9 @@ static CRITICAL_SECTION joy_cs = { &joy_cs_debug, -1, 0, 0, 0, 0 };
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static struct list effects = LIST_INIT( effects );
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static IDirectInputEffect *effect_selected;
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static struct list devices = LIST_INIT( devices );
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static IDirectInputDevice8W *device_selected;
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/*********************************************************************
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* DllMain
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*/
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@ -132,7 +132,7 @@ BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
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static BOOL CALLBACK enum_effects( const DIEFFECTINFOW *info, void *context )
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{
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struct Joystick *joystick = context;
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IDirectInputDevice8W *device = context;
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DWORD axes[2] = {DIJOFS_X, DIJOFS_Y};
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LONG direction[2] = {0};
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DIEFFECT params =
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@ -169,7 +169,7 @@ static BOOL CALLBACK enum_effects( const DIEFFECTINFOW *info, void *context )
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struct effect *entry;
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HRESULT hr;
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hr = IDirectInputDevice8_Acquire( joystick->device );
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hr = IDirectInputDevice8_Acquire( device );
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if (FAILED(hr)) return DIENUM_CONTINUE;
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if (!(entry = calloc( 1, sizeof(*entry) ))) return DIENUM_STOP;
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@ -206,7 +206,7 @@ static BOOL CALLBACK enum_effects( const DIEFFECTINFOW *info, void *context )
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params.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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do hr = IDirectInputDevice2_CreateEffect( joystick->device, &info->guid, ¶ms, &effect, NULL );
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do hr = IDirectInputDevice2_CreateEffect( device, &info->guid, ¶ms, &effect, NULL );
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while (FAILED(hr) && --params.cAxes);
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if (FAILED(hr))
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@ -257,26 +257,19 @@ static void clear_effects(void)
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}
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}
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static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *context)
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static BOOL CALLBACK enum_devices( const DIDEVICEINSTANCEW *instance, void *context )
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{
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DIDEVCAPS caps = {.dwSize = sizeof(DIDEVCAPS)};
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struct JoystickData *data = context;
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struct Joystick *joystick;
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DIPROPRANGE proprange;
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struct device *entry;
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if (data->joysticks == NULL)
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{
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data->num_joysticks += 1;
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return DIENUM_CONTINUE;
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}
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if (!(entry = calloc( 1, sizeof(*entry) ))) return DIENUM_STOP;
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joystick = &data->joysticks[data->cur_joystick];
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data->cur_joystick += 1;
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IDirectInput8_CreateDevice( data->di, &instance->guidInstance, &entry->device, NULL );
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IDirectInputDevice8_SetDataFormat( entry->device, &c_dfDIJoystick );
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IDirectInput8_CreateDevice(data->di, &instance->guidInstance, &joystick->device, NULL);
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IDirectInputDevice8_SetDataFormat(joystick->device, &c_dfDIJoystick);
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IDirectInputDevice8_GetCapabilities(joystick->device, &caps);
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IDirectInputDevice8_GetCapabilities( entry->device, &caps );
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if (caps.dwFlags & DIDC_FORCEFEEDBACK) data->num_ff++;
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/* Set axis range to ease the GUI visualization */
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@ -287,40 +280,53 @@ static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *cont
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proprange.lMin = TEST_AXIS_MIN;
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proprange.lMax = TEST_AXIS_MAX;
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IDirectInputDevice_SetProperty(joystick->device, DIPROP_RANGE, &proprange.diph);
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IDirectInputDevice_SetProperty( entry->device, DIPROP_RANGE, &proprange.diph );
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list_add_tail( &devices, &entry->entry );
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return DIENUM_CONTINUE;
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}
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/***********************************************************************
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* initialize_joysticks [internal]
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*/
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static void initialize_joysticks(struct JoystickData *data)
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static void set_selected_device( IDirectInputDevice8W *device )
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{
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data->num_joysticks = 0;
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data->cur_joystick = 0;
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IDirectInput8_EnumDevices(data->di, DI8DEVCLASS_GAMECTRL, enum_callback, data, DIEDFL_ATTACHEDONLY);
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data->joysticks = malloc(sizeof(struct Joystick) * data->num_joysticks);
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IDirectInputDevice8W *previous;
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/* Get all the joysticks */
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IDirectInput8_EnumDevices(data->di, DI8DEVCLASS_GAMECTRL, enum_callback, data, DIEDFL_ATTACHEDONLY);
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EnterCriticalSection( &joy_cs );
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set_selected_effect( NULL );
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if (device) IDirectInputDevice8_AddRef( device );
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previous = device_selected;
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device_selected = device;
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if (previous) IDirectInputEffect_Release( previous );
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LeaveCriticalSection( &joy_cs );
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}
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/***********************************************************************
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* destroy_joysticks [internal]
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*/
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static void destroy_joysticks(struct JoystickData *data)
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static IDirectInputDevice8W *get_selected_device(void)
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{
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int i;
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IDirectInputDevice8W *device;
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for (i = 0; i < data->num_joysticks; i++)
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EnterCriticalSection( &joy_cs );
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device = device_selected;
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if (device) IDirectInputDevice8_AddRef( device );
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LeaveCriticalSection( &joy_cs );
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return device;
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}
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static void clear_devices(void)
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{
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struct device *entry, *next;
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set_selected_device( NULL );
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LIST_FOR_EACH_ENTRY_SAFE( entry, next, &devices, struct device, entry )
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{
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IDirectInputDevice8_Unacquire(data->joysticks[i].device);
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IDirectInputDevice8_Release(data->joysticks[i].device);
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list_remove( &entry->entry );
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IDirectInputDevice8_Unacquire( entry->device );
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IDirectInputDevice8_Release( entry->device );
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free( entry );
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}
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free(data->joysticks);
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data->joysticks = NULL;
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}
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/******************************************************************************
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@ -387,21 +393,22 @@ static void enable_joystick(WCHAR *joy_name, BOOL enable)
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static void refresh_joystick_list(HWND hwnd, struct JoystickData *data)
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{
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struct Joystick *joy, *joy_end;
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struct device *entry;
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HKEY hkey, appkey;
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DWORD values = 0;
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LSTATUS status;
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DWORD i;
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clear_effects();
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destroy_joysticks(data);
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initialize_joysticks(data);
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clear_devices();
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IDirectInput8_EnumDevices( data->di, DI8DEVCLASS_GAMECTRL, enum_devices, data, DIEDFL_ATTACHEDONLY );
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SendDlgItemMessageW(hwnd, IDC_JOYSTICKLIST, LB_RESETCONTENT, 0, 0);
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SendDlgItemMessageW(hwnd, IDC_DISABLEDLIST, LB_RESETCONTENT, 0, 0);
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SendDlgItemMessageW(hwnd, IDC_XINPUTLIST, LB_RESETCONTENT, 0, 0);
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for (joy = data->joysticks, joy_end = joy + data->num_joysticks; joy != joy_end; ++joy)
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LIST_FOR_EACH_ENTRY( entry, &devices, struct device, entry )
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{
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DIDEVICEINSTANCEW info = {.dwSize = sizeof(DIDEVICEINSTANCEW)};
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DIPROPGUIDANDPATH prop =
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@ -414,8 +421,8 @@ static void refresh_joystick_list(HWND hwnd, struct JoystickData *data)
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},
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};
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if (FAILED(IDirectInputDevice8_GetDeviceInfo( joy->device, &info ))) continue;
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if (FAILED(IDirectInputDevice8_GetProperty( joy->device, DIPROP_GUIDANDPATH, &prop.diph ))) continue;
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if (FAILED(IDirectInputDevice8_GetDeviceInfo( entry->device, &info ))) continue;
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if (FAILED(IDirectInputDevice8_GetProperty( entry->device, DIPROP_GUIDANDPATH, &prop.diph ))) continue;
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if (wcsstr( prop.wszPath, L"&ig_" )) SendDlgItemMessageW( hwnd, IDC_XINPUTLIST, LB_ADDSTRING, 0, (LPARAM)info.tszInstanceName );
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else SendDlgItemMessageW( hwnd, IDC_JOYSTICKLIST, LB_ADDSTRING, 0, (LPARAM)info.tszInstanceName );
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@ -596,22 +603,22 @@ static void dump_joy_state(DIJOYSTATE* st)
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TRACE("\n");
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}
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static void poll_input(const struct Joystick *joy, DIJOYSTATE *state)
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static void poll_input( IDirectInputDevice8W *device, DIJOYSTATE *state )
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{
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HRESULT hr;
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hr = IDirectInputDevice8_Poll(joy->device);
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hr = IDirectInputDevice8_Poll( device );
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/* If it failed, try to acquire the joystick */
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if (FAILED(hr))
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{
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hr = IDirectInputDevice8_Acquire(joy->device);
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while (hr == DIERR_INPUTLOST) hr = IDirectInputDevice8_Acquire(joy->device);
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hr = IDirectInputDevice8_Acquire( device );
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while (hr == DIERR_INPUTLOST) hr = IDirectInputDevice8_Acquire( device );
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}
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if (hr == DIERR_OTHERAPPHASPRIO) return;
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IDirectInputDevice8_GetDeviceState(joy->device, sizeof(DIJOYSTATE), state);
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IDirectInputDevice8_GetDeviceState( device, sizeof(DIJOYSTATE), state );
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}
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static DWORD WINAPI input_thread(void *param)
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@ -637,10 +644,16 @@ static DWORD WINAPI input_thread(void *param)
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while (!data->stop)
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{
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int i;
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unsigned int j;
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IDirectInputDevice8W *device;
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unsigned int i, j;
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poll_input(&data->joysticks[data->chosen_joystick], &state);
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memset( &state, 0, sizeof(state) );
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if ((device = get_selected_device()))
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{
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poll_input( device, &state );
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IDirectInputDevice8_Release( device );
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}
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dump_joy_state(&state);
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@ -687,13 +700,23 @@ static DWORD WINAPI input_thread(void *param)
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static void test_handle_joychange(HWND hwnd, struct JoystickData *data)
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{
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DIDEVCAPS caps = {.dwSize = sizeof(DIDEVCAPS)};
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IDirectInputDevice8W *device;
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struct list *entry;
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int i;
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if (data->num_joysticks == 0) return;
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set_selected_device( NULL );
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data->chosen_joystick = SendDlgItemMessageW(hwnd, IDC_TESTSELECTCOMBO, CB_GETCURSEL, 0, 0);
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if (FAILED(IDirectInputDevice8_GetCapabilities( data->joysticks[data->chosen_joystick].device, &caps ))) return;
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i = SendDlgItemMessageW( hwnd, IDC_TESTSELECTCOMBO, CB_GETCURSEL, 0, 0 );
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if (i < 0) return;
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entry = list_head( &devices );
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while (i-- && entry) entry = list_next( &devices, entry );
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if (!entry) return;
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device = LIST_ENTRY( entry, struct device, entry )->device;
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if (FAILED(IDirectInputDevice8_GetCapabilities( device, &caps ))) return;
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set_selected_device( device );
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for (i = 0; i < TEST_MAX_BUTTONS; i++) ShowWindow( data->graphics.buttons[i], i < caps.dwButtons );
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}
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@ -774,12 +797,14 @@ static void draw_joystick_axes(HWND hwnd, struct JoystickData* data)
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*/
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static void refresh_test_joystick_list(HWND hwnd, struct JoystickData *data)
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{
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struct Joystick *joy, *joy_end;
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struct device *entry;
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SendDlgItemMessageW(hwnd, IDC_TESTSELECTCOMBO, CB_RESETCONTENT, 0, 0);
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for (joy = data->joysticks, joy_end = joy + data->num_joysticks; joy != joy_end; ++joy)
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LIST_FOR_EACH_ENTRY( entry, &devices, struct device, entry )
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{
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DIDEVICEINSTANCEW info = {.dwSize = sizeof(DIDEVICEINSTANCEW)};
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if (FAILED(IDirectInputDevice8_GetDeviceInfo( joy->device, &info ))) continue;
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if (FAILED(IDirectInputDevice8_GetDeviceInfo( entry->device, &info ))) continue;
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SendDlgItemMessageW( hwnd, IDC_TESTSELECTCOMBO, CB_ADDSTRING, 0, (LPARAM)info.tszInstanceName );
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}
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}
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@ -822,7 +847,7 @@ static INT_PTR CALLBACK test_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM
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refresh_test_joystick_list(hwnd, data);
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/* Initialize input thread */
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if (data->num_joysticks > 0)
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if (!list_empty( &devices ))
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{
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data->stop = FALSE;
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@ -869,13 +894,13 @@ static void draw_ff_axis(HWND hwnd, struct JoystickData *data)
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hwnd, NULL, NULL, hinst);
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}
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static void initialize_effects_list(HWND hwnd, struct Joystick* joy)
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static void initialize_effects_list( HWND hwnd, IDirectInputDevice8W *device )
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{
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struct effect *effect;
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clear_effects();
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IDirectInputDevice8_EnumEffects( joy->device, enum_effects, (void *)joy, 0 );
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IDirectInputDevice8_EnumEffects( device, enum_effects, device, 0 );
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SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_RESETCONTENT, 0, 0);
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@ -885,21 +910,35 @@ static void initialize_effects_list(HWND hwnd, struct Joystick* joy)
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GUID guid;
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if (FAILED(IDirectInputEffect_GetEffectGuid( effect->effect, &guid ))) continue;
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if (FAILED(IDirectInputDevice8_GetEffectInfo( joy->device, &info, &guid ))) continue;
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if (FAILED(IDirectInputDevice8_GetEffectInfo( device, &info, &guid ))) continue;
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SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_ADDSTRING, 0, (LPARAM)(info.tszName + 5));
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}
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}
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static void ff_handle_joychange(HWND hwnd, struct JoystickData *data)
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static void ff_handle_joychange( HWND hwnd )
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{
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if (data->num_ff == 0) return;
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DIDEVCAPS caps = {.dwSize = sizeof(DIDEVCAPS)};
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IDirectInputDevice8W *device;
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struct list *entry;
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int i;
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data->chosen_joystick = SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_GETCURSEL, 0, 0);
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initialize_effects_list(hwnd, &data->joysticks[data->chosen_joystick]);
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i = SendDlgItemMessageW( hwnd, IDC_FFSELECTCOMBO, CB_GETCURSEL, 0, 0 );
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if (i < 0) return;
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entry = list_head( &devices );
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while (i-- && entry) entry = list_next( &devices, entry );
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if (!entry) return;
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device = LIST_ENTRY( entry, struct device, entry )->device;
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if (FAILED(IDirectInputDevice8_GetCapabilities( device, &caps ))) return;
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set_selected_device( device );
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initialize_effects_list( hwnd, device );
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}
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static void ff_handle_effectchange(HWND hwnd, struct Joystick *joy)
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static void ff_handle_effectchange( HWND hwnd )
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{
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IDirectInputDevice8W *device;
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struct list *entry;
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int sel;
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@ -914,9 +953,13 @@ static void ff_handle_effectchange(HWND hwnd, struct Joystick *joy)
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set_selected_effect( LIST_ENTRY( entry, struct effect, entry )->effect );
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IDirectInputDevice8_Unacquire(joy->device);
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IDirectInputDevice8_SetCooperativeLevel(joy->device, GetAncestor(hwnd, GA_ROOT), DISCL_BACKGROUND|DISCL_EXCLUSIVE);
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IDirectInputDevice8_Acquire(joy->device);
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if ((device = get_selected_device()))
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{
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IDirectInputDevice8_Unacquire( device );
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IDirectInputDevice8_SetCooperativeLevel( device, GetAncestor( hwnd, GA_ROOT ), DISCL_BACKGROUND | DISCL_EXCLUSIVE );
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IDirectInputDevice8_Acquire( device );
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IDirectInputDevice8_Release( device );
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}
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}
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static DWORD WINAPI ff_input_thread(void *param)
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@ -929,8 +972,8 @@ static DWORD WINAPI ff_input_thread(void *param)
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while (!data->stop)
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{
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int i;
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struct Joystick *joy = &data->joysticks[data->chosen_joystick];
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DWORD flags = DIEP_AXES | DIEP_DIRECTION | DIEP_NORESTART;
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IDirectInputDevice8W *device;
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IDirectInputEffect *effect;
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LONG direction[3] = {0};
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DWORD axes[3] = {0};
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@ -946,9 +989,11 @@ static DWORD WINAPI ff_input_thread(void *param)
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Sleep(TEST_POLL_TIME);
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if (!(effect = get_selected_effect())) continue;
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if (!(device = get_selected_device())) continue;
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poll_input( device, &state );
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IDirectInputDevice8_Release( device );
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poll_input(joy, &state);
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if (!(effect = get_selected_effect())) continue;
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IDirectInputEffect_GetParameters( effect, ¶ms, flags );
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params.rgdwAxes[0] = state.lX;
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@ -982,12 +1027,14 @@ static DWORD WINAPI ff_input_thread(void *param)
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*/
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static void refresh_ff_joystick_list(HWND hwnd, struct JoystickData *data)
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{
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struct Joystick *joy, *joy_end;
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struct device *entry;
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SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_RESETCONTENT, 0, 0);
|
||||
for (joy = data->joysticks, joy_end = joy + data->num_joysticks; joy != joy_end; ++joy)
|
||||
|
||||
LIST_FOR_EACH_ENTRY( entry, &devices, struct device, entry )
|
||||
{
|
||||
DIDEVICEINSTANCEW info = {.dwSize = sizeof(DIDEVICEINSTANCEW)};
|
||||
if (FAILED(IDirectInputDevice8_GetDeviceInfo( joy->device, &info ))) continue;
|
||||
if (FAILED(IDirectInputDevice8_GetDeviceInfo( entry->device, &info ))) continue;
|
||||
SendDlgItemMessageW( hwnd, IDC_FFSELECTCOMBO, CB_ADDSTRING, 0, (LPARAM)info.tszInstanceName );
|
||||
}
|
||||
}
|
||||
|
@ -1014,15 +1061,15 @@ static INT_PTR CALLBACK ff_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lp
|
|||
switch(wparam)
|
||||
{
|
||||
case MAKEWPARAM(IDC_FFSELECTCOMBO, CBN_SELCHANGE):
|
||||
ff_handle_joychange(hwnd, data);
|
||||
ff_handle_joychange( hwnd );
|
||||
|
||||
SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_SETCURSEL, 0, 0);
|
||||
ff_handle_effectchange(hwnd, &data->joysticks[data->chosen_joystick]);
|
||||
break;
|
||||
ff_handle_effectchange( hwnd );
|
||||
break;
|
||||
|
||||
case MAKEWPARAM(IDC_FFEFFECTLIST, LBN_SELCHANGE):
|
||||
ff_handle_effectchange(hwnd, &data->joysticks[data->chosen_joystick]);
|
||||
break;
|
||||
ff_handle_effectchange( hwnd );
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
|
||||
|
@ -1039,10 +1086,10 @@ static INT_PTR CALLBACK ff_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lp
|
|||
data->stop = FALSE;
|
||||
/* Set the first joystick as default */
|
||||
SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_SETCURSEL, 0, 0);
|
||||
ff_handle_joychange(hwnd, data);
|
||||
ff_handle_joychange( hwnd );
|
||||
|
||||
SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_SETCURSEL, 0, 0);
|
||||
ff_handle_effectchange(hwnd, &data->joysticks[data->chosen_joystick]);
|
||||
ff_handle_effectchange( hwnd );
|
||||
|
||||
thread = CreateThread(NULL, 0, ff_input_thread, (void*) data, 0, &tid);
|
||||
}
|
||||
|
@ -1187,8 +1234,7 @@ LONG CALLBACK CPlApplet(HWND hwnd, UINT command, LPARAM lParam1, LPARAM lParam2)
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
/* Then get all the connected joysticks */
|
||||
initialize_joysticks(&data);
|
||||
IDirectInput8_EnumDevices( data.di, DI8DEVCLASS_GAMECTRL, enum_devices, &data, DIEDFL_ATTACHEDONLY );
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -1212,7 +1258,7 @@ LONG CALLBACK CPlApplet(HWND hwnd, UINT command, LPARAM lParam1, LPARAM lParam2)
|
|||
|
||||
case CPL_STOP:
|
||||
clear_effects();
|
||||
destroy_joysticks(&data);
|
||||
clear_devices();
|
||||
|
||||
/* And destroy dinput too */
|
||||
IDirectInput8_Release(data.di);
|
||||
|
|
Loading…
Reference in a new issue