joy.cpl: Move the device effect list to static global scope.

This commit is contained in:
Rémi Bernon 2022-11-27 00:07:17 +01:00 committed by Alexandre Julliard
parent 905821fc69
commit 2b706a00a3

View file

@ -78,9 +78,6 @@ struct effect
struct Joystick
{
IDirectInputDevice8W *device;
struct list effects;
IDirectInputEffect *effect_selected;
};
struct Graphics
@ -114,6 +111,9 @@ static CRITICAL_SECTION_DEBUG joy_cs_debug =
};
static CRITICAL_SECTION joy_cs = { &joy_cs_debug, -1, 0, 0, 0, 0 };
static struct list effects = LIST_INIT( effects );
static IDirectInputEffect *effect_selected;
/*********************************************************************
* DllMain
*/
@ -217,32 +217,46 @@ static BOOL CALLBACK enum_effects( const DIEFFECTINFOW *info, void *context )
}
entry->effect = effect;
list_add_tail( &joystick->effects, &entry->entry );
list_add_tail( &effects, &entry->entry );
return DIENUM_CONTINUE;
}
static void set_selected_effect( struct Joystick *joystick, IDirectInputEffect *effect )
static void set_selected_effect( IDirectInputEffect *effect )
{
IDirectInputEffect *previous;
EnterCriticalSection( &joy_cs );
if ((previous = joystick->effect_selected)) IDirectInputEffect_Release( previous );
if ((joystick->effect_selected = effect)) IDirectInput_AddRef( effect );
if ((previous = effect_selected)) IDirectInputEffect_Release( previous );
if ((effect_selected = effect)) IDirectInput_AddRef( effect );
LeaveCriticalSection( &joy_cs );
}
static IDirectInputEffect *get_selected_effect( struct Joystick *joystick )
static IDirectInputEffect *get_selected_effect(void)
{
IDirectInputEffect *effect;
EnterCriticalSection( &joy_cs );
if ((effect = joystick->effect_selected)) IDirectInputEffect_AddRef( effect );
if ((effect = effect_selected)) IDirectInputEffect_AddRef( effect );
LeaveCriticalSection( &joy_cs );
return effect;
}
static void clear_effects(void)
{
struct effect *effect, *next;
set_selected_effect( NULL );
LIST_FOR_EACH_ENTRY_SAFE( effect, next, &effects, struct effect, entry )
{
list_remove( &effect->entry );
IDirectInputEffect_Release( effect->effect );
free( effect );
}
}
static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *context)
{
DIDEVCAPS caps = {.dwSize = sizeof(DIDEVCAPS)};
@ -262,9 +276,6 @@ static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *cont
IDirectInput8_CreateDevice(data->di, &instance->guidInstance, &joystick->device, NULL);
IDirectInputDevice8_SetDataFormat(joystick->device, &c_dfDIJoystick);
list_init( &joystick->effects );
joystick->effect_selected = NULL;
IDirectInputDevice8_GetCapabilities(joystick->device, &caps);
if (caps.dwFlags & DIDC_FORCEFEEDBACK) data->num_ff++;
@ -277,7 +288,6 @@ static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *cont
proprange.lMax = TEST_AXIS_MAX;
IDirectInputDevice_SetProperty(joystick->device, DIPROP_RANGE, &proprange.diph);
IDirectInputDevice8_EnumEffects( joystick->device, enum_effects, (void *)joystick, 0 );
return DIENUM_CONTINUE;
}
@ -305,17 +315,6 @@ static void destroy_joysticks(struct JoystickData *data)
for (i = 0; i < data->num_joysticks; i++)
{
struct effect *effect, *next_effect;
set_selected_effect( &data->joysticks[i], NULL );
LIST_FOR_EACH_ENTRY_SAFE( effect, next_effect, &data->joysticks[i].effects, struct effect, entry )
{
list_remove( &effect->entry );
IDirectInputEffect_Release( effect->effect );
free( effect );
}
IDirectInputDevice8_Unacquire(data->joysticks[i].device);
IDirectInputDevice8_Release(data->joysticks[i].device);
}
@ -394,6 +393,7 @@ static void refresh_joystick_list(HWND hwnd, struct JoystickData *data)
LSTATUS status;
DWORD i;
clear_effects();
destroy_joysticks(data);
initialize_joysticks(data);
@ -873,9 +873,13 @@ static void initialize_effects_list(HWND hwnd, struct Joystick* joy)
{
struct effect *effect;
clear_effects();
IDirectInputDevice8_EnumEffects( joy->device, enum_effects, (void *)joy, 0 );
SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_RESETCONTENT, 0, 0);
LIST_FOR_EACH_ENTRY( effect, &joy->effects, struct effect, entry )
LIST_FOR_EACH_ENTRY( effect, &effects, struct effect, entry )
{
DIEFFECTINFOW info = {.dwSize = sizeof(DIEFFECTINFOW)};
GUID guid;
@ -899,16 +903,16 @@ static void ff_handle_effectchange(HWND hwnd, struct Joystick *joy)
struct list *entry;
int sel;
set_selected_effect( joy, NULL );
set_selected_effect( NULL );
sel = SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_GETCURSEL, 0, 0);
if (sel < 0) return;
entry = list_head( &joy->effects );
while (sel-- && entry) entry = list_next( &joy->effects, entry );
entry = list_head( &effects );
while (sel-- && entry) entry = list_next( &effects, entry );
if (!entry) return;
set_selected_effect( joy, LIST_ENTRY( entry, struct effect, entry )->effect );
set_selected_effect( LIST_ENTRY( entry, struct effect, entry )->effect );
IDirectInputDevice8_Unacquire(joy->device);
IDirectInputDevice8_SetCooperativeLevel(joy->device, GetAncestor(hwnd, GA_ROOT), DISCL_BACKGROUND|DISCL_EXCLUSIVE);
@ -942,7 +946,7 @@ static DWORD WINAPI ff_input_thread(void *param)
Sleep(TEST_POLL_TIME);
if (!(effect = get_selected_effect( joy ))) continue;
if (!(effect = get_selected_effect())) continue;
poll_input(joy, &state);
@ -1207,6 +1211,7 @@ LONG CALLBACK CPlApplet(HWND hwnd, UINT command, LPARAM lParam1, LPARAM lParam2)
break;
case CPL_STOP:
clear_effects();
destroy_joysticks(&data);
/* And destroy dinput too */